Player Matchup

Ying
Ying
DrakeTruRokstar
Ying
Level 210
Champion Stats
157W - 110L
1,624 SR
Queue Stats
308W - 305L
1,562 Elo+
Solo
Fernando
Fernando
Werewolf5376
Fernando
Level 771
Champion Stats
53W - 30L
1,719 SR
Queue Stats
1,804W - 1,759L
1,573 Elo+
Solo
Skye
Skye
icenice94
Skye
Level 474
Champion Stats
22W - 6L
1,756 SR
Queue Stats
194W - 170L
1,596 Elo+
Solo
Pip
Pip
stefanosc
Pip
Level 780
Champion Stats
39W - 34L
1,605 SR
Queue Stats
367W - 369L
1,572 Elo+
Solo
Lian
Lian
stormy-boy17
Lian
Level 405
Champion Stats
125W - 113L
1,587 SR
Queue Stats
465W - 459L
1,572 Elo+
Solo
Team Averages
Level 528
1,658 SR
1,575 Elo+

VS

Team Averages
Level 342
1,639 SR
1,619 Elo+
Azaan
Azaan
Jacky3Moons
Azaan
Level 75
Champion Stats
3W - 3L
1,608 SR
Queue Stats
110W - 98L
1,594 Elo+
Solo
Rei
Rei
Migrayne
Rei
Level 798
Champion Stats
62W - 40L
1,672 SR
Queue Stats
963W - 958L
1,624 Elo+
Party 1
ProfBrickz
Unknown
Level 312
Champion Stats
188W - 176L
1,629 SR
Queue Stats
519W - 495L
1,653 Elo+
Party 1
Seris
Seris
Terremot jaguar
Seris
Level 247
Champion Stats
15W - 12L
1,691 SR
Queue Stats
149W - 142L
1,617 Elo+
Solo
Saati
Saati
gregorioandres
Saati
Level 279
Champion Stats
8W - 8L
1,593 SR
Queue Stats
210W - 215L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
1 / 3 / 27
3,619
329
48,378
22,957
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
Werewolf5376
Fernando
59
5 / 4 / 16
3,455
314
42,015
87,485
95,293
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Skye
59
12 / 5 / 4
2,709
246
36,163
26,898
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

58
4 / 3 / 15
3,432
312
35,386
24,466
15,598
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

56
15 / 4 / 11
3,144
286
74,293
36,940
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
1 / 8 / 4
2,290
208
45,272
72,261
36,473
True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

52
3 / 7 / 6
2,251
205
28,890
38,379
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

ProfBrickz
Unknown
36
5 / 6 / 8
2,293
208
46,958
47,528
7,361

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

55
6 / 9 / 4
1,125
102
33,584
50,714
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
4 / 7 / 6
3,296
300
44,042
27,353
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
4m 43s
110
Kill Participation
47
37
Kills
19
19
Deaths
37
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
27
4.83
L
1
8
4
0.38
L
3
7
6
0.86
L
ProfBrickz
Unknown
5
6
8
1.5
L
6
9
4
0.89
W
Fernando
Werewolf5376
Fernando
5
4
16
3.25
L
4
7
6
1
W
Skye
12
5
4
2.8
W
4
3
15
3.83
W
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,235
Damage
198,746
198,746
Taken
236,235
110,891
Shielding
43,834
149,194
Healing
128,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,378
29,742
75,286
10,949
22,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,272
37,913
0
5,173
72,261
36,473
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,890
21,301
59,579
21,181
38,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
ProfBrickz
Unknown
46,958
32,045
0
5,951
47,528
7,361
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,584
28,402
18,647
16,721
50,714
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
Werewolf5376
Fernando
42,015
25,378
0
6,572
87,485
95,293
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
44,042
16,333
0
1,199
27,353
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Skye
36,163
22,490
0
332
26,898
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,386
30,741
42,820
10,246
24,466
15,598
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,293
72,198
0
2,989
36,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role