Player Matchup

Pip
Pip
Gold I
Joskiedis
Pip
Gold I
Level 518
Champion Stats
11W - 9L
1,812 SR
Queue Stats
66W - 81L
1,479 Elo+
Party 2
Bomb King
Bomb King
Diamond IV
LGTT
Bomb King
Diamond IV
Level 789
Champion Stats
32W - 19L
1,698 SR
Queue Stats
1,232W - 1,191L
1,611 Elo+
Party 3
Inara
Inara
Qualifying
PancitoAnthony
Inara
Qualifying
Level 28
Champion Stats
2W - 1L
1,821 SR
Queue Stats
14W - 7L
1,713 Elo+
Party 2
Makoa
Makoa
Platinum IV
UltBorgeous
Makoa
Platinum IV
Level 380
Champion Stats
20W - 28L
1,514 SR
Queue Stats
823W - 792L
1,570 Elo+
Solo
Buck
Buck
Diamond II
shouyz
Buck
Diamond II
Level 605
Champion Stats
58W - 39L
1,747 SR
Queue Stats
462W - 405L
1,664 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 464
1,719 SR
1,607 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 746
1,705 SR
1,604 Elo+
Sha Lin
Sha Lin
Platinum III
Callmemanco
Sha Lin
Platinum III
Level 925
Champion Stats
100W - 98L
1,534 SR
Queue Stats
939W - 917L
1,561 Elo+
Solo
Nyx
Nyx
Diamond V
EnzoSenpai
Nyx
Diamond V
Level 999
Champion Stats
74W - 44L
1,712 SR
Queue Stats
169W - 139L
1,611 Elo+
Solo
Barik
Barik
Platinum V
MonkeysPrince
Barik
Platinum V
Level 533
Champion Stats
2W - 3L
1,632 SR
Queue Stats
122W - 113L
1,589 Elo+
Party 1
Jenos
Jenos
Qualifying
godtítan
Jenos
Qualifying
Level 781
Champion Stats
0W - 1L
1,975 SR
Queue Stats
43W - 36L
1,644 Elo+
Solo
Androxus
Androxus
Platinum II
wanakindeus
Androxus
Platinum II
Level 494
Champion Stats
12W - 3L
1,671 SR
Queue Stats
50W - 40L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 26
3,733
249
24,147
38,017
28,457
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bomb King
LGTT
Bomb King
59
19 / 12 / 14
3,781
252
78,373
64,263
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

18
6 / 6 / 24
3,903
260
53,078
97,357
20,505
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
9 / 10 / 11
3,286
219
48,969
103,461
24,410
Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Buck
shouyz
Buck
58
24 / 10 / 14
4,366
291
88,058
63,246
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
SaatiKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Callmemanco
Sha Lin
56
7 / 13 / 13
2,953
197
69,385
39,922
993
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
4 / 13 / 16
1,195
80
83,569
70,469
41,037
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

54
8 / 13 / 10
3,366
224
65,862
87,879
80,751
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
godtítan
Jenos
53
5 / 9 / 22
3,266
218
41,987
35,044
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
wanakindeus
Androxus
57
19 / 13 / 14
3,884
259
105,541
59,311
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
6m 41s
149
Kill Participation
118
60
Kills
43
43
Deaths
61
89
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Callmemanco
Sha Lin
7
13
13
1.04
L
4
13
16
0.92
W
2
5
26
3
W
Bomb King
LGTT
Bomb King
19
12
14
2.17
L
8
13
10
1
W
6
6
24
3
W
9
10
11
1.45
L
Jenos
godtítan
Jenos
5
9
22
1.78
W
Buck
shouyz
Buck
24
10
14
3.1
L
Androxus
wanakindeus
Androxus
19
13
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,625
Damage
366,344
366,344
Taken
292,625
73,372
Shielding
122,781
208,638
Healing
123,046
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Callmemanco
Sha Lin
69,385
59,771
0
1,127
39,922
993
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

L
83,569
35,806
0
1,844
70,469
41,037
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
24,147
21,419
119,844
23,525
38,017
28,457
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Bomb King
LGTT
Bomb King
78,373
71,355
2,654
13,452
64,263
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
65,862
65,862
0
15,325
87,879
80,751
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 2

W
53,078
45,780
0
22,890
97,357
20,505

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
48,969
45,587
0
5,803
103,461
24,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
godtítan
Jenos
41,987
35,257
87,950
12,581
35,044
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Buck
shouyz
Buck
88,058
71,809
0
20,470
63,246
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Androxus
wanakindeus
Androxus
105,541
92,917
0
4,219
59,311
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role