Player Matchup

Azaan
Azaan
DirtTrackChick
Azaan
Level 103
Champion Stats
2W - 1L
1,310 SR
Queue Stats
31W - 27L
1,568 Elo+
Party 3
Io
Io
Gevaudan64
Io
Level 99
Champion Stats
12W - 8L
1,590 SR
Queue Stats
29W - 26L
1,563 Elo+
Party 3
Grohk
Grohk
Jakenss7
Grohk
Level 247
Champion Stats
16W - 12L
1,638 SR
Queue Stats
284W - 265L
1,556 Elo+
Party 2
Raum
Raum
JoeTheShow4
Raum
Level 643
Champion Stats
3W - 0L
1,641 SR
Queue Stats
384W - 373L
1,601 Elo+
Party 2
Vatu
Vatu
Pallies
Vatu
Level 65
Champion Stats
13W - 15L
1,535 SR
Queue Stats
215W - 199L
1,655 Elo+
Party 2
Team Averages
Level 231
1,543 SR
1,589 Elo+

VS

Team Averages
Level 239
1,566 SR
1,575 Elo+
Talus
Talus
Elpercho
Talus
Level 744
Champion Stats
39W - 27L
1,682 SR
Queue Stats
882W - 904L
1,564 Elo+
Solo
Inara
Inara
HazardFirebro
Inara
Level 95
Champion Stats
50W - 56L
1,564 SR
Queue Stats
403W - 385L
1,581 Elo+
Party 1
Ruckus
Ruckus
HazardWind1015
Ruckus
Level 115
Champion Stats
1W - 2L
1,500 SR
Queue Stats
521W - 498L
1,599 Elo+
Party 1
Seris
Seris
Kurirei
Seris
Level 52
Champion Stats
7W - 10L
1,537 SR
Queue Stats
43W - 39L
1,545 Elo+
Solo
Bomb King
Bomb King
ShinobiUmbra
Bomb King
Level 191
Champion Stats
11W - 8L
1,548 SR
Queue Stats
77W - 61L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
2 / 17 / 13
4,582
255
71,451
119,269
109,071
Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

27
1 / 19 / 6
3,558
198
36,711
72,989
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Grohk
Jakenss7
Grohk
53
14 / 10 / 16
5,327
296
178,341
78,917
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
10 / 13 / 14
4,636
258
66,319
190,032
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vatu
Pallies
Vatu
29
18 / 12 / 7
4,771
265
94,654
56,435
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -24s.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Elpercho
Talus
59
15 / 11 / 22
3,886
216
116,085
78,737
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

22
7 / 8 / 27
4,006
223
70,733
114,374
14,891
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

49
25 / 8 / 18
7,295
405
147,008
122,574
91,622
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Seris
Kurirei
Seris
29
6 / 8 / 42
4,605
256
42,989
65,757
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bomb King
ShinobiUmbra
Bomb King
39
18 / 10 / 24
5,572
310
140,827
66,034
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 8s
Objective Time
10m 54s
101
Kill Participation
204
45
Kills
71
71
Deaths
45
56
Assists
133
Player
Kills
Deaths
Assists
KDA
W
2
17
13
0.5
L
Talus
Elpercho
Talus
15
11
22
2.36
W
1
19
6
0.21
L
7
8
27
2.56
L
25
8
18
4.25
W
Grohk
Jakenss7
Grohk
14
10
16
2.2
W
10
13
14
1.31
L
Seris
Kurirei
Seris
6
8
42
3.38
W
Vatu
Pallies
Vatu
18
12
7
1.79
L
Bomb King
ShinobiUmbra
Bomb King
18
10
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

447,476
Damage
517,642
517,642
Taken
447,476
109,071
Shielding
106,513
193,509
Healing
274,181
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
71,451
55,024
404
13,169
119,269
109,071

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
Elpercho
Talus
116,085
105,526
0
18,452
78,737
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,711
35,011
35,476
18,851
72,989
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
70,733
62,317
0
2,599
114,374
14,891
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
147,008
118,480
0
6,219
122,574
91,622

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grohk
Jakenss7
Grohk
178,341
70,991
24,883
39,443
78,917
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
66,319
55,243
15,892
23,432
190,032
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Seris
Kurirei
Seris
42,989
36,163
183,088
43,856
65,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

W
Vatu
Pallies
Vatu
94,654
61,325
12
21,947
56,435
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Bomb King
ShinobiUmbra
Bomb King
140,827
127,841
1,412
18,555
66,034
0

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role