Player Matchup

Barik
Barik
Diamond V
ADarkMachine
Barik
Diamond V
Level 386
Champion Stats
116W - 101L
1,668 SR
Queue Stats
1,139W - 1,088L
1,661 Elo+
Solo
Saati
Saati
Diamond II
Gragot
Saati
Diamond II
Level 953
Champion Stats
24W - 19L
1,697 SR
Queue Stats
166W - 144L
1,640 Elo+
Solo
Ash
Ash
Gold I
Onyx227
Ash
Gold I
Level 248
Champion Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,550 Elo+
Solo
Vatu
Vatu
Diamond I
helpKvothe
Vatu
Diamond I
Level 759
Champion Stats
56W - 55L
1,641 SR
Queue Stats
591W - 559L
1,690 Elo+
Party 1
Lillith
Lillith
Diamond I
x傲慢の罪x
Lillith
Diamond I
Level 502
Champion Stats
1W - 0L
1,363 SR
Queue Stats
415W - 348L
1,660 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 570
1,574 SR
1,640 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 770
1,580 SR
1,671 Elo+
Inara
Inara
Diamond IV
HATTORİhanzo
Inara
Diamond IV
Level 999
Champion Stats
131W - 93L
1,762 SR
Queue Stats
258W - 243L
1,676 Elo+
Party 2
Grover
Grover
Diamond IV
Jrawt
Grover
Diamond IV
Level 773
Champion Stats
30W - 38L
1,630 SR
Queue Stats
1,227W - 1,203L
1,651 Elo+
Solo
Vora
Vora
Diamond III
MrPoker0000
Vora
Diamond III
Level 81
Champion Stats
4W - 6L
1,608 SR
Queue Stats
138W - 108L
1,649 Elo+
Solo
Raum
Raum
Diamond III
R3DH0OD
Raum
Diamond III
Level 999
Champion Stats
1W - 1L
1,322 SR
Queue Stats
144W - 107L
1,727 Elo+
Party 2
Maeve
Maeve
Diamond III
YetiVeti
Maeve
Diamond III
Level 999
Champion Stats
27W - 31L
1,576 SR
Queue Stats
1,137W - 1,151L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
8 / 16 / 22
5,338
254
131,467
118,447
82,080
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Saati
Gragot
Saati
58
27 / 16 / 19
6,568
313
211,000
85,894
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ash
56
7 / 14 / 27
5,091
242
79,984
116,246
26,668
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

56
22 / 19 / 15
6,106
291
165,593
115,402
4,588
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
4 / 11 / 42
7,468
356
107,247
74,905
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Level 1

Bans
LexLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
VIIKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 12 / 23
5,308
253
103,139
155,275
5,477
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
Jrawt
Grover
59
8 / 13 / 46
8,038
383
76,032
90,522
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

47
21 / 14 / 19
4,605
219
129,468
89,334
9,083
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Raum
R3DH0OD
Raum
59
14 / 13 / 51
6,297
300
105,409
290,644
9,828
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Maeve
YetiVeti
Maeve
59
15 / 16 / 27
4,546
216
96,846
69,516
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 54s
Objective Time
10m 20s
193
Kill Participation
242
68
Kills
76
76
Deaths
68
125
Assists
166
Player
Kills
Deaths
Assists
KDA
W
8
16
22
1.19
W
Saati
Gragot
Saati
27
16
19
2.28
L
18
12
23
2.46
L
Grover
Jrawt
Grover
8
13
46
2.38
L
21
14
19
2.18
W
Ash
7
14
27
1.46
L
Raum
R3DH0OD
Raum
14
13
51
3.04
L
Maeve
YetiVeti
Maeve
15
16
27
1.78
W
22
19
15
1.55
W
4
11
42
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

695,291
Damage
510,894
510,894
Taken
695,291
113,336
Shielding
24,388
204,650
Healing
290,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
131,467
131,467
0
8,105
118,447
82,080

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Gragot
Saati
211,000
173,570
3,416
18,794
85,894
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
103,139
74,194
0
13,146
155,275
5,477
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
Jrawt
Grover
76,032
60,579
117,173
53,820
90,522
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
129,468
102,091
0
11,994
89,334
9,083

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Ash
79,984
74,248
0
3,702
116,246
26,668

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Raum
R3DH0OD
Raum
105,409
71,852
54,011
35,181
290,644
9,828
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Maeve
YetiVeti
Maeve
96,846
92,400
0
4,745
69,516
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
165,593
125,537
0
19,342
115,402
4,588
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
107,247
61,034
150,561
730
74,905
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role