Player Matchup

Saati
Saati
Platinum IV
AzaanEnjoyer
Saati
Platinum IV
Level 70
Champion Stats
5W - 9L
1,622 SR
Queue Stats
273W - 221L
1,637 Elo+
Party 1
Ash
Ash
Gold III
EGL1X
Ash
Gold III
Level 50
Champion Stats
2W - 3L
1,595 SR
Queue Stats
14W - 19L
1,576 Elo+
Party 1
Ying
Ying
Platinum IV
ItsPhLudo
Ying
Platinum IV
Level 642
Champion Stats
86W - 59L
1,747 SR
Queue Stats
480W - 439L
1,655 Elo+
Party 1
VII
VII
Platinum II
SayujjyaS
VII
Platinum II
Level 301
Champion Stats
14W - 5L
1,667 SR
Queue Stats
139W - 119L
1,586 Elo+
Party 2
Makoa
Makoa
Silver I
Sparky17
Makoa
Silver I
Level 211
Champion Stats
7W - 16L
1,564 SR
Queue Stats
115W - 104L
1,517 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 255
1,639 SR
1,594 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 563
1,680 SR
1,594 Elo+
Grohk
Grohk
Diamond V
Dedsec92600
Grohk
Diamond V
Level 651
Champion Stats
332W - 216L
1,790 SR
Queue Stats
481W - 436L
1,661 Elo+
Party 3
Inara
Inara
Gold I
Fabeex
Inara
Gold I
Level 85
Champion Stats
18W - 10L
1,566 SR
Queue Stats
203W - 198L
1,540 Elo+
Solo
Terminus
Terminus
Diamond III
MaelLaSauterelle
Terminus
Diamond III
Level 777
Champion Stats
337W - 228L
1,816 SR
Queue Stats
406W - 352L
1,661 Elo+
Party 3
Grover
Grover
Gold IV
Trafalgar9898
Grover
Gold IV
Level 429
Champion Stats
7W - 3L
1,667 SR
Queue Stats
38W - 35L
1,561 Elo+
Solo
Koga
Koga
Gold II
nicky97480
Koga
Gold II
Level 874
Champion Stats
8W - 9L
1,562 SR
Queue Stats
253W - 224L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
10 / 6 / 8
3,147
315
126,250
32,114
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ash
EGL1X
Ash
26
5 / 6 / 6
2,165
217
47,825
66,104
10,587
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Ying
58
2 / 7 / 7
3,381
338
11,325
27,431
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
9 / 9 / 8
2,536
254
70,395
36,367
750
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Makoa
Sparky17
Makoa
47
1 / 8 / 8
2,400
240
31,229
90,996
53,591
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
EvieBomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
DredgeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 3 / 20
3,106
311
59,314
59,059
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Inara
Fabeex
Inara
53
8 / 4 / 7
2,893
289
40,062
55,559
7,205
Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
9 / 1 / 13
2,891
289
67,362
95,516
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

51
4 / 3 / 23
3,159
316
42,598
45,564
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

58
10 / 13 / 6
2,583
258
43,676
31,326
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
4m 34s
64
Kill Participation
105
27
Kills
36
36
Deaths
24
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
10
6
8
2.33
W
5
3
20
5
L
Ash
EGL1X
Ash
5
6
6
1.33
W
Inara
Fabeex
Inara
8
4
7
2.88
L
Ying
2
7
7
0.79
W
9
1
13
15.5
L
9
9
8
1.44
L
Makoa
Sparky17
Makoa
1
8
8
0.63
W
4
3
23
5.17
W
10
13
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,024
Damage
253,012
253,012
Taken
287,024
64,928
Shielding
7,205
111,675
Healing
225,733
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
126,250
105,411
0
1,986
32,114
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
59,314
38,766
67,809
30,163
59,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
EGL1X
Ash
47,825
44,843
0
2,950
66,104
10,587
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Inara
Fabeex
Inara
40,062
33,882
0
6,979
55,559
7,205
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Ying
11,325
11,325
83,392
12,032
27,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
67,362
60,873
0
10,739
95,516
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
70,395
62,295
0
1,632
36,367
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Makoa
Sparky17
Makoa
31,229
28,999
0
9,683
90,996
53,591
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
42,598
28,805
82,037
23,464
45,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,676
33,532
1,020
3,522
31,326
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role