Player Matchup

Ying
Ying
DarkJolteon
Ying
Level 14
Champion Stats
4W - 0L
1,500 SR
Queue Stats
38W - 44L
1,586 Elo+
Party 1
Kasumi
Kasumi
DarkLegend143
Kasumi
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,436 Elo+
Solo
VII
VII
KudzuTheDeer
VII
Level 25
Champion Stats
12W - 12L
1,500 SR
Queue Stats
161W - 131L
1,676 Elo+
Party 1
Octavia
Octavia
KyzerBuhnzi
Octavia
Level 238
Champion Stats
2W - 1L
1,855 SR
Queue Stats
244W - 204L
1,656 Elo+
Party 1
Raum
Raum
Ravenicevains
Raum
Level 33
Champion Stats
28W - 18L
1,528 SR
Queue Stats
41W - 42L
1,459 Elo+
Solo
Team Averages
Level 70
1,577 SR
1,563 Elo+

VS

Team Averages
Level 33
1,511 SR
1,503 Elo+
Seris
Seris
BioshockForLife
Seris
Level 38
Champion Stats
13W - 24L
1,484 SR
Queue Stats
54W - 54L
1,512 Elo+
Solo
Vora
Vora
KyroSolos
Vora
Level 35
Champion Stats
3W - 3L
1,600 SR
Queue Stats
8W - 13L
1,366 Elo+
Solo
Dredge
Dredge
Oxteir
Dredge
Level 30
Champion Stats
7W - 4L
1,610 SR
Queue Stats
48W - 52L
1,549 Elo+
Solo
Maeve
Maeve
duumm
Maeve
Level 32
Champion Stats
4W - 10L
1,360 SR
Queue Stats
72W - 100L
1,441 Elo+
Solo
Ruckus
Ruckus
iluhnle
Ruckus
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
2 / 3 / 19
3,025
303
21,980
31,348
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

39
6 / 5 / 9
2,755
276
30,606
31,638
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

6
13 / 3 / 12
3,074
307
44,549
16,795
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Octavia
KyzerBuhnzi
Octavia
49
16 / 3 / 14
3,866
387
95,633
28,410
18,349
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

14
3 / 5 / 22
3,618
362
23,563
88,895
5,510
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
0 / 4 / 13
2,043
204
25,907
28,074
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
30
3 / 8 / 4
1,911
191
30,864
30,746
2,305
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Dredge
Oxteir
Dredge
9
10 / 8 / 5
1,126
113
71,693
37,173
4,050
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Maeve
duumm
Maeve
17
3 / 10 / 6
1,775
178
31,704
46,026
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
iluhnle
Ruckus
8
3 / 10 / 4
1,556
156
36,918
74,312
30,810
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 0s
Objective Time
4m 18s
116
Kill Participation
51
40
Kills
19
19
Deaths
40
76
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
13
1.63
W
2
3
19
3.83
W
6
5
9
2.1
W
13
3
12
6.33
L
Vora
3
8
4
0.63
W
Octavia
KyzerBuhnzi
Octavia
16
3
14
7.67
L
Dredge
Oxteir
Dredge
10
8
5
1.56
W
3
5
22
2.8
L
Maeve
duumm
Maeve
3
10
6
0.6
L
Ruckus
iluhnle
Ruckus
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,331
Damage
197,086
197,086
Taken
216,331
23,859
Shielding
37,165
90,273
Healing
102,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,907
21,298
63,306
17,889
28,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,980
17,980
35,595
19,009
31,348
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
30,606
23,062
0
4,674
31,638
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,549
43,652
0
2,301
16,795
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
30,864
23,056
0
6,697
30,746
2,305

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
KyzerBuhnzi
Octavia
95,633
84,693
1,124
5,780
28,410
18,349
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Dredge
Oxteir
Dredge
71,693
29,415
0
5,466
37,173
4,050
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,563
17,782
12,365
9,425
88,895
5,510
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Maeve
duumm
Maeve
31,704
27,453
0
6,600
46,026
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
iluhnle
Ruckus
36,918
28,163
0
2,266
74,312
30,810
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role