Player Matchup

Lex
Lex
FireDuke5090488
Lex
Level 548
Champion Stats
20W - 19L
1,531 SR
Queue Stats
335W - 337L
1,442 Elo+
Solo
Dredge
Dredge
KaroCaro
Dredge
Level 151
Champion Stats
0W - 1L
1,500 SR
Queue Stats
384W - 369L
1,525 Elo+
Party 2
Ying
Ying
Madiator2011
Ying
Level 155
Champion Stats
17W - 9L
1,712 SR
Queue Stats
42W - 44L
1,553 Elo+
Solo
Seris
Seris
MedievalAsh
Seris
Level 88
Champion Stats
1W - 3L
1,328 SR
Queue Stats
21W - 17L
1,664 Elo+
Solo
Barik
Barik
sneakydeath565
Barik
Level 151
Champion Stats
1W - 6L
1,500 SR
Queue Stats
230W - 211L
1,606 Elo+
Party 2
Team Averages
Level 219
1,514 SR
1,558 Elo+

VS

Team Averages
Level 118
1,542 SR
1,551 Elo+
Seris
Seris
Nim4rail
Seris
Level 49
Champion Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
1,520 Elo+
Party 1
Ying
Ying
OT_Smokez
Ying
Level 215
Champion Stats
21W - 31L
1,311 SR
Queue Stats
500W - 480L
1,493 Elo+
Solo
Terminus
Terminus
OlejaKanadski
Terminus
Level 52
Champion Stats
2W - 0L
1,729 SR
Queue Stats
68W - 79L
1,516 Elo+
Party 1
Vora
Vora
naungnaung
Vora
Level 110
Champion Stats
1W - 1L
1,500 SR
Queue Stats
100W - 79L
1,627 Elo+
Solo
Koga
Koga
xFusion_L2
Koga
Level 166
Champion Stats
18W - 5L
1,672 SR
Queue Stats
76W - 58L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 3
1,809
226
23,157
39,658
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Dredge
KaroCaro
Dredge
35
9 / 5 / 3
2,322
290
64,411
29,545
4,272
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
1 / 5 / 5
1,522
190
45,686
17,188
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

40
0 / 7 / 3
1,356
170
11,061
36,217
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

55
0 / 7 / 3
1,746
218
31,043
55,567
71,295
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Nim4rail
Seris
36
2 / 4 / 12
2,708
339
12,791
18,669
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Ying
59
1 / 1 / 16
2,605
326
31,289
22,877
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
OlejaKanadski
Terminus
36
6 / 1 / 9
2,886
361
35,913
77,835
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

57
15 / 3 / 8
2,618
327
44,966
29,762
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
11 / 3 / 9
2,574
322
53,216
26,215
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
8m 7s
31
Kill Participation
89
14
Kills
35
35
Deaths
12
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
L
Dredge
KaroCaro
Dredge
9
5
3
2.1
L
1
5
5
0.7
L
0
7
3
0.21
W
Seris
Nim4rail
Seris
2
4
12
2
W
Ying
1
1
16
9
W
Terminus
OlejaKanadski
Terminus
6
1
9
10.5
W
15
3
8
6.33
L
0
7
3
0.21
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,358
Damage
178,175
178,175
Taken
175,358
75,567
Shielding
0
86,107
Healing
138,731
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,157
21,287
195
4,212
39,658
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
KaroCaro
Dredge
64,411
46,526
0
800
29,545
4,272
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,686
14,360
45,887
4,632
17,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
11,061
9,179
21,974
7,320
36,217
0

Level 1

Level 1

W
Seris
Nim4rail
Seris
12,791
10,180
46,155
4,278
18,669
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ying
31,289
13,504
42,362
14,908
22,877
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Terminus
OlejaKanadski
Terminus
35,913
17,324
0
14,044
77,835
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
44,966
30,125
0
7,107
29,762
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
31,043
31,043
0
1,087
55,567
71,295
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,216
46,682
960
8,917
26,215
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role