Player Matchup

Vora
Vora
Aechius
Vora
Level 41
Champion Stats
8W - 3L
1,850 SR
Queue Stats
365W - 228L
1,754 Elo+
Party 2
Ying
Ying
Devils Dollface
Ying
Level 106
Champion Stats
101W - 75L
1,601 SR
Queue Stats
108W - 83L
1,568 Elo+
Party 2
Jenos
Jenos
Mr Muscle v0
Jenos
Level 277
Champion Stats
1,386W - 835L
1,615 SR
Queue Stats
1,702W - 1,056L
1,603 Elo+
Party 2
Inara
Inara
Wínstxn
Inara
Level 721
Champion Stats
3W - 1L
1,666 SR
Queue Stats
522W - 399L
1,702 Elo+
Party 2
Pip
Pip
jdcmoney3
Pip
Level 32
Champion Stats
40W - 40L
1,677 SR
Queue Stats
141W - 141L
1,478 Elo+
Solo
Team Averages
Level 235
1,682 SR
1,621 Elo+

VS

Team Averages
Level 211
1,640 SR
1,526 Elo+
Vora
Vora
Allanjay09
Vora
Level 57
Champion Stats
47W - 41L
1,599 SR
Queue Stats
100W - 98L
1,534 Elo+
Party 1
Rei
Rei
Gust71290
Rei
Level 581
Champion Stats
0W - 1L
1,329 SR
Queue Stats
50W - 60L
1,500 Elo+
Solo
Torvald
Torvald
Judgement_day21
Torvald
Level 270
Champion Stats
48W - 28L
1,675 SR
Queue Stats
255W - 270L
1,503 Elo+
Solo
Vivian
Vivian
Midnight771501
Vivian
Level 103
Champion Stats
19W - 11L
1,827 SR
Queue Stats
75W - 79L
1,554 Elo+
Party 1
Makoa
Makoa
RogueElm3983
Makoa
Level 46
Champion Stats
5W - 3L
1,771 SR
Queue Stats
62W - 69L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Aechius
Vora
36
27 / 4 / 20
3,817
382
94,957
58,898
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

18
10 / 3 / 29
3,224
322
45,422
34,406
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

49
6 / 0 / 33
4,196
420
30,138
6,470
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Wínstxn
Inara
57
15 / 2 / 27
3,608
361
72,010
93,392
11,066
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

23
2 / 4 / 26
2,621
262
28,124
24,733
7,929
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
6 / 13 / 2
2,581
258
56,232
53,033
3,990
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
1 / 12 / 2
2,291
229
19,869
35,995
150
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

48
3 / 10 / 4
2,207
221
46,649
35,579
72,232
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

36
3 / 13 / 3
2,240
224
59,848
45,263
23,655
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

26
0 / 12 / 4
2,120
212
35,301
100,781
42,415
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 200.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
3m 23s
195
Kill Participation
28
60
Kills
13
13
Deaths
60
135
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vora
Aechius
Vora
27
4
20
9.25
L
6
13
2
0.54
W
10
3
29
8.17
L
1
12
2
0.17
L
3
10
4
0.5
L
3
13
3
0.35
W
6
0
33
22.5
L
0
12
4
0.17
W
Inara
Wínstxn
Inara
15
2
27
14.25
W
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

270,651
Damage
217,899
217,899
Taken
270,651
18,995
Shielding
142,442
189,620
Healing
68,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Aechius
Vora
94,957
66,386
0
11,307
58,898
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
56,232
40,691
0
7,898
53,033
3,990
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
45,422
40,168
48,150
16,241
34,406
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,869
19,431
38,385
9,302
35,995
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
46,649
41,251
707
431
35,579
72,232

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
59,848
54,046
0
501
45,263
23,655
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
30,138
20,208
72,536
1,781
6,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
35,301
33,701
0
11,143
100,781
42,415
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Wínstxn
Inara
72,010
61,040
0
0
93,392
11,066
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
28,124
25,328
31,394
8,211
24,733
7,929

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role