Player Matchup

Tiberius
Tiberius
ManoTucas
Tiberius
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 1
Ying
Ying
NiltãoCadeirante
Ying
Level 236
Champion Stats
8W - 10L
1,571 SR
Queue Stats
44W - 45L
1,573 Elo+
Party 1
Octavia
Octavia
RHITTER
Octavia
Level 49
Champion Stats
6W - 8L
1,591 SR
Queue Stats
123W - 117L
1,623 Elo+
Solo
Caspian
Caspian
liliiS2
Caspian
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,780 Elo+
Party 1
Jenos
Jenos
miranhoso
Jenos
Level 36
Champion Stats
1W - 2L
1,711 SR
Queue Stats
98W - 76L
1,624 Elo+
Solo
Team Averages
Level 67
1,575 SR
1,676 Elo+

VS

Team Averages
Level 178
1,547 SR
1,559 Elo+
Sha Lin
Sha Lin
AgenteWuiBr
Sha Lin
Level 441
Champion Stats
31W - 29L
1,610 SR
Queue Stats
435W - 382L
1,618 Elo+
Party 2
Vora
Vora
Berdinnerzinha
Vora
Level 11
Champion Stats
86W - 84L
1,337 SR
Queue Stats
144W - 141L
1,490 Elo+
Party 2
Raum
Raum
Ucesar
Raum
Level 34
Champion Stats
2W - 1L
1,314 SR
Queue Stats
11W - 10L
1,523 Elo+
Solo
Corvus
Corvus
claudeoncbf
Corvus
Level 112
Champion Stats
11W - 10L
1,564 SR
Queue Stats
243W - 235L
1,583 Elo+
Solo
Maeve
Maeve
rick_rocha11
Maeve
Level 294
Champion Stats
5W - 0L
1,911 SR
Queue Stats
21W - 13L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
ManoTucas
Tiberius
2
10 / 17 / 11
3,687
230
72,268
69,930
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
9 / 8 / 20
4,058
254
62,204
52,914
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Octavia
RHITTER
Octavia
40
10 / 13 / 9
3,683
230
76,730
63,906
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Caspian
liliiS2
Caspian
4
12 / 11 / 11
4,254
266
62,687
56,607
2,420
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Jenos
miranhoso
Jenos
19
5 / 10 / 20
3,897
244
43,026
46,330
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
AgenteWuiBr
Sha Lin
56
28 / 9 / 13
4,261
266
111,985
54,295
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

7
7 / 10 / 13
2,560
160
37,581
45,342
4,037
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Raum
Ucesar
Raum
23
4 / 12 / 14
2,806
175
37,134
134,213
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Corvus
52
10 / 10 / 24
5,296
331
42,223
43,217
1,080
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
10 / 5 / 19
3,109
194
60,764
39,848
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
2m 27s
117
Kill Participation
142
46
Kills
59
59
Deaths
46
71
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
AgenteWuiBr
Sha Lin
28
9
13
3.83
W
7
10
13
1.35
L
Tiberius
ManoTucas
Tiberius
10
17
11
0.91
L
9
8
20
2.38
L
Octavia
RHITTER
Octavia
10
13
9
1.12
W
Raum
Ucesar
Raum
4
12
14
0.92
W
Corvus
10
10
24
2.2
L
Caspian
liliiS2
Caspian
12
11
11
1.59
L
Jenos
miranhoso
Jenos
5
10
20
1.5
W
10
5
19
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,915
Damage
289,687
289,687
Taken
316,915
2,420
Shielding
5,117
146,988
Healing
114,312
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
AgenteWuiBr
Sha Lin
111,985
111,985
0
3,882
54,295
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
37,581
31,946
0
8,454
45,342
4,037

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
ManoTucas
Tiberius
72,268
53,429
0
4,740
69,930
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
62,204
48,879
33,313
22,426
52,914
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
RHITTER
Octavia
76,730
72,380
0
2,671
63,906
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Raum
Ucesar
Raum
37,134
28,338
0
6,307
134,213
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
42,223
37,580
58,047
13,814
43,217
1,080

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Caspian
liliiS2
Caspian
62,687
33,768
0
2,797
56,607
2,420
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Jenos
miranhoso
Jenos
43,026
35,508
66,064
14,977
46,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
60,764
53,586
4,391
19,417
39,848
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role