Player Matchup

Fernando
Fernando
DeeWvrmMudda
Fernando
Level 414
Champion Stats
9W - 2L
1,949 SR
Queue Stats
232W - 195L
1,667 Elo+
Solo
Vatu
Vatu
GaRDienS36
Vatu
Level 125
Champion Stats
85W - 70L
1,639 SR
Queue Stats
140W - 146L
1,593 Elo+
Solo
Willo
Willo
LaticoreZ
Willo
Level 549
Champion Stats
70W - 70L
1,578 SR
Queue Stats
943W - 902L
1,715 Elo+
Party 2
Ying
Ying
Prizmageddon
Ying
Level 999
Champion Stats
28W - 23L
1,702 SR
Queue Stats
324W - 311L
1,709 Elo+
Party 2
Ruckus
Ruckus
Theo-JW23
Ruckus
Level 475
Champion Stats
14W - 15L
1,507 SR
Queue Stats
301W - 299L
1,681 Elo+
Solo
Team Averages
Level 512
1,675 SR
1,673 Elo+

VS

Team Averages
Level 502
1,647 SR
1,700 Elo+
Vatu
Vatu
KADIM4
Vatu
Level 999
Champion Stats
50W - 40L
1,608 SR
Queue Stats
1,436W - 1,218L
1,747 Elo+
Solo
Fernando
Fernando
SOL4R3CLIPSE
Fernando
Level 137
Champion Stats
63W - 44L
1,665 SR
Queue Stats
373W - 347L
1,683 Elo+
Party 1
Moji
Moji
SlimeRoot
Moji
Level 374
Champion Stats
59W - 34L
1,708 SR
Queue Stats
59W - 38L
1,699 Elo+
Solo
Willo
Willo
iMishiev
Willo
Level 819
Champion Stats
2W - 1L
1,567 SR
Queue Stats
775W - 801L
1,688 Elo+
Solo
Grover
Grover
lGroverl
Grover
Level 182
Champion Stats
95W - 82L
1,687 SR
Queue Stats
487W - 450L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DeeWvrmMudda
Fernando
59
1 / 10 / 5
2,306
231
73,236
101,920
56,634
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

39
5 / 12 / 4
2,194
219
55,313
56,754
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Level 1

Willo
LaticoreZ
Willo
38
5 / 11 / 8
2,352
235
62,182
45,131
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

57
1 / 2 / 8
2,558
256
16,234
18,514
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
Theo-JW23
Ruckus
59
6 / 8 / 3
2,205
221
51,978
110,045
22,612
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
KADIM4
Vatu
59
14 / 5 / 15
3,003
300
79,193
43,094
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
SOL4R3CLIPSE
Fernando
39
4 / 1 / 15
3,558
356
54,465
73,254
129,622
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
48
13 / 5 / 8
3,032
303
74,601
51,217
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Willo
iMishiev
Willo
59
7 / 3 / 13
2,882
288
68,836
34,560
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
lGroverl
Grover
59
5 / 4 / 23
3,568
357
55,269
56,818
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
7m 53s
46
Kill Participation
117
18
Kills
43
43
Deaths
18
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fernando
DeeWvrmMudda
Fernando
1
10
5
0.35
L
5
12
4
0.58
W
Vatu
KADIM4
Vatu
14
5
15
4.3
L
Willo
LaticoreZ
Willo
5
11
8
0.82
L
1
2
8
2.5
W
Fernando
SOL4R3CLIPSE
Fernando
4
1
15
11.5
W
Moji
13
5
8
3.4
L
Ruckus
Theo-JW23
Ruckus
6
8
3
0.94
W
Willo
iMishiev
Willo
7
3
13
4.5
W
Grover
lGroverl
Grover
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,943
Damage
332,364
332,364
Taken
258,943
79,246
Shielding
129,622
194,325
Healing
201,105
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DeeWvrmMudda
Fernando
73,236
42,546
0
8,602
101,920
56,634
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
55,313
37,099
0
14,549
56,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Vatu
KADIM4
Vatu
79,193
60,049
0
14,543
43,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Willo
LaticoreZ
Willo
62,182
57,679
0
500
45,131
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,234
16,234
152,582
12,454
18,514
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
SOL4R3CLIPSE
Fernando
54,465
35,214
0
4,534
73,254
129,622
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
74,601
74,601
16,101
6,448
51,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Ruckus
Theo-JW23
Ruckus
51,978
32,881
0
5,638
110,045
22,612
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Willo
iMishiev
Willo
68,836
58,756
0
63
34,560
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
lGroverl
Grover
55,269
43,362
118,171
41,245
56,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role