Player Matchup

Dredge
Dredge
AlienBetoAlien
Dredge
Level 106
Champion Stats
253W - 212L
1,547 SR
Queue Stats
618W - 541L
1,583 Elo+
Solo
Betty la Bomba
Betty la Bomba
Rapappa
Betty la Bomba
Level 621
Champion Stats
1W - 1L
1,348 SR
Queue Stats
60W - 56L
1,604 Elo+
Solo
VII
VII
TarterJoe
VII
Level 217
Champion Stats
35W - 24L
1,561 SR
Queue Stats
614W - 585L
1,627 Elo+
Solo
Io
Io
shingenx
Io
Level 295
Champion Stats
4W - 2L
1,704 SR
Queue Stats
64W - 60L
1,599 Elo+
Solo
Kasumi
Kasumi
xGunslinger23
Kasumi
Level 95
Champion Stats
2W - 6L
1,745 SR
Queue Stats
85W - 105L
1,546 Elo+
Solo
Team Averages
Level 267
1,581 SR
1,592 Elo+

VS

Team Averages
Level 390
1,572 SR
1,593 Elo+
Vivian
Vivian
MAURONAVARRO98
Vivian
Level 754
Champion Stats
52W - 57L
1,582 SR
Queue Stats
1,269W - 1,265L
1,613 Elo+
Party 1
Makoa
Makoa
PsychoticHero
Makoa
Level 296
Champion Stats
14W - 20L
1,539 SR
Queue Stats
1,521W - 1,497L
1,513 Elo+
Solo
Tiberius
Tiberius
Theremmister
Tiberius
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,628 Elo+
Solo
Buck
Buck
Thezelor
Buck
Level 495
Champion Stats
38W - 37L
1,620 SR
Queue Stats
1,261W - 1,209L
1,620 Elo+
Party 1
Pip
Pip
Vinxli
Pip
Level 352
Champion Stats
30W - 33L
1,620 SR
Queue Stats
750W - 741L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
14 / 10 / 17
5,147
303
106,628
58,666
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Betty la Bomba
Rapappa
Betty la Bomba
59
11 / 10 / 23
4,273
251
97,101
60,145
3,838
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

59
22 / 13 / 14
5,430
319
93,248
53,465
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

53
11 / 5 / 24
4,231
249
61,207
50,077
0
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

53
11 / 11 / 23
3,787
223
74,019
59,707
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Soulfire

Soulfire

Heal for 250 each time one of your Spirit Lures triggers.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
18 / 11 / 17
4,250
250
68,279
62,345
11,580
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Crack the Whip

Crack the Whip

Sensor Drone

Gain 24% Lifesteal against enemies Revealed by Sensor Drone.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

58
6 / 15 / 10
3,710
218
38,103
160,320
60,550
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tiberius
Theremmister
Tiberius
51
7 / 15 / 14
5,632
331
86,422
73,468
2,846
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Buck
45
18 / 17 / 16
4,134
243
59,859
80,365
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Pip
Vinxli
Pip
59
0 / 11 / 22
3,882
228
29,397
55,705
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
7m 35s
170
Kill Participation
128
69
Kills
49
49
Deaths
69
101
Assists
79
Player
Kills
Deaths
Assists
KDA
W
14
10
17
2.25
L
18
11
17
2.41
L
6
15
10
0.73
W
Betty la Bomba
Rapappa
Betty la Bomba
11
10
23
2.25
W
22
13
14
2.23
L
Tiberius
Theremmister
Tiberius
7
15
14
0.93
L
Buck
18
17
16
1.53
L
Pip
Vinxli
Pip
0
11
22
1
W
11
5
24
4.6
W
11
11
23
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

432,203
Damage
282,060
282,060
Taken
432,203
3,838
Shielding
74,976
168,582
Healing
197,745
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
106,628
55,339
0
17,797
58,666
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
68,279
67,423
120
2,605
62,345
11,580
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
38,103
35,297
0
931
160,320
60,550
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Betty la Bomba
Rapappa
Betty la Bomba
97,101
53,620
0
2,510
60,145
3,838
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
93,248
88,058
0
9,449
53,465
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Theremmister
Tiberius
86,422
67,467
239
7,194
73,468
2,846

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Buck
59,859
44,640
1,225
23,705
80,365
0

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Pip
Vinxli
Pip
29,397
25,582
131,940
29,786
55,705
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
61,207
57,763
93,303
36,663
50,077
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
74,019
56,134
0
8,860
59,707
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role