Player Matchup

Raum
Raum
InfernoEclipse8
Raum
Level 106
Champion Stats
9W - 10L
1,650 SR
Queue Stats
37W - 45L
1,646 Elo+
Party 3
Fernando
Fernando
Ninjazombie4218
Fernando
Level 104
Champion Stats
2W - 0L
1,507 SR
Queue Stats
43W - 34L
1,691 Elo+
Party 3
Grohk
Grohk
O0Oo0oOOo
Grohk
Level 209
Champion Stats
15W - 10L
1,619 SR
Queue Stats
99W - 116L
1,612 Elo+
Solo
Grover
Grover
thatrandomdude4
Grover
Level 88
Champion Stats
3W - 1L
1,566 SR
Queue Stats
20W - 20L
1,841 Elo+
Party 1
Ying
Ying
thehedgehogpro
Ying
Level 141
Champion Stats
2W - 0L
1,682 SR
Queue Stats
2W - 2L
1,841 Elo+
Party 1
Team Averages
Level 130
1,605 SR
1,726 Elo+

VS

Team Averages
Level 409
1,686 SR
1,632 Elo+
Skye
Skye
KnockdownNico
Skye
Level 156
Champion Stats
3W - 5L
1,665 SR
Queue Stats
9W - 15L
1,531 Elo+
Party 2
Dredge
Dredge
KrylonShadow
Dredge
Level 111
Champion Stats
14W - 5L
1,729 SR
Queue Stats
15W - 7L
1,746 Elo+
Solo
Azaan
Azaan
RealBlueGiant
Azaan
Level 561
Champion Stats
10W - 10L
1,650 SR
Queue Stats
44W - 45L
1,642 Elo+
Party 2
Koga
Koga
phillipcool127
Koga
Level 219
Champion Stats
14W - 13L
1,705 SR
Queue Stats
35W - 33L
1,601 Elo+
Party 2
Rei
Rei
xXHikaryu
Rei
Level 999
Champion Stats
7W - 8L
1,680 SR
Queue Stats
96W - 72L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
12 / 5 / 13
5,338
593
55,230
138,546
14,379
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Fernando
57
9 / 7 / 17
5,209
579
64,094
90,949
66,004
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
O0Oo0oOOo
Grohk
59
4 / 7 / 23
5,455
606
73,409
81,633
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

50
4 / 9 / 22
5,058
562
38,929
49,264
4,296
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

27
15 / 5 / 11
5,023
558
73,280
31,099
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
8 / 10 / 5
4,786
532
70,275
49,970
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Specter

Specter

Smoke Screen

Generate 8 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 40% for 5s after using Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Dredge
38
8 / 12 / 11
5,513
613
110,907
57,090
4,053
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

51
0 / 7 / 12
4,721
525
62,129
78,173
14,091
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.5s after using Reckoning.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

41
16 / 9 / 6
6,859
762
117,256
79,766
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Level 1

59
1 / 6 / 15
4,891
543
30,924
39,943
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 37s
Objective Time
9m 11s
130
Kill Participation
82
44
Kills
33
33
Deaths
44
86
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
5
13
3.7
L
8
10
5
1.05
L
Dredge
8
12
11
1.13
W
Fernando
9
7
17
2.5
W
Grohk
O0Oo0oOOo
Grohk
4
7
23
2.21
L
0
7
12
0.86
L
16
9
6
2.11
W
4
9
22
1.67
W
15
5
11
4.1
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,942
Damage
391,491
391,491
Taken
304,942
84,679
Shielding
18,144
221,888
Healing
166,250
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,230
36,619
0
19,380
138,546
14,379

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
70,275
42,678
0
13,382
49,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Dredge
110,907
61,264
0
11,120
57,090
4,053
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Fernando
64,094
46,487
0
0
90,949
66,004

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
O0Oo0oOOo
Grohk
73,409
31,378
27,838
28,336
81,633
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,129
47,524
0
352
78,173
14,091
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
117,256
108,985
0
2,365
79,766
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
38,929
35,284
64,878
19,740
49,264
4,296

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
73,280
51,521
49,408
12,308
31,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
30,924
20,157
112,288
26,743
39,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role