Player Matchup

VII
VII
BigH
VII
Level 738
Champion Stats
0W - 2L
1,301 SR
Queue Stats
283W - 279L
1,530 Elo+
Solo
Rei
Rei
ChiwicasGabarre9
Rei
Level 168
Champion Stats
15W - 14L
1,603 SR
Queue Stats
465W - 426L
1,575 Elo+
Solo
Tyra
Tyra
Magdeez81
Tyra
Level 610
Champion Stats
59W - 49L
1,516 SR
Queue Stats
393W - 409L
1,421 Elo+
Solo
Kinessa
Kinessa
SaraGamer2005
Kinessa
Level 122
Champion Stats
16W - 14L
1,609 SR
Queue Stats
56W - 40L
1,644 Elo+
Solo
Buck
Buck
edis10112
Buck
Level 158
Champion Stats
2W - 2L
1,651 SR
Queue Stats
35W - 36L
1,481 Elo+
Solo
Team Averages
Level 359
1,536 SR
1,530 Elo+

VS

Team Averages
Level 217
1,503 SR
1,502 Elo+
Rod Halford
Unknown
Level 246
Champion Stats
34W - 30L
1,576 SR
Queue Stats
91W - 105L
1,515 Elo+
Party 1
Maeve
Maeve
fdglinhwpong
Maeve
Level 159
Champion Stats
5W - 11L
1,389 SR
Queue Stats
71W - 74L
1,486 Elo+
Party 1
Terminus
Terminus
tomfavers
Terminus
Level 260
Champion Stats
37W - 32L
1,541 SR
Queue Stats
150W - 153L
1,516 Elo+
Party 1
Io
Io
tomhudson21
Io
Level 114
Champion Stats
5W - 5L
1,512 SR
Queue Stats
67W - 88L
1,491 Elo+
Party 1
Makoa
Makoa
voshuajaughan
Makoa
Level 306
Champion Stats
1W - 0L
1,500 SR
Queue Stats
72W - 85L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
BigH
VII
58
3 / 10 / 1
1,291
129
27,275
25,186
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

52
3 / 6 / 9
1,603
160
23,549
23,330
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Tyra
56
6 / 5 / 8
1,953
195
62,439
31,082
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kinessa
52
6 / 4 / 7
1,921
192
39,725
17,189
0
Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Buck
54
9 / 7 / 7
2,035
204
37,331
34,640
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rod Halford
Unknown
57
9 / 8 / 8
3,006
301
41,566
31,131
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

55
7 / 8 / 6
3,104
310
35,077
27,451
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Terminus
tomfavers
Terminus
54
3 / 3 / 4
2,665
267
10,869
58,242
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

36
1 / 4 / 11
2,702
270
9,430
21,776
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

53
11 / 3 / 7
2,946
295
34,485
51,719
14,068
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
5m 43s
59
Kill Participation
67
27
Kills
31
32
Deaths
26
32
Assists
36
Player
Kills
Deaths
Assists
KDA
L
VII
BigH
VII
3
10
1
0.35
L
3
6
9
1.25
L
Tyra
6
5
8
2
W
Rod Halford
Unknown
9
8
8
1.63
L
Kinessa
6
4
7
2.38
L
Buck
9
7
7
1.79
W
7
8
6
1.25
W
Terminus
tomfavers
Terminus
3
3
4
1.67
W
1
4
11
1.63
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,319
Damage
131,427
131,427
Taken
190,319
0
Shielding
14,068
55,040
Healing
103,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
BigH
VII
27,275
23,695
0
3,005
25,186
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,549
14,359
26,148
9,929
23,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
62,439
25,597
0
2,114
31,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Rod Halford
Unknown
41,566
33,348
0
1,321
31,131
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Kinessa
39,725
32,705
1,582
3,371
17,189
0

Level 1

Level 1

L
Buck
37,331
34,219
0
8,891
34,640
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,077
30,745
0
3,862
27,451
0

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
tomfavers
Terminus
10,869
4,265
0
11,645
58,242
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
9,430
8,830
57,835
12,880
21,776
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
34,485
32,603
0
16,451
51,719
14,068
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role