Player Matchup

VII
VII
JP117
VII
Level 155
Champion Stats
6W - 10L
1,629 SR
Queue Stats
39W - 31L
1,575 Elo+
Solo
Ying
Ying
ReonamPetora
Ying
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,599 Elo+
Solo
Tyra
Tyra
sskidaadle
Tyra
Level 31
Champion Stats
7W - 5L
1,683 SR
Queue Stats
36W - 21L
1,550 Elo+
Party 2
Barik
Barik
theedman
Barik
Level 34
Champion Stats
1W - 0L
1,879 SR
Queue Stats
2W - 1L
1,516 Elo+
Solo
Kasumi
Kasumi
zNotveru
Kasumi
Level 16
Champion Stats
2W - 2L
1,380 SR
Queue Stats
11W - 7L
1,335 Elo+
Party 2
Team Averages
Level 53
1,614 SR
1,515 Elo+

VS

Team Averages
Level 462
1,631 SR
1,665 Elo+
Dredge
Dredge
Aludan
Dredge
Level 138
Champion Stats
0W - 1L
1,278 SR
Queue Stats
45W - 20L
1,661 Elo+
Party 1
Mal'Damba
Mal'Damba
Dariioo
Mal'Damba
Level 999
Champion Stats
1W - 2L
1,686 SR
Queue Stats
15W - 11L
1,706 Elo+
Solo
Maeve
Maeve
STOKIN27
Maeve
Level 23
Champion Stats
1W - 1L
1,772 SR
Queue Stats
18W - 22L
1,456 Elo+
Solo
Tiberius
Tiberius
elkebincabezaske
Tiberius
Level 999
Champion Stats
0W - 1L
1,760 SR
Queue Stats
6W - 9L
1,850 Elo+
Solo
Atlas
Atlas
lGão
Atlas
Level 152
Champion Stats
2W - 3L
1,660 SR
Queue Stats
91W - 46L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
JP117
VII
56
15 / 7 / 7
4,825
536
58,696
27,610
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 4 Ammo when you activate Trigger Discipline.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

18
5 / 7 / 13
4,470
497
31,214
33,161
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

18
13 / 8 / 10
4,910
546
69,490
32,063
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Barik
theedman
Barik
17
5 / 9 / 14
5,759
640
42,815
56,029
84,455
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kasumi
zNotveru
Kasumi
3
11 / 11 / 7
4,343
483
45,816
36,153
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Aludan
Dredge
58
9 / 9 / 13
4,383
487
47,895
35,761
5,138
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Mal'Damba
Dariioo
Mal'Damba
59
20 / 9 / 16
5,542
616
68,011
46,046
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 40% for 3s after using Slither.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Maeve
STOKIN27
Maeve
15
2 / 10 / 9
3,759
418
23,912
30,282
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

59
4 / 14 / 6
3,934
437
12,799
42,148
0
Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Atlas
lGão
Atlas
59
7 / 7 / 16
5,221
580
32,399
93,794
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 26s
Objective Time
10m 55s
100
Kill Participation
102
49
Kills
42
42
Deaths
49
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Dredge
Aludan
Dredge
9
9
13
1.72
L
Mal'Damba
Dariioo
Mal'Damba
20
9
16
3.11
W
VII
JP117
VII
15
7
7
2.64
W
5
7
13
1.64
L
Maeve
STOKIN27
Maeve
2
10
9
0.65
L
4
14
6
0.5
L
Atlas
lGão
Atlas
7
7
16
2.14
W
13
8
10
2.25
W
Barik
theedman
Barik
5
9
14
1.33
W
Kasumi
zNotveru
Kasumi
11
11
7
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,031
Damage
185,016
185,016
Taken
248,031
84,455
Shielding
5,138
65,565
Healing
88,673
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Aludan
Dredge
47,895
39,157
0
6,671
35,761
5,138
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Dariioo
Mal'Damba
68,011
21,993
36,569
25,348
46,046
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Level 1

W
VII
JP117
VII
58,696
55,975
0
3,242
27,610
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
31,214
28,014
23,464
15,193
33,161
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
STOKIN27
Maeve
23,912
21,269
0
8,032
30,282
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
12,799
9,021
0
6,509
42,148
0

Level 1

L
Atlas
lGão
Atlas
32,399
32,399
0
5,544
93,794
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,490
55,030
0
4,293
32,063
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Barik
theedman
Barik
42,815
42,815
0
14,549
56,029
84,455
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Kasumi
zNotveru
Kasumi
45,816
37,696
0
4,824
36,153
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role