Player Matchup

Fernando
Fernando
Gold I
AndroxusDiamant
Fernando
Gold I
Level 22
Champion Stats
1W - 4L
1,367 SR
Queue Stats
26W - 15L
1,551 Elo+
Party 2
Tyra
Tyra
Platinum IV
AnotherNobody
Tyra
Platinum IV
Level 439
Champion Stats
8W - 6L
1,663 SR
Queue Stats
73W - 76L
1,616 Elo+
Solo
Ash
Ash
Platinum I
Crowdigger
Ash
Platinum I
Level 529
Champion Stats
6W - 11L
1,481 SR
Queue Stats
499W - 455L
1,585 Elo+
Party 2
Buck
Buck
Gold II
PirataSemCaribe
Buck
Gold II
Level 249
Champion Stats
5W - 6L
1,721 SR
Queue Stats
172W - 134L
1,590 Elo+
Party 2
Mal'Damba
Mal'Damba
Gold I
TerminusTX
Mal'Damba
Gold I
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,877 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 253
1,546 SR
1,644 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 466
1,603 SR
1,584 Elo+
Talus
Talus
Diamond III
BlackNøir
Talus
Diamond III
Level 646
Champion Stats
6W - 12L
1,457 SR
Queue Stats
1,408W - 1,354L
1,574 Elo+
Party 1
Corvus
Corvus
Platinum III
Exterminador547
Corvus
Platinum III
Level 212
Champion Stats
1W - 0L
1,596 SR
Queue Stats
313W - 289L
1,564 Elo+
Solo
Bomb King
Bomb King
Diamond IV
LGTT
Bomb King
Diamond IV
Level 794
Champion Stats
32W - 20L
1,735 SR
Queue Stats
1,296W - 1,275L
1,647 Elo+
Solo
Inara
Inara
Gold II
sefaseasdfwa
Inara
Gold II
Level 126
Champion Stats
7W - 6L
1,564 SR
Queue Stats
56W - 45L
1,538 Elo+
Solo
Khan
Khan
Platinum III
ÄTØMÏCX
Khan
Platinum III
Level 554
Champion Stats
49W - 40L
1,664 SR
Queue Stats
545W - 489L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
21
1 / 8 / 2
1,430
159
29,051
46,956
25,341
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
1 / 8 / 1
1,284
143
38,044
27,071
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
3 / 7 / 0
1,589
177
45,143
51,414
24,324
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Level 1

47
1 / 8 / 3
1,234
137
25,771
41,772
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 48% while Recovery is active.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Mal'Damba
TerminusTX
Mal'Damba
23
1 / 6 / 3
1,449
161
16,268
25,813
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
LianVII
Team 1 Score

0

VS

Team 2 Score

4

Bans
VoraYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
58
11 / 4 / 9
2,399
267
51,827
31,603
0
Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

46
2 / 3 / 17
2,725
303
10,203
17,051
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bomb King
LGTT
Bomb King
59
11 / 0 / 10
2,556
284
56,177
32,204
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

43
4 / 0 / 13
2,575
286
32,290
37,535
4,826
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
9 / 0 / 10
2,268
252
42,529
35,884
4,641
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
6m 14s
16
Kill Participation
96
7
Kills
37
37
Deaths
7
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fernando
1
8
2
0.25
L
1
8
1
0.19
W
Talus
11
4
9
3.88
L
3
7
0
0.43
W
2
3
17
3.5
W
Bomb King
LGTT
Bomb King
11
0
10
16
L
1
8
3
0.31
L
Mal'Damba
TerminusTX
Mal'Damba
1
6
3
0.42
W
4
0
13
10.5
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,277
Damage
193,026
193,026
Taken
154,277
49,665
Shielding
9,467
54,631
Healing
121,340
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
29,051
18,171
0
954
46,956
25,341
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
38,044
21,177
0
1,556
27,071
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
51,827
49,413
0
6,460
31,603
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
45,143
41,183
0
0
51,414
24,324
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
10,203
9,513
67,207
4,879
17,051
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Bomb King
LGTT
Bomb King
56,177
52,867
0
9,218
32,204
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,771
24,387
0
12,854
41,772
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
TerminusTX
Mal'Damba
16,268
7,947
29,502
9,765
25,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
32,290
28,740
0
8,591
37,535
4,826
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,529
39,725
8,683
16,302
35,884
4,641
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role