Player Matchup

Grohk
Grohk
Silver I
AshenAndy
Grohk
Silver I
Level 86
Champion Stats
4W - 7L
1,525 SR
Queue Stats
276W - 228L
1,528 Elo+
Solo
Ash
Ash
Silver III
EmyxH
Ash
Silver III
Level 669
Champion Stats
6W - 6L
1,638 SR
Queue Stats
96W - 84L
1,518 Elo+
Solo
Ying
Ying
Gold II
Radolw
Ying
Gold II
Level 289
Champion Stats
32W - 27L
1,692 SR
Queue Stats
104W - 94L
1,574 Elo+
Solo
Vora
Vora
Gold IV
brizilgun
Vora
Gold IV
Level 441
Champion Stats
15W - 12L
1,679 SR
Queue Stats
307W - 307L
1,471 Elo+
Solo
Makoa
Makoa
Gold V
xMoeZartx
Makoa
Gold V
Level 628
Champion Stats
0W - 4L
1,203 SR
Queue Stats
894W - 903L
1,443 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 423
1,547 SR
1,507 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 445
1,598 SR
1,494 Elo+
Atlas
Atlas
Bronze I
DarkDuckML
Atlas
Bronze I
Level 167
Champion Stats
1W - 1L
1,567 SR
Queue Stats
13W - 18L
1,283 Elo+
Party 1
Koga
Koga
Gold I
MoThis85
Koga
Gold I
Level 757
Champion Stats
16W - 8L
1,569 SR
Queue Stats
113W - 104L
1,585 Elo+
Party 1
Inara
Inara
Gold III
Rombas
Inara
Gold III
Level 245
Champion Stats
8W - 7L
1,615 SR
Queue Stats
23W - 23L
1,510 Elo+
Party 2
Saati
Saati
Silver I
YukaruMi
Saati
Silver I
Level 742
Champion Stats
3W - 1L
1,758 SR
Queue Stats
19W - 13L
1,583 Elo+
Solo
Grover
Grover
Gold III
kapitoshka01
Grover
Gold III
Level 314
Champion Stats
1W - 0L
1,479 SR
Queue Stats
23W - 23L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
AshenAndy
Grohk
44
0 / 6 / 0
1,382
230
25,673
30,387
2,250
Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Ash
EmyxH
Ash
56
0 / 7 / 0
1,021
170
22,164
56,271
19,107
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
Radolw
Ying
58
0 / 6 / 0
1,062
177
13,709
24,232
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
59
0 / 6 / 0
810
135
6,556
8,664
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Makoa
xMoeZartx
Makoa
44
0 / 8 / 0
1,442
240
20,273
48,706
7,747
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
NyxTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
51
3 / 0 / 13
1,895
316
22,207
31,292
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
59
10 / 0 / 16
2,256
376
58,941
15,564
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Inara
Rombas
Inara
37
4 / 0 / 9
2,217
370
24,388
19,387
841
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
YukaruMi
Saati
56
6 / 0 / 7
2,033
339
38,233
9,118
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
54
7 / 0 / 18
2,458
410
24,491
13,014
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

44s
Objective Time
6m 14s
0
Kill Participation
93
0
Kills
30
33
Deaths
0
0
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Grohk
AshenAndy
Grohk
0
6
0
0
W
Atlas
3
0
13
9.5
L
Ash
EmyxH
Ash
0
7
0
0
W
Koga
10
0
16
18
L
Ying
Radolw
Ying
0
6
0
0
W
Inara
Rombas
Inara
4
0
9
8.5
W
Saati
YukaruMi
Saati
6
0
7
9.5
L
Vora
0
6
0
0
W
Grover
7
0
18
16
L
Makoa
xMoeZartx
Makoa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,375
Damage
168,260
168,260
Taken
88,375
29,104
Shielding
841
61,547
Healing
78,202
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
AshenAndy
Grohk
25,673
15,591
13,953
10,372
30,387
2,250

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
22,207
22,207
0
5,109
31,292
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
EmyxH
Ash
22,164
16,764
0
427
56,271
19,107

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
58,941
55,641
0
70
15,564
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
Radolw
Ying
13,709
13,709
26,891
9,462
24,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Rombas
Inara
24,388
21,433
0
3,233
19,387
841

Level 1

W
Saati
YukaruMi
Saati
38,233
31,508
0
2,532
9,118
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
6,556
5,956
0
442
8,664
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
24,491
20,477
54,598
12,660
13,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
xMoeZartx
Makoa
20,273
18,398
0
0
48,706
7,747

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role