Player Matchup

Jenos
Jenos
Platinum I
AwwSoSad
Jenos
Platinum I
Level 658
Champion Stats
20W - 19L
1,600 SR
Queue Stats
596W - 556L
1,607 Elo+
Solo
Makoa
Makoa
Gold V
Dicentra
Makoa
Gold V
Level 186
Champion Stats
23W - 29L
1,499 SR
Queue Stats
123W - 129L
1,499 Elo+
Solo
Vivian
Vivian
Diamond III
ONIX1778
Vivian
Diamond III
Level 55
Champion Stats
5W - 4L
1,640 SR
Queue Stats
215W - 192L
1,653 Elo+
Solo
Fernando
Fernando
Platinum IV
oneyear55
Fernando
Platinum IV
Level 53
Champion Stats
13W - 5L
1,784 SR
Queue Stats
148W - 111L
1,580 Elo+
Solo
Vatu
Vatu
Masters
stefanenko
Vatu
Masters
Level 999
Champion Stats
57W - 23L
1,812 SR
Queue Stats
414W - 343L
1,772 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 390
1,667 SR
1,622 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 350
1,698 SR
1,682 Elo+
Lex
Lex
Masters
ExecutionHype
Lex
Masters
Level 158
Champion Stats
19W - 13L
1,693 SR
Queue Stats
212W - 179L
1,739 Elo+
Solo
Ash
Ash
Platinum I
Sladoky
Ash
Platinum I
Level 999
Champion Stats
16W - 20L
1,678 SR
Queue Stats
846W - 861L
1,640 Elo+
Solo
Inara
Inara
Platinum III
Slidino
Inara
Platinum III
Level 519
Champion Stats
9W - 9L
1,680 SR
Queue Stats
233W - 222L
1,550 Elo+
Solo
Octavia
Octavia
Gold I
Spunchbob187abc
Octavia
Gold I
Level 51
Champion Stats
7W - 6L
1,709 SR
Queue Stats
135W - 122L
1,604 Elo+
Solo
Ying
Ying
Platinum I
VINBIOT
Ying
Platinum I
Level 21
Champion Stats
2W - 1L
1,729 SR
Queue Stats
2W - 1L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AwwSoSad
Jenos
59
6 / 3 / 21
2,848
407
14,128
11,864
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
Dicentra
Makoa
25
3 / 1 / 12
2,565
366
16,990
34,856
28,623
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Vivian
ONIX1778
Vivian
31
9 / 4 / 23
2,722
389
56,637
25,888
11,218
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Fernando
oneyear55
Fernando
48
4 / 2 / 14
2,452
350
37,602
53,505
60,951
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
19 / 4 / 12
3,017
431
72,449
46,358
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Level 1

Bans
LianVII
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 11 / 3
2,561
366
51,487
31,916
0
Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ash
59
2 / 7 / 2
1,780
254
32,718
49,242
17,590
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Level 1

Inara
Slidino
Inara
56
1 / 7 / 5
1,861
266
39,664
59,089
7,166
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

31
3 / 8 / 2
1,887
270
40,509
28,252
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
VINBIOT
Ying
27
0 / 8 / 5
1,650
236
8,093
29,307
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
1m 29s
123
Kill Participation
31
41
Kills
14
14
Deaths
41
82
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jenos
AwwSoSad
Jenos
6
3
21
5.5
W
Makoa
Dicentra
Makoa
3
1
12
9
L
8
11
3
0.86
W
Vivian
ONIX1778
Vivian
9
4
23
5.13
L
Ash
2
7
2
0.43
L
Inara
Slidino
Inara
1
7
5
0.5
L
3
8
2
0.5
L
Ying
VINBIOT
Ying
0
8
5
0.31
W
Fernando
oneyear55
Fernando
4
2
14
5.5
W
19
4
12
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,806
Damage
172,471
172,471
Taken
197,806
100,792
Shielding
24,756
118,980
Healing
56,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
AwwSoSad
Jenos
14,128
9,636
97,304
4,949
11,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
Dicentra
Makoa
16,990
16,240
0
3,956
34,856
28,623
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,487
51,487
0
344
31,916
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Vivian
ONIX1778
Vivian
56,637
55,824
0
553
25,888
11,218

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
32,718
24,995
0
7,082
49,242
17,590
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
Slidino
Inara
39,664
36,165
0
2,028
59,089
7,166

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,509
35,934
0
1,144
28,252
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Ying
VINBIOT
Ying
8,093
8,093
36,094
9,441
29,307
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
oneyear55
Fernando
37,602
28,648
0
1,761
53,505
60,951
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
72,449
55,650
0
10,457
46,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role