Player Matchup

Androxus
Androxus
FabnVel795
Androxus
Level 18
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,806 Elo+
Solo
Kinessa
Kinessa
Space_worm007
Kinessa
Level 13
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,370 Elo+
Solo
Tiberius
Tiberius
Spadexv
Tiberius
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Strix
Strix
Tik-1223
Strix
Level 12
Champion Stats
12W - 20L
1,215 SR
Queue Stats
23W - 34L
1,396 Elo+
Solo
Viktor
Viktor
wildslimin
Viktor
Level 12
Champion Stats
1W - 0L
1,550 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,371 Elo+

VS

Team Averages
Level 11
1,372 SR
1,439 Elo+
Viktor
Viktor
GALASAKI
Viktor
Level 8
Champion Stats
1W - 1L
1,315 SR
Queue Stats
3W - 3L
1,585 Elo+
Party 1
Grover
Grover
WoozyJGL
Grover
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,340 Elo+
Solo
Skye
Skye
Xd Mystic33
Skye
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Strix
Strix
bllackmoore
Strix
Level 17
Champion Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Ying
Ying
exotico22
Ying
Level 3
Champion Stats
1W - 1L
1,259 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
FabnVel795
Androxus
15
8 / 9 / 15
3,739
220
57,982
42,229
0
Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Spiteful

Spiteful

Defiance

Generate 5% Ultimate charge after hitting at least one enemy with Defiance.

Level 5

Vengeance

Vengeance

Defiance

Heal for 150 after hitting at least one enemy with Defiance.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Kinessa
7
11 / 9 / 13
3,819
225
87,723
39,926
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Tiberius
Spadexv
Tiberius
33
28 / 8 / 11
5,114
301
132,501
59,114
1,268
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Strix
Tik-1223
Strix
9
9 / 9 / 9
3,366
198
52,563
41,318
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Viktor
wildslimin
Viktor
11
4 / 12 / 3
1,645
97
23,147
37,415
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
GALASAKI
Viktor
6
3 / 18 / 7
2,401
141
23,246
60,525
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Grover
WoozyJGL
Grover
17
14 / 5 / 17
3,952
232
70,662
88,492
2,814
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

11
15 / 13 / 13
3,414
201
45,992
62,057
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

21
8 / 11 / 13
2,617
154
39,380
49,486
0
Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
1
7 / 13 / 19
3,143
185
40,722
93,356
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
3m 17s
111
Kill Participation
116
60
Kills
47
47
Deaths
60
51
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Androxus
FabnVel795
Androxus
8
9
15
1.72
L
Viktor
GALASAKI
Viktor
3
18
7
0.36
W
Kinessa
11
9
13
1.94
W
Tiberius
Spadexv
Tiberius
28
8
11
4.19
W
Strix
Tik-1223
Strix
9
9
9
1.5
L
Grover
WoozyJGL
Grover
14
5
17
4.5
L
15
13
13
1.65
L
8
11
13
1.32
L
Ying
7
13
19
1.27
W
Viktor
wildslimin
Viktor
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,916
Damage
220,002
220,002
Taken
353,916
1,268
Shielding
2,814
93,178
Healing
206,877
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
FabnVel795
Androxus
57,982
49,912
0
19,588
42,229
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
GALASAKI
Viktor
23,246
13,808
0
2,530
60,525
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Kinessa
87,723
72,455
1,455
17,761
39,926
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
Spadexv
Tiberius
132,501
115,778
920
22,917
59,114
1,268
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Strix
Tik-1223
Strix
52,563
51,620
510
20,684
41,318
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Grover
WoozyJGL
Grover
70,662
58,835
86,536
68,854
88,492
2,814

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,992
30,936
0
6,256
62,057
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,380
38,072
0
4,488
49,486
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ying
40,722
38,282
14,305
23,908
93,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
wildslimin
Viktor
23,147
13,727
0
9,343
37,415
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role