Player Matchup

Ying
Ying
AMMARz109
Ying
Level 34
Champion Stats
1W - 2L
1,506 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 2
VII
VII
Dawnstar1903
VII
Level 70
Champion Stats
4W - 1L
1,556 SR
Queue Stats
7W - 3L
1,239 Elo+
Party 3
Bomb King
Bomb King
MojiOnly
Bomb King
Level 59
Champion Stats
9W - 1L
1,942 SR
Queue Stats
57W - 20L
1,822 Elo+
Solo
Kasumi
Kasumi
Seniuz
Kasumi
Level 54
Champion Stats
5W - 0L
1,697 SR
Queue Stats
8W - 1L
1,847 Elo+
Party 3
Raum
Raum
XZv17M
Raum
Level 23
Champion Stats
4W - 1L
1,500 SR
Queue Stats
11W - 8L
1,507 Elo+
Party 2
Team Averages
Level 48
1,640 SR
1,591 Elo+

VS

Team Averages
Level 253
1,550 SR
1,440 Elo+
Vora
Vora
FurinaRisker
Vora
Level 6
Champion Stats
0W - 2L
1,512 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Drogoz
Drogoz
KubiroCZ
Drogoz
Level 140
Champion Stats
6W - 14L
1,617 SR
Queue Stats
92W - 135L
1,554 Elo+
Solo
Fernando
Fernando
Shvarts66
Fernando
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Maeve
Maeve
TastyBone
Maeve
Level 111
Champion Stats
0W - 2L
1,364 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Grover
Grover
Yum3
Grover
Level 999
Champion Stats
99W - 48L
1,759 SR
Queue Stats
1,273W - 736L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
13
1 / 6 / 22
5,133
513
33,892
39,363
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

25
13 / 11 / 10
4,785
479
43,419
41,031
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bomb King
MojiOnly
Bomb King
22
27 / 4 / 11
6,267
627
126,030
44,495
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Kasumi
Seniuz
Kasumi
50
10 / 11 / 19
5,278
528
58,701
47,391
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Raum
XZv17M
Raum
15
4 / 12 / 17
5,779
578
44,749
149,924
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
1
7 / 13 / 14
4,961
496
59,367
60,083
450
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
KubiroCZ
Drogoz
39
8 / 12 / 13
4,723
472
75,619
40,037
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Bask

Bask

Salvo

Heal for 175 for each enemy hit by your Salvo rockets.

Level 5

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
Shvarts66
Fernando
11
7 / 12 / 16
7,317
732
80,294
112,527
56,916
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
TastyBone
Maeve
40
15 / 13 / 4
5,307
531
57,897
51,664
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grover
Yum3
Grover
59
7 / 5 / 27
5,730
573
49,027
42,480
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 51s
Objective Time
12m 25s
134
Kill Participation
118
55
Kills
44
44
Deaths
55
79
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ying
1
6
22
2
W
13
11
10
1.64
L
7
13
14
1.08
L
Drogoz
KubiroCZ
Drogoz
8
12
13
1.21
W
Bomb King
MojiOnly
Bomb King
27
4
11
8.13
W
Kasumi
Seniuz
Kasumi
10
11
19
1.77
L
Fernando
Shvarts66
Fernando
7
12
16
1.25
L
Maeve
TastyBone
Maeve
15
13
4
1.31
W
Raum
XZv17M
Raum
4
12
17
1.04
L
Grover
Yum3
Grover
7
5
27
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,791
Damage
322,204
322,204
Taken
306,791
0
Shielding
57,366
104,677
Healing
150,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
33,892
16,231
35,863
20,940
39,363
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,419
41,563
0
8,374
41,031
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
59,367
45,271
0
5,014
60,083
450

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Drogoz
KubiroCZ
Drogoz
75,619
39,286
0
158
40,037
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Bomb King
MojiOnly
Bomb King
126,030
105,573
0
11,366
44,495
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Kasumi
Seniuz
Kasumi
58,701
46,804
989
10,250
47,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
Shvarts66
Fernando
80,294
45,679
0
1,036
112,527
56,916
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Maeve
TastyBone
Maeve
57,897
52,282
0
5,594
51,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
XZv17M
Raum
44,749
28,688
2,881
14,014
149,924
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

L
Grover
Yum3
Grover
49,027
38,969
110,301
28,186
42,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role