Player Matchup

Vora
Vora
Erethria
Vora
Level 291
Champion Stats
16W - 15L
1,574 SR
Queue Stats
29W - 25L
1,625 Elo+
Party 1
Rei
Rei
Kopcio
Rei
Level 184
Champion Stats
15W - 11L
1,623 SR
Queue Stats
228W - 213L
1,655 Elo+
Solo
Kasumi
Kasumi
ThøtsPlayIO
Kasumi
Level 484
Champion Stats
5W - 4L
1,240 SR
Queue Stats
34W - 23L
1,660 Elo+
Party 1
Mal'Damba
Mal'Damba
celdadog
Mal'Damba
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,697 Elo+
Party 1
Terminus
Terminus
francis_x36
Terminus
Level 766
Champion Stats
36W - 20L
1,741 SR
Queue Stats
449W - 392L
1,683 Elo+
Solo
Team Averages
Level 359
1,536 SR
1,664 Elo+

VS

Team Averages
Level 437
1,556 SR
1,589 Elo+
Pip
Pip
GoatChild
Pip
Level 38
Champion Stats
9W - 10L
1,496 SR
Queue Stats
44W - 43L
1,517 Elo+
Party 2
Cassie
Cassie
JonasLovesAnnie
Cassie
Level 101
Champion Stats
6W - 10L
1,644 SR
Queue Stats
133W - 121L
1,618 Elo+
Solo
Androxus
Androxus
M7mdsarrawi
Androxus
Level 999
Champion Stats
257W - 220L
1,639 SR
Queue Stats
655W - 617L
1,690 Elo+
Solo
Seris
Seris
WhalEuler
Seris
Level 999
Champion Stats
187W - 109L
1,690 SR
Queue Stats
1,393W - 1,356L
1,610 Elo+
Solo
Azaan
Azaan
abovefuture10
Azaan
Level 50
Champion Stats
2W - 5L
1,311 SR
Queue Stats
43W - 41L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
41
13 / 15 / 10
4,411
245
110,829
72,766
3,375
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Rei
Kopcio
Rei
59
4 / 15 / 23
4,340
241
40,193
58,971
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
54
14 / 18 / 8
4,321
240
89,586
76,055
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Mal'Damba
celdadog
Mal'Damba
38
8 / 15 / 20
5,069
282
98,038
85,079
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Terminus
francis_x36
Terminus
59
5 / 10 / 12
4,260
237
76,606
124,786
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
7 / 11 / 31
5,473
304
63,039
61,859
30,692
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

43
21 / 7 / 26
4,793
266
127,199
72,891
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Androxus
M7mdsarrawi
Androxus
56
15 / 7 / 17
5,385
299
93,603
58,911
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Seris
WhalEuler
Seris
59
26 / 8 / 27
5,078
282
74,581
68,455
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

36
9 / 11 / 18
4,475
249
65,486
153,136
69,170
Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 3s
Objective Time
14m 3s
117
Kill Participation
197
44
Kills
78
73
Deaths
44
73
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Vora
13
15
10
1.2
L
7
11
31
2.05
L
21
7
26
4.86
W
Rei
Kopcio
Rei
4
15
23
1.03
L
Androxus
M7mdsarrawi
Androxus
15
7
17
3.36
W
Kasumi
14
18
8
1
L
Seris
WhalEuler
Seris
26
8
27
4.94
L
9
11
18
1.64
W
Mal'Damba
celdadog
Mal'Damba
8
15
20
1.2
W
Terminus
francis_x36
Terminus
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

415,252
Damage
423,908
417,657
Taken
415,252
3,375
Shielding
99,862
259,072
Healing
275,132
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
110,829
89,681
0
12,131
72,766
3,375

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
63,039
51,739
86,588
26,083
61,859
30,692
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
127,199
105,252
4,558
16,201
72,891
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Rei
Kopcio
Rei
40,193
39,207
116,155
23,096
58,971
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
M7mdsarrawi
Androxus
93,603
81,733
0
11,130
58,911
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
89,586
67,267
0
12,989
76,055
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
WhalEuler
Seris
74,581
63,157
86,187
31,191
68,455
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,486
46,135
0
13,194
153,136
69,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Mal'Damba
celdadog
Mal'Damba
98,038
50,506
50,023
21,865
85,079
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
francis_x36
Terminus
76,606
50,542
0
22,813
124,786
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role