Player Matchup

Lian
Lian
Platinum III
DeathlySpec
Lian
Platinum III
Level 999
Champion Stats
85W - 85L
1,633 SR
Queue Stats
1,085W - 1,060L
1,561 Elo+
Solo
Ash
Ash
Gold II
ImaRats
Ash
Gold II
Level 116
Champion Stats
154W - 134L
1,625 SR
Queue Stats
403W - 396L
1,448 Elo+
Solo
Rei
Rei
Qualifying
MonkeyDeity
Rei
Qualifying
Level 63
Champion Stats
0W - 2L
1,561 SR
Queue Stats
16W - 11L
1,586 Elo+
Party 1
Tiberius
Tiberius
Qualifying
SmashableKitten
Tiberius
Qualifying
Level 136
Champion Stats
0W - 1L
1,581 SR
Queue Stats
54W - 50L
1,696 Elo+
Party 1
Khan
Khan
Platinum II
pokestar12121
Khan
Platinum II
Level 620
Champion Stats
3W - 5L
1,683 SR
Queue Stats
71W - 72L
1,629 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 387
1,617 SR
1,584 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 451
1,624 SR
1,546 Elo+
Grohk
Grohk
Gold I
Benzor
Grohk
Gold I
Level 130
Champion Stats
5W - 2L
1,500 SR
Queue Stats
125W - 111L
1,523 Elo+
Solo
Octavia
Octavia
Diamond V
GranFutura
Octavia
Diamond V
Level 999
Champion Stats
5W - 5L
1,855 SR
Queue Stats
221W - 209L
1,600 Elo+
Solo
Raum
Raum
Platinum III
I10veY40i
Raum
Platinum III
Level 129
Champion Stats
2W - 2L
1,482 SR
Queue Stats
305W - 291L
1,548 Elo+
Solo
Tyra
Tyra
Platinum IV
Kinosnai
Tyra
Platinum IV
Level 823
Champion Stats
70W - 49L
1,650 SR
Queue Stats
402W - 343L
1,545 Elo+
Solo
Inara
Inara
Platinum V
vIsoDontLose
Inara
Platinum V
Level 176
Champion Stats
63W - 49L
1,635 SR
Queue Stats
656W - 588L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 15
2,691
245
102,035
44,020
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ash
38
4 / 11 / 9
2,410
219
50,732
91,037
71,228
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

35
5 / 4 / 14
2,624
239
41,857
25,065
1,170
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
53
6 / 10 / 11
2,361
215
76,534
42,290
7,158
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 75% Health.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
7 / 9 / 10
2,610
237
63,285
83,774
38,117
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
VIILex
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Benzor
Grohk
52
4 / 6 / 25
3,699
336
24,352
34,123
1,216
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Octavia
GranFutura
Octavia
59
13 / 5 / 14
3,498
318
70,138
40,089
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Raum
52
11 / 6 / 10
3,470
315
71,010
138,924
1,894
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Tyra
56
8 / 5 / 18
3,406
310
69,584
36,781
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

56
9 / 4 / 15
3,332
303
51,102
84,526
9,713
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 49s
Objective Time
6m 21s
85
Kill Participation
127
26
Kills
45
45
Deaths
26
59
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Grohk
Benzor
Grohk
4
6
25
2.75
L
4
11
15
1.05
W
Octavia
GranFutura
Octavia
13
5
14
4
W
Raum
11
6
10
2.67
L
Ash
4
11
9
0.77
W
Tyra
8
5
18
3.4
L
5
4
14
3
L
Tiberius
6
10
11
1.15
L
7
9
10
1.33
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,443
Damage
286,186
286,186
Taken
334,443
117,673
Shielding
12,823
125,291
Healing
156,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
Benzor
Grohk
24,352
14,455
93,231
14,124
34,123
1,216
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
102,035
96,268
0
341
44,020
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
GranFutura
Octavia
70,138
67,371
778
11,724
40,089
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Raum
71,010
56,911
0
29,387
138,924
1,894
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ash
50,732
44,375
0
3,302
91,037
71,228
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
69,584
55,984
0
5,027
36,781
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
41,857
41,284
83,805
12,674
25,065
1,170

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tiberius
76,534
63,882
0
0
42,290
7,158
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,285
56,045
10,356
14,813
83,774
38,117
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
51,102
44,485
0
1,840
84,526
9,713
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role