Player Matchup

Dredge
Dredge
Gold III
ArashEndlesS
Dredge
Gold III
Level 271
Champion Stats
0W - 1L
1,813 SR
Queue Stats
100W - 96L
1,582 Elo+
Party 2
Corvus
Corvus
Gold II
ImToé
Corvus
Gold II
Level 310
Champion Stats
7W - 3L
1,610 SR
Queue Stats
246W - 236L
1,576 Elo+
Party 2
Sha Lin
Sha Lin
Gold I
Zorõ
Sha Lin
Gold I
Level 805
Champion Stats
3W - 4L
1,571 SR
Queue Stats
215W - 201L
1,577 Elo+
Party 2
Terminus
Terminus
Platinum II
rebelsarehot
Terminus
Platinum II
Level 999
Champion Stats
1W - 1L
1,718 SR
Queue Stats
78W - 61L
1,568 Elo+
Party 2
Barik
Barik
Platinum V
Ëisbär
Barik
Platinum V
Level 887
Champion Stats
10W - 5L
1,742 SR
Queue Stats
240W - 204L
1,557 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 654
1,691 SR
1,572 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 507
1,511 SR
1,551 Elo+
Inara
Inara
Platinum V
Bakerekk
Inara
Platinum V
Level 168
Champion Stats
1W - 2L
1,543 SR
Queue Stats
51W - 45L
1,521 Elo+
Party 1
Torvald
Torvald
Gold I
Chusum
Torvald
Gold I
Level 985
Champion Stats
35W - 32L
1,579 SR
Queue Stats
586W - 543L
1,557 Elo+
Solo
VII
VII
Platinum I
DanniSay
VII
Platinum I
Level 784
Champion Stats
39W - 44L
1,548 SR
Queue Stats
755W - 740L
1,609 Elo+
Solo
Rei
Rei
Gold I
Robertonix
Rei
Gold I
Level 263
Champion Stats
2W - 1L
1,353 SR
Queue Stats
45W - 40L
1,521 Elo+
Party 1
Tiberius
Tiberius
Gold I
Tipul08
Tiberius
Gold I
Level 337
Champion Stats
25W - 34L
1,530 SR
Queue Stats
107W - 103L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
55
2 / 9 / 2
2,939
245
55,004
51,653
5,342
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Corvus
ImToé
Corvus
58
3 / 6 / 10
2,783
232
10,878
26,405
650
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Sha Lin
Zorõ
Sha Lin
55
3 / 10 / 6
2,087
174
56,658
47,500
0
Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Terminus
rebelsarehot
Terminus
57
2 / 6 / 5
2,276
190
50,714
102,215
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Barik
Ëisbär
Barik
59
5 / 6 / 7
2,713
226
62,101
81,434
67,339
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
CaspianKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bakerekk
Inara
54
6 / 2 / 12
3,706
309
55,929
103,607
30,050
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Torvald
Chusum
Torvald
56
4 / 1 / 17
3,294
275
45,845
21,034
96,453
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
13 / 7 / 13
3,475
290
82,264
46,053
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

56
4 / 2 / 18
3,778
315
28,279
25,950
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
Tipul08
Tiberius
53
12 / 3 / 11
3,539
295
96,890
38,711
900
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 46s
Objective Time
9m 52s
45
Kill Participation
110
15
Kills
39
37
Deaths
15
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Dredge
2
9
2
0.33
W
Inara
Bakerekk
Inara
6
2
12
6
W
Torvald
Chusum
Torvald
4
1
17
12.5
W
13
7
13
2.79
L
Corvus
ImToé
Corvus
3
6
10
1.33
W
4
2
18
6.5
W
Tiberius
Tipul08
Tiberius
12
3
11
5.83
L
Sha Lin
Zorõ
Sha Lin
3
10
6
0.6
L
Terminus
rebelsarehot
Terminus
2
6
5
0.75
L
Barik
Ëisbär
Barik
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,355
Damage
309,207
309,207
Taken
235,355
73,331
Shielding
127,403
204,284
Healing
190,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
55,004
40,457
0
16,632
51,653
5,342

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Inara
Bakerekk
Inara
55,929
44,843
0
18,518
103,607
30,050
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Torvald
Chusum
Torvald
45,845
40,535
11,357
1,937
21,034
96,453
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
82,264
79,414
0
3,608
46,053
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
ImToé
Corvus
10,878
10,074
134,515
10,895
26,405
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
28,279
27,729
129,065
20,242
25,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Tipul08
Tiberius
96,890
74,046
0
6,259
38,711
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Sha Lin
Zorõ
Sha Lin
56,658
49,898
0
3,168
47,500
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
rebelsarehot
Terminus
50,714
14,124
0
27,118
102,215
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
Ëisbär
Barik
62,101
62,101
0
11,956
81,434
67,339
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role