Player Matchup

Torvald
Torvald
Bocmic
Torvald
Level 251
Champion Stats
14W - 13L
1,564 SR
Queue Stats
865W - 863L
1,532 Elo+
Solo
Jenos
Jenos
DeeLoco
Jenos
Level 999
Champion Stats
75W - 75L
1,508 SR
Queue Stats
434W - 428L
1,568 Elo+
Party 1
Betty la Bomba
Betty la Bomba
KardanDuarte
Betty la Bomba
Level 955
Champion Stats
61W - 57L
1,494 SR
Queue Stats
320W - 327L
1,565 Elo+
Party 1
VII
VII
babastroumf
VII
Level 71
Champion Stats
4W - 3L
1,596 SR
Queue Stats
17W - 17L
1,615 Elo+
Solo
Grohk
Grohk
josh_77_69
Grohk
Level 173
Champion Stats
4W - 1L
1,656 SR
Queue Stats
149W - 143L
1,537 Elo+
Solo
Team Averages
Level 490
1,563 SR
1,564 Elo+

VS

Team Averages
Level 382
1,624 SR
1,558 Elo+
Saati
Saati
HADYii
Saati
Level 83
Champion Stats
5W - 4L
1,848 SR
Queue Stats
310W - 324L
1,629 Elo+
Solo
Moji
Moji
ShanTiLi
Moji
Level 471
Champion Stats
368W - 273L
1,625 SR
Queue Stats
1,151W - 1,117L
1,609 Elo+
Solo
Grover
Grover
arsovcov692
Grover
Level 478
Champion Stats
19W - 19L
1,523 SR
Queue Stats
1,009W - 991L
1,562 Elo+
Solo
Vora
Vora
pascalissimo
Vora
Level 147
Champion Stats
31W - 35L
1,553 SR
Queue Stats
62W - 71L
1,486 Elo+
Solo
Willo
Willo
rangerstabler42
Willo
Level 729
Champion Stats
167W - 145L
1,570 SR
Queue Stats
2,320W - 2,295L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Bocmic
Torvald
52
1 / 14 / 10
2,483
166
35,298
67,041
101,281
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
DeeLoco
Jenos
59
6 / 4 / 20
3,584
239
32,516
32,853
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
KardanDuarte
Betty la Bomba
59
9 / 12 / 8
3,330
222
73,178
75,551
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Level 1

52
7 / 11 / 6
2,771
185
51,150
52,067
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grohk
59
11 / 12 / 9
3,723
248
63,246
80,524
3,315
Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
HADYii
Saati
36
14 / 5 / 19
3,715
248
86,503
66,687
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Moji
43
14 / 6 / 17
3,729
249
71,818
56,104
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Grover
59
11 / 6 / 25
5,023
335
41,959
60,629
1,906
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
6 / 10 / 14
2,925
195
55,691
44,098
2,134
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
8 / 7 / 15
3,092
206
52,065
27,870
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
6m 31s
87
Kill Participation
143
34
Kills
53
53
Deaths
34
53
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Torvald
Bocmic
Torvald
1
14
10
0.43
L
Jenos
DeeLoco
Jenos
6
4
20
4
W
Saati
HADYii
Saati
14
5
19
4.7
L
Betty la Bomba
KardanDuarte
Betty la Bomba
9
12
8
1.08
W
Moji
14
6
17
3.75
W
Grover
11
6
25
3.92
L
7
11
6
0.91
L
Grohk
11
12
9
1.29
W
6
10
14
1.3
W
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,388
Damage
308,036
308,036
Taken
255,388
104,596
Shielding
4,040
167,163
Healing
174,378
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
Bocmic
Torvald
35,298
27,222
233
943
67,041
101,281
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
DeeLoco
Jenos
32,516
27,166
99,555
21,458
32,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Saati
HADYii
Saati
86,503
74,561
0
5,428
66,687
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Betty la Bomba
KardanDuarte
Betty la Bomba
73,178
42,826
30
4,514
75,551
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Moji
71,818
71,818
9,909
17,389
56,104
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
41,959
32,397
90,174
43,660
60,629
1,906

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
51,150
49,020
0
2,022
52,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grohk
63,246
39,774
13,718
24,690
80,524
3,315

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
55,691
41,812
0
4,646
44,098
2,134
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
52,065
28,354
0
3,172
27,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role