Player Matchup

Terminus
Terminus
Silver II
Impel Down 47
Terminus
Silver II
Level 760
Champion Stats
38W - 36L
1,563 SR
Queue Stats
204W - 212L
1,391 Elo+
Solo
Ash
Ash
Silver V
JenCZek
Ash
Silver V
Level 148
Champion Stats
3W - 3L
1,361 SR
Queue Stats
43W - 51L
1,377 Elo+
Solo
Ying
Ying
Silver I
Kilsur
Ying
Silver I
Level 322
Champion Stats
11W - 2L
1,652 SR
Queue Stats
145W - 148L
1,476 Elo+
Solo
Saati
Saati
Silver III
Yavkata_BG
Saati
Silver III
Level 511
Champion Stats
13W - 12L
1,686 SR
Queue Stats
154W - 166L
1,443 Elo+
Solo
VII
VII
Gold V
winoxii
VII
Gold V
Level 692
Champion Stats
5W - 6L
1,266 SR
Queue Stats
556W - 541L
1,459 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 487
1,506 SR
1,429 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,552 SR
1,427 Elo+
Nyx
Nyx
Gold V
KingKammil
Nyx
Gold V
Level 72
Champion Stats
12W - 10L
1,641 SR
Queue Stats
18W - 19L
1,505 Elo+
Party 1
Azaan
Azaan
Silver II
Lurkusu
Azaan
Silver II
Level 89
Champion Stats
26W - 34L
1,513 SR
Queue Stats
127W - 136L
1,366 Elo+
Party 2
Tyra
Tyra
Bronze II
Shadaysy
Tyra
Bronze II
Level 97
Champion Stats
0W - 1L
1,265 SR
Queue Stats
148W - 161L
1,369 Elo+
Party 2
Jenos
Jenos
Gold V
TheOneEyedKing3
Jenos
Gold V
Level 191
Champion Stats
0W - 1L
1,640 SR
Queue Stats
23W - 28L
1,534 Elo+
Party 1
Maeve
Maeve
Bronze I
YAMZF114
Maeve
Bronze I
Level 113
Champion Stats
20W - 9L
1,702 SR
Queue Stats
50W - 52L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Impel Down 47
Terminus
57
9 / 5 / 8
2,631
263
40,871
70,614
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ash
57
1 / 3 / 15
2,687
269
35,293
45,580
39,466
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
Kilsur
Ying
59
3 / 3 / 14
2,713
271
10,581
25,373
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
58
10 / 2 / 10
2,660
266
58,045
15,143
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

VII
59
9 / 5 / 5
2,344
234
46,794
23,841
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
InaraTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
BarikLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
1 / 7 / 7
2,612
261
43,771
43,454
10,320
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Azaan
Lurkusu
Azaan
38
3 / 5 / 6
2,393
239
34,257
58,011
15,436
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 25% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tyra
31
2 / 8 / 3
1,800
180
35,643
37,214
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

56
4 / 7 / 8
2,313
231
20,034
24,806
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
YAMZF114
Maeve
36
10 / 5 / 1
2,417
242
46,846
28,099
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
4m 18s
84
Kill Participation
45
32
Kills
20
18
Deaths
32
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terminus
Impel Down 47
Terminus
9
5
8
2.6
W
Ash
1
3
15
2.83
W
Ying
Kilsur
Ying
3
3
14
3.33
L
1
7
7
0.64
L
Azaan
Lurkusu
Azaan
3
5
6
1.2
L
Tyra
2
8
3
0.44
L
4
7
8
1.14
L
Maeve
YAMZF114
Maeve
10
5
1
2.1
W
Saati
10
2
10
7.5
W
VII
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,584
Damage
180,551
180,551
Taken
191,584
39,466
Shielding
25,756
116,478
Healing
87,241
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Impel Down 47
Terminus
40,871
35,991
0
10,442
70,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ash
35,293
34,093
0
0
45,580
39,466
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
Kilsur
Ying
10,581
10,581
82,908
18,689
25,373
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,771
27,389
0
0
43,454
10,320
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Lurkusu
Azaan
34,257
25,455
284
13,732
58,011
15,436

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
35,643
22,006
959
1,121
37,214
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,034
12,695
52,591
9,411
24,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
YAMZF114
Maeve
46,846
40,653
0
9,143
28,099
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Saati
58,045
52,270
509
2,759
15,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
VII
46,794
45,362
0
1,171
23,841
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role