Player Matchup

Vora
Vora
HartOfWar
Vora
Level 18
Champion Stats
1W - 2L
1,452 SR
Queue Stats
9W - 11L
1,535 Elo+
Solo
Koga
Koga
MelonMuncher6996
Koga
Level 20
Champion Stats
3W - 4L
1,633 SR
Queue Stats
37W - 38L
1,499 Elo+
Party 2
Io
Io
NeutralSpartan
Io
Level 24
Champion Stats
0W - 2L
1,380 SR
Queue Stats
47W - 37L
1,515 Elo+
Solo
Inara
Inara
Sosuke Aizen723
Inara
Level 16
Champion Stats
14W - 12L
1,643 SR
Queue Stats
21W - 21L
1,504 Elo+
Party 2
Skye
Skye
eweSaimon_
Skye
Level 19
Champion Stats
6W - 7L
1,409 SR
Queue Stats
6W - 11L
1,356 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,482 Elo+

VS

Team Averages
Level 18
1,450 SR
1,497 Elo+
Daedric_Balloon
Unknown
Level 14
Champion Stats
2W - 3L
1,335 SR
Queue Stats
14W - 22L
1,363 Elo+
Party 1
Tiberius
Tiberius
Djnilly
Tiberius
Level 13
Champion Stats
1W - 1L
1,287 SR
Queue Stats
9W - 9L
1,455 Elo+
Party 1
Furia
Furia
Lynonel
Furia
Level 20
Champion Stats
18W - 12L
1,650 SR
Queue Stats
30W - 26L
1,598 Elo+
Solo
Barik
Barik
Oscarmaggie
Barik
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Solo
Vora
Vora
WoeOfSelene
Vora
Level 20
Champion Stats
9W - 13L
1,476 SR
Queue Stats
83W - 80L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
13
3 / 7 / 1
1,383
231
21,218
29,154
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

9
5 / 6 / 1
613
102
22,522
17,469
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

20
2 / 6 / 2
1,120
187
11,213
17,200
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

3
0 / 2 / 1
928
155
1,714
13,415
731
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

21
1 / 6 / 3
1,068
178
19,679
18,681
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 5 / 2
1,693
282
6,380
19,998
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Tiberius
Djnilly
Tiberius
7
8 / 2 / 7
2,212
369
29,205
14,060
200
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Furia
Lynonel
Furia
14
3 / 1 / 6
2,001
334
7,919
8,380
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

24
5 / 2 / 8
2,177
363
19,142
22,223
12,590
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

9
10 / 1 / 3
2,126
354
33,273
11,685
75
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
6m 57s
19
Kill Participation
53
11
Kills
27
27
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
W
Tiberius
Djnilly
Tiberius
8
2
7
5.75
L
Vora
3
7
1
0.5
W
Furia
Lynonel
Furia
3
1
6
6
L
5
6
1
0.92
L
2
6
2
0.5
W
5
2
8
4.5
L
0
2
1
0.25
W
10
1
3
11.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,346
Damage
95,919
95,919
Taken
76,346
731
Shielding
12,865
29,130
Healing
41,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
6,380
5,029
0
600
19,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Djnilly
Tiberius
29,205
23,585
0
2,260
14,060
200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
21,218
16,700
0
3,818
29,154
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
Furia
Lynonel
Furia
7,919
7,226
22,789
5,897
8,380
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
22,522
20,272
0
3,501
17,469
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,213
10,913
10,970
4,002
17,200
0

Level 1

W
19,142
19,142
0
4,103
22,223
12,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
1,714
1,564
0
157
13,415
731
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
33,273
24,190
0
6,160
11,685
75
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,679
11,889
0
6,682
18,681
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role