Player Matchup
VS
Match Stats
![The Night](https://static.paladins.guru/i/items/27912.jpg)
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Level 3
![Tick Tock](https://static.paladins.guru/i/items/27905.jpg)
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 15% Health.
Level 3
![Pop Off](https://static.paladins.guru/i/items/27909.jpg)
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Level 3
![Aggressive Dodge](https://static.paladins.guru/i/items/27910.jpg)
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 15%.
Level 3
![Latch and Fire](https://static.paladins.guru/i/items/27911.jpg)
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.
Level 3
![Spring Loaded](https://static.paladins.guru/i/items/27931.jpg)
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
![Assassin's Tools](https://static.paladins.guru/i/items/27031.jpg)
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
![Contemplation](https://static.paladins.guru/i/items/27027.jpg)
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
![Memento Vivere](https://static.paladins.guru/i/items/27033.jpg)
Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1
![Shadow's Perch](https://static.paladins.guru/i/items/27021.jpg)
Shadow's Perch
Ambush
Increase the range of Ambush by 50%.
Level 5
![Outnumbered](https://static.paladins.guru/i/items/27032.jpg)
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
![Unerring](https://static.paladins.guru/i/items/27085.jpg)
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
![Run and Gun](https://static.paladins.guru/i/items/15063.jpg)
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
![Scramble](https://static.paladins.guru/i/items/14457.jpg)
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
![Hot Potato](https://static.paladins.guru/i/items/14426.jpg)
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
![Second Wind](https://static.paladins.guru/i/items/14454.jpg)
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
![Guerrilla Warfare](https://static.paladins.guru/i/items/15062.jpg)
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4
![Cardio](https://static.paladins.guru/i/items/16431.jpg)
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
![Lung Capacity](https://static.paladins.guru/i/items/14087.jpg)
Lung Capacity
Fire Spit
Heal for 150 for each enemy hit with Fire Spit.
Level 3
![Fuel Tank](https://static.paladins.guru/i/items/14079.jpg)
Fuel Tank
Armor
Increase your Booster fuel capacity by 20%.
Level 2
![Propel](https://static.paladins.guru/i/items/14096.jpg)
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3
![Masterful](https://static.paladins.guru/i/items/12485.jpg)
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
![Combustible](https://static.paladins.guru/i/items/16514.jpg)
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
![Rest and Relaxation](https://static.paladins.guru/i/items/27322.jpg)
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
![Aico Forces](https://static.paladins.guru/i/items/27337.jpg)
Aico Forces
Chain Heal
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 4
![Future Generations](https://static.paladins.guru/i/items/27338.jpg)
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Dire Need](https://static.paladins.guru/i/items/12749.jpg)
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
![Reckless Barrage](https://static.paladins.guru/i/items/23748.jpg)
Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2
![Abyss Cannon](https://static.paladins.guru/i/items/23749.jpg)
Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3
![Gun Deck](https://static.paladins.guru/i/items/23745.jpg)
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
![Abyss Spike](https://static.paladins.guru/i/items/23807.jpg)
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
![Future Generations](https://static.paladins.guru/i/items/27338.jpg)
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
![Aico Forces](https://static.paladins.guru/i/items/27337.jpg)
Aico Forces
Chain Heal
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 5
![Rest and Relaxation](https://static.paladins.guru/i/items/27322.jpg)
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
![Disrupt](https://static.paladins.guru/i/items/14655.jpg)
Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2
![Featherweight](https://static.paladins.guru/i/items/13316.jpg)
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Firing Stance](https://static.paladins.guru/i/items/14423.jpg)
Firing Stance
Iron Sights
Increase your Movement Speed by 50% while using Iron Sights.
Level 5
![Fire in the Hole](https://static.paladins.guru/i/items/15061.jpg)
Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1
![Compensator](https://static.paladins.guru/i/items/14432.jpg)
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 15%.
Level 1
![Burst Mode](https://static.paladins.guru/i/items/16429.jpg)
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.