Player Matchup

Saati
Saati
Gold I
Axphyxiate
Saati
Gold I
Level 521
Champion Stats
45W - 70L
1,483 SR
Queue Stats
157W - 158L
1,542 Elo+
Party 2
Lex
Lex
Silver II
D_Money77711
Lex
Silver II
Level 178
Champion Stats
3W - 2L
1,539 SR
Queue Stats
132W - 118L
1,537 Elo+
Party 1
Barik
Barik
Gold IV
HiroUchia-
Barik
Gold IV
Level 134
Champion Stats
4W - 0L
1,880 SR
Queue Stats
39W - 28L
1,545 Elo+
Party 1
Grover
Grover
Platinum IV
Mezimana
Grover
Platinum IV
Level 783
Champion Stats
6W - 7L
1,513 SR
Queue Stats
102W - 102L
1,613 Elo+
Party 2
Azaan
Azaan
Platinum II
WalmartPylerr
Azaan
Platinum II
Level 35
Champion Stats
5W - 2L
1,723 SR
Queue Stats
57W - 29L
1,695 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 330
1,628 SR
1,586 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 719
1,684 SR
1,537 Elo+
Vora
Vora
Platinum II
Cauterize1stBuy
Vora
Platinum II
Level 988
Champion Stats
36W - 29L
1,701 SR
Queue Stats
315W - 266L
1,595 Elo+
Party 3
Nyx
Nyx
Gold III
PerroVizco
Nyx
Gold III
Level 999
Champion Stats
36W - 27L
1,657 SR
Queue Stats
533W - 538L
1,494 Elo+
Solo
Tiberius
Tiberius
Gold II
TivenZzz
Tiberius
Gold II
Level 577
Champion Stats
1W - 2L
1,583 SR
Queue Stats
77W - 86L
1,497 Elo+
Solo
Seris
Seris
Silver I
lluvatar65
Seris
Silver I
Level 375
Champion Stats
5W - 3L
1,783 SR
Queue Stats
99W - 117L
1,475 Elo+
Solo
Atlas
Atlas
Platinum IV
Ðevîl
Atlas
Platinum IV
Level 657
Champion Stats
14W - 8L
1,697 SR
Queue Stats
309W - 251L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
56
10 / 8 / 11
3,809
272
85,935
50,729
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
10 / 9 / 15
4,218
301
71,682
56,032
300
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Barik
59
4 / 8 / 12
5,301
379
51,087
80,601
93,222
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
Mezimana
Grover
57
6 / 7 / 21
4,219
301
32,997
57,642
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

26
9 / 7 / 8
3,406
243
82,515
99,528
21,655
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
VIITorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
15 / 6 / 12
3,398
243
105,938
47,211
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
4 / 11 / 12
2,969
212
62,752
92,408
22,121
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Tiberius
TivenZzz
Tiberius
56
10 / 10 / 9
2,988
213
82,137
36,769
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Seris
57
2 / 9 / 18
3,097
221
17,035
33,303
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Atlas
Ðevîl
Atlas
59
8 / 5 / 15
2,889
206
76,670
114,525
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 32s
Objective Time
6m 15s
106
Kill Participation
105
39
Kills
39
39
Deaths
41
67
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Saati
10
8
11
1.94
L
15
6
12
3.5
W
10
9
15
1.94
W
Barik
4
8
12
1.25
W
Grover
Mezimana
Grover
6
7
21
2.36
L
4
11
12
0.91
L
Tiberius
TivenZzz
Tiberius
10
10
9
1.45
W
9
7
8
1.86
L
Seris
2
9
18
1.22
L
Atlas
Ðevîl
Atlas
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,216
Damage
344,532
344,532
Taken
324,216
115,177
Shielding
22,121
207,172
Healing
165,291
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
85,935
65,708
0
6,210
50,729
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
105,938
71,327
0
13,165
47,211
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
71,682
67,291
0
5,435
56,032
300
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Barik
51,087
51,087
0
12,293
80,601
93,222
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Mezimana
Grover
32,997
25,907
116,572
40,409
57,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
62,752
41,532
0
3,673
92,408
22,121
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
Tiberius
TivenZzz
Tiberius
82,137
51,464
0
5,664
36,769
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
82,515
65,893
0
26,253
99,528
21,655
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Seris
17,035
14,150
112,179
13,410
33,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
Ðevîl
Atlas
76,670
76,670
0
17,200
114,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role