Player Matchup

Octavia
Octavia
Masters
AliveARG
Octavia
Masters
Level 999
Champion Stats
69W - 61L
1,700 SR
Queue Stats
1,360W - 1,312L
1,625 Elo+
Solo
Barik
Barik
Diamond IV
CerberusGM
Barik
Diamond IV
Level 523
Champion Stats
9W - 17L
1,485 SR
Queue Stats
977W - 922L
1,645 Elo+
Party 1
Ying
Ying
Diamond III
Lockuser137
Ying
Diamond III
Level 999
Champion Stats
51W - 37L
1,756 SR
Queue Stats
709W - 679L
1,640 Elo+
Party 1
Atlas
Atlas
Diamond III
mestrecansado
Atlas
Diamond III
Level 525
Champion Stats
12W - 19L
1,624 SR
Queue Stats
693W - 668L
1,635 Elo+
Solo
Androxus
Androxus
Masters
愛Skelus
Androxus
Masters
Level 999
Champion Stats
45W - 48L
1,615 SR
Queue Stats
361W - 327L
1,611 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 809
1,636 SR
1,631 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 705
1,601 SR
1,642 Elo+
Dredge
Dredge
Diamond II
CraneGamerGT
Dredge
Diamond II
Level 316
Champion Stats
0W - 2L
1,341 SR
Queue Stats
48W - 26L
1,756 Elo+
Solo
Io
Io
Diamond I
GabsViolet-
Io
Diamond I
Level 999
Champion Stats
50W - 32L
1,742 SR
Queue Stats
212W - 175L
1,653 Elo+
Party 2
Ruckus
Ruckus
Platinum I
IHuntax
Ruckus
Platinum I
Level 410
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,650 Elo+
Solo
Inara
Inara
Diamond V
Naivarezz26
Inara
Diamond V
Level 979
Champion Stats
108W - 75L
1,762 SR
Queue Stats
1,013W - 1,019L
1,523 Elo+
Solo
Vatu
Vatu
Diamond II
Princiipee
Vatu
Diamond II
Level 822
Champion Stats
318W - 240L
1,661 SR
Queue Stats
1,533W - 1,462L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AliveARG
Octavia
59
15 / 5 / 22
4,413
276
150,479
49,347
0
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
59
6 / 8 / 18
4,077
255
78,404
100,536
96,601
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
1 / 6 / 30
4,257
266
6,066
39,661
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
3 / 5 / 16
3,079
192
77,794
111,471
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Androxus
愛Skelus
Androxus
53
20 / 7 / 15
4,095
256
111,830
75,835
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bans
AzaanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
55
10 / 9 / 10
4,049
253
152,124
62,961
7,428
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

54
1 / 3 / 17
3,878
242
12,969
34,832
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ruckus
IHuntax
Ruckus
50
6 / 12 / 9
3,365
210
68,453
126,921
39,788
Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
3 / 12 / 11
4,791
299
59,072
132,745
14,248
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
11 / 9 / 9
3,940
246
84,232
67,114
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 18s
Objective Time
9m 13s
146
Kill Participation
87
45
Kills
31
31
Deaths
45
101
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Octavia
AliveARG
Octavia
15
5
22
5.2
W
Barik
6
8
18
1.88
L
Dredge
10
9
10
1.67
L
1
3
17
3.17
L
Ruckus
IHuntax
Ruckus
6
12
9
0.88
W
1
6
30
2.67
L
3
12
11
0.71
L
11
9
9
1.72
W
3
5
16
2.2
W
Androxus
愛Skelus
Androxus
20
7
15
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,573
Damage
376,850
376,850
Taken
424,573
96,601
Shielding
61,464
251,487
Healing
261,271
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AliveARG
Octavia
150,479
135,603
0
702
49,347
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
Barik
78,404
78,404
0
2,661
100,536
96,601
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
152,124
73,890
0
9,885
62,961
7,428

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
12,969
11,919
202,468
27,115
34,832
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
IHuntax
Ruckus
68,453
38,154
0
1,383
126,921
39,788

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
6,066
6,066
206,449
26,332
39,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,072
48,155
0
4,232
132,745
14,248
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Level 1

L
84,232
55,360
0
16,188
67,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
77,794
77,794
0
12,622
111,471
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
愛Skelus
Androxus
111,830
77,934
0
2,721
75,835
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role