Player Matchup

Kinessa
Kinessa
Qualifying
Dstranger
Kinessa
Qualifying
Level 62
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,723 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
Estmon
Mal'Damba
Gold I
Level 584
Champion Stats
5W - 4L
1,635 SR
Queue Stats
105W - 102L
1,546 Elo+
Solo
Kasumi
Kasumi
Gold I
Papa_Gandalf_
Kasumi
Gold I
Level 150
Champion Stats
3W - 5L
1,759 SR
Queue Stats
175W - 134L
1,559 Elo+
Party 1
Ash
Ash
Gold I
PlayOverwatc2h
Ash
Gold I
Level 41
Champion Stats
29W - 21L
1,723 SR
Queue Stats
127W - 93L
1,583 Elo+
Party 1
Barik
Barik
Platinum IV
dam2o
Barik
Platinum IV
Level 42
Champion Stats
0W - 3L
1,396 SR
Queue Stats
76W - 65L
1,553 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 176
1,603 SR
1,593 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 290
1,485 SR
1,567 Elo+
Makoa
Makoa
Gold III
Bisquick009
Makoa
Gold III
Level 374
Champion Stats
2W - 2L
1,472 SR
Queue Stats
88W - 92L
1,501 Elo+
Solo
Lian
Lian
Platinum IV
ImGaysoImHealing
Lian
Platinum IV
Level 714
Champion Stats
6W - 5L
1,569 SR
Queue Stats
101W - 94L
1,586 Elo+
Solo
VII
VII
Platinum V
TeiraNeruson
VII
Platinum V
Level 108
Champion Stats
1W - 0L
1,341 SR
Queue Stats
8W - 13L
1,621 Elo+
Solo
Atlas
Atlas
Platinum V
kakashikataxx
Atlas
Platinum V
Level 127
Champion Stats
61W - 57L
1,638 SR
Queue Stats
509W - 500L
1,477 Elo+
Solo
Ying
Ying
Platinum II
xLeo2
Ying
Platinum II
Level 125
Champion Stats
4W - 1L
1,403 SR
Queue Stats
63W - 54L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Dstranger
Kinessa
57
21 / 8 / 9
3,800
253
100,065
35,495
1,350
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Mal'Damba
Estmon
Mal'Damba
57
1 / 9 / 22
2,996
200
31,119
30,624
1,800
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

51
11 / 13 / 8
3,073
205
72,960
54,865
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

20
7 / 9 / 16
3,207
214
84,159
107,706
23,893
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Barik
dam2o
Barik
25
3 / 8 / 18
3,167
211
69,778
72,050
39,894
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
TorvaldKoga
Team 1 Score

3

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 8 / 12
3,853
257
44,793
122,598
23,197
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

59
11 / 10 / 14
3,988
266
86,910
52,289
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
23 / 10 / 8
4,285
286
95,417
39,348
0
Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

45
4 / 9 / 16
3,537
236
43,836
106,099
1,595
Hell Hunter

Hell Hunter

Weapon

Generate 4 Ammo after hitting a fully-charged weapon shot.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Ying
xLeo2
Ying
56
3 / 6 / 26
6,183
412
29,784
37,747
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
8m 16s
116
Kill Participation
123
43
Kills
47
47
Deaths
43
73
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
8
12
1.5
L
Kinessa
Dstranger
Kinessa
21
8
9
3.19
L
Mal'Damba
Estmon
Mal'Damba
1
9
22
1.33
W
11
10
14
1.8
L
11
13
8
1.15
L
7
9
16
1.67
W
23
10
8
2.7
L
Barik
dam2o
Barik
3
8
18
1.5
W
4
9
16
1.33
W
Ying
xLeo2
Ying
3
6
26
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,081
Damage
300,740
300,740
Taken
358,081
66,937
Shielding
24,792
132,611
Healing
164,226
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,793
43,859
0
1,932
122,598
23,197
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Kinessa
Dstranger
Kinessa
100,065
87,909
0
5,806
35,495
1,350

Level 2

Level 2

Level 1

Level 1

L
Mal'Damba
Estmon
Mal'Damba
31,119
19,668
89,130
9,178
30,624
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
86,910
85,690
0
5,065
52,289
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
72,960
54,840
0
10,155
54,865
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
84,159
76,959
0
5,294
107,706
23,893
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
95,417
91,477
0
4,264
39,348
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
dam2o
Barik
69,778
69,778
0
13,048
72,050
39,894
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,836
43,836
0
4,646
106,099
1,595

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
xLeo2
Ying
29,784
29,784
123,994
24,325
37,747
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role