Player Matchup

Vora
Vora
GorenNova
Vora
Level 28
Champion Stats
13W - 7L
1,492 SR
Queue Stats
52W - 34L
1,494 Elo+
Party 1
Ying
Ying
luki_oficial
Ying
Level 54
Champion Stats
15W - 7L
1,416 SR
Queue Stats
15W - 8L
1,153 Elo+
Party 1
Seris
Seris
peke_v29
Seris
Level 92
Champion Stats
9W - 9L
1,507 SR
Queue Stats
27W - 37L
1,409 Elo+
Solo
Koga
Koga
theprogunner98
Koga
Level 28
Champion Stats
10W - 4L
1,742 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Tyra
Tyra
xXAlexisXx04-24
Tyra
Level 188
Champion Stats
8W - 7L
1,700 SR
Queue Stats
111W - 94L
1,479 Elo+
Solo
Team Averages
Level 78
1,572 SR
1,407 Elo+

VS

Team Averages
Level 285
1,543 SR
1,427 Elo+
Vivian
Vivian
AVIZ_GAMER
Vivian
Level 46
Champion Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,393 Elo+
Solo
Octavia
Octavia
alexiakawai
Octavia
Level 88
Champion Stats
3W - 4L
1,474 SR
Queue Stats
43W - 55L
1,419 Elo+
Solo
Ying
Ying
maeveofbIades
Ying
Level 230
Champion Stats
24W - 9L
1,747 SR
Queue Stats
155W - 177L
1,428 Elo+
Solo
Lex
Lex
pahrwizalbg___
Lex
Level 68
Champion Stats
8W - 15L
1,450 SR
Queue Stats
88W - 97L
1,498 Elo+
Solo
Ruckus
Ruckus
zeusiasd
Ruckus
Level 991
Champion Stats
13W - 13L
1,544 SR
Queue Stats
499W - 490L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
14
3 / 7 / 10
2,667
242
24,001
30,564
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

17
9 / 3 / 21
3,654
332
49,128
27,607
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Seris
peke_v29
Seris
54
7 / 4 / 10
2,811
256
45,216
40,584
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

12
16 / 7 / 15
3,522
320
68,722
32,751
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

56
9 / 7 / 14
3,164
288
47,126
34,569
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
AVIZ_GAMER
Vivian
34
3 / 12 / 5
1,332
121
15,313
41,611
6,698
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 30%.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 45% faster.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Octavia
alexiakawai
Octavia
39
2 / 7 / 9
1,787
162
30,138
42,766
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

29
5 / 3 / 8
1,886
171
29,151
38,728
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

35
11 / 11 / 7
2,793
254
48,946
42,729
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ruckus
zeusiasd
Ruckus
59
7 / 11 / 8
2,328
212
42,527
68,359
69,485
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
1m 26s
114
Kill Participation
65
44
Kills
28
28
Deaths
44
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vivian
AVIZ_GAMER
Vivian
3
12
5
0.46
W
Vora
3
7
10
1.14
L
Octavia
alexiakawai
Octavia
2
7
9
0.93
W
9
3
21
6.5
L
5
3
8
3
L
11
11
7
1.32
W
Seris
peke_v29
Seris
7
4
10
3
W
16
7
15
3.36
W
9
7
14
2.29
L
Ruckus
zeusiasd
Ruckus
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,193
Damage
166,075
166,075
Taken
234,193
0
Shielding
76,183
88,450
Healing
92,058
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
AVIZ_GAMER
Vivian
15,313
14,501
0
136
41,611
6,698
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
24,001
20,701
0
3,668
30,564
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
alexiakawai
Octavia
30,138
24,088
200
8,739
42,766
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
49,128
25,559
33,166
13,480
27,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
29,151
19,461
46,099
28,272
38,728
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
48,946
45,985
840
3,848
42,729
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
peke_v29
Seris
45,216
38,407
4,404
22,284
40,584
0
W
68,722
57,778
1,161
3,751
32,751
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,126
30,439
1,836
4,700
34,569
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
zeusiasd
Ruckus
42,527
27,335
0
3,924
68,359
69,485
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role