Player Matchup

Jenos
Jenos
ARQ here
Jenos
Level 179
Champion Stats
114W - 90L
1,613 SR
Queue Stats
242W - 237L
1,479 Elo+
Solo
Tyra
Tyra
EuSouGongas
Tyra
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,368 Elo+
Solo
Kasumi
Kasumi
GippLincher
Kasumi
Level 49
Champion Stats
4W - 4L
1,549 SR
Queue Stats
104W - 95L
1,519 Elo+
Solo
LuuckDog
Unknown
Level 214
Champion Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,509 Elo+
Solo
Khan
Khan
Widadcharaf94
Khan
Level 83
Champion Stats
22W - 20L
1,518 SR
Queue Stats
205W - 209L
1,516 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,478 Elo+

VS

Team Averages
Level 382
1,548 SR
1,506 Elo+
Imani
Imani
HaleyCore
Imani
Level 64
Champion Stats
41W - 55L
1,625 SR
Queue Stats
172W - 184L
1,572 Elo+
Solo
Corvus
Corvus
KaiMoramo
Corvus
Level 165
Champion Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,522 Elo+
Solo
Kinessa
Kinessa
RpG-KiLLeR96
Kinessa
Level 654
Champion Stats
25W - 29L
1,514 SR
Queue Stats
500W - 501L
1,534 Elo+
Solo
Viktor
Viktor
Vm_Official9
Viktor
Level 30
Champion Stats
25W - 43L
1,414 SR
Queue Stats
65W - 105L
1,403 Elo+
Solo
Barik
Barik
Zombiecrazy_7
Barik
Level 999
Champion Stats
14W - 7L
1,688 SR
Queue Stats
928W - 962L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ARQ here
Jenos
51
3 / 1 / 8
2,174
311
12,763
16,758
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

38
3 / 3 / 4
1,965
281
28,010
21,588
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Kasumi
38
5 / 2 / 5
2,002
286
21,339
25,578
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

LuuckDog
Unknown
57
5 / 3 / 5
1,999
286
25,913
19,806
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

31
0 / 1 / 3
2,464
352
16,959
45,389
52,744
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
HaleyCore
Imani
28
2 / 4 / 1
1,075
154
19,675
21,638
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Corvus
KaiMoramo
Corvus
57
2 / 3 / 2
1,206
172
11,970
16,829
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Kinessa
RpG-KiLLeR96
Kinessa
54
3 / 0 / 4
1,415
202
58,631
7,014
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Viktor
13
3 / 6 / 1
1,195
171
24,467
25,284
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

56
0 / 3 / 2
808
115
14,376
34,219
31,021
Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
21s
41
Kill Participation
20
16
Kills
10
10
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jenos
ARQ here
Jenos
3
1
8
7
W
3
3
4
1.67
W
Kasumi
5
2
5
3.75
L
Imani
HaleyCore
Imani
2
4
1
0.63
L
Corvus
KaiMoramo
Corvus
2
3
2
1
W
LuuckDog
Unknown
5
3
5
2.5
L
Kinessa
RpG-KiLLeR96
Kinessa
3
0
4
5
L
Viktor
3
6
1
0.58
W
0
1
3
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,984
Damage
129,119
129,119
Taken
104,984
52,744
Shielding
31,021
95,669
Healing
55,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
ARQ here
Jenos
12,763
7,982
57,694
14,128
16,758
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
28,010
21,608
0
3,131
21,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Kasumi
21,339
16,638
0
4,033
25,578
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
HaleyCore
Imani
19,675
10,838
0
3,272
21,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
KaiMoramo
Corvus
11,970
9,317
34,013
7,286
16,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
LuuckDog
Unknown
25,913
20,291
1,323
5,120
19,806
0

Level 1

Level 1

L
Kinessa
RpG-KiLLeR96
Kinessa
58,631
45,424
0
797
7,014
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
24,467
11,523
0
5,269
25,284
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,959
16,359
650
9,590
45,389
52,744
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
14,376
14,376
0
4,477
34,219
31,021

Level 1

Damage Done by Role

Damage Taken by Role