Player Matchup

Ying
Ying
Gold I
MedneghtCherry
Ying
Gold I
Level 999
Champion Stats
4W - 3L
1,581 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 3
Terminus
Terminus
Platinum V
OmniJedi
Terminus
Platinum V
Level 620
Champion Stats
22W - 14L
1,723 SR
Queue Stats
347W - 335L
1,556 Elo+
Solo
Koga
Koga
Platinum IV
TerraGuts
Koga
Platinum IV
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,626 Elo+
Party 3
Khan
Khan
Diamond III
jussttiin
Khan
Diamond III
Level 782
Champion Stats
6W - 11L
1,445 SR
Queue Stats
329W - 298L
1,622 Elo+
Party 1
Viktor
Viktor
Platinum II
Ðeoxys
Viktor
Platinum II
Level 993
Champion Stats
12W - 20L
1,488 SR
Queue Stats
211W - 189L
1,570 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 691
1,547 SR
1,583 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 808
1,605 SR
1,565 Elo+
Corvus
Corvus
Platinum III
Barzai2
Corvus
Platinum III
Level 999
Champion Stats
2W - 7L
1,515 SR
Queue Stats
433W - 439L
1,502 Elo+
Party 2
Barik
Barik
Platinum II
FonchoKiller
Barik
Platinum II
Level 799
Champion Stats
76W - 68L
1,601 SR
Queue Stats
1,008W - 967L
1,581 Elo+
Solo
Kasumi
Kasumi
Diamond V
JRomero1980
Kasumi
Diamond V
Level 999
Champion Stats
43W - 47L
1,603 SR
Queue Stats
350W - 359L
1,596 Elo+
Solo
Zhin
Zhin
Diamond V
SONLIAMSAN
Zhin
Diamond V
Level 514
Champion Stats
115W - 112L
1,657 SR
Queue Stats
473W - 439L
1,619 Elo+
Solo
Inara
Inara
Gold II
silvercrow7667
Inara
Gold II
Level 729
Champion Stats
15W - 16L
1,651 SR
Queue Stats
307W - 281L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 0 / 17
3,023
432
19,262
9,187
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
OmniJedi
Terminus
59
1 / 1 / 4
2,251
322
22,693
43,098
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Koga
43
14 / 1 / 13
2,554
365
59,829
32,930
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Khan
58
10 / 0 / 14
2,386
341
44,499
45,233
5,444
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Viktor
Ðeoxys
Viktor
56
4 / 2 / 9
2,678
383
33,380
13,506
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bans
VIIAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
GroverLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Barzai2
Corvus
59
1 / 8 / 2
1,636
234
10,408
24,683
3,581
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

48
0 / 6 / 3
1,405
201
40,797
44,175
36,850
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
59
2 / 7 / 2
1,853
265
38,586
31,778
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

48
1 / 8 / 0
1,070
153
34,108
26,633
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
1 / 8 / 2
1,459
208
20,055
52,394
14,865
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
48s
94
Kill Participation
14
37
Kills
5
4
Deaths
37
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Corvus
Barzai2
Corvus
1
8
2
0.25
L
0
6
3
0.25
L
Kasumi
2
7
2
0.43
W
8
0
17
16.5
W
Terminus
OmniJedi
Terminus
1
1
4
3
L
1
8
0
0.13
W
Koga
14
1
13
20.5
W
Khan
10
0
14
17
L
1
8
2
0.25
W
Viktor
Ðeoxys
Viktor
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,663
Damage
143,954
143,954
Taken
179,663
5,444
Shielding
55,296
118,718
Healing
69,615
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Barzai2
Corvus
10,408
9,039
49,037
5,471
24,683
3,581

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,797
40,797
0
1,092
44,175
36,850
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
38,586
27,883
0
6,403
31,778
0

Level 2

Level 1

W
19,262
19,262
86,865
8,673
9,187
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
OmniJedi
Terminus
22,693
20,114
0
4,689
43,098
0

Level 1

Level 2

L
34,108
26,428
0
3,008
26,633
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
59,829
53,769
0
1,304
32,930
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Khan
44,499
41,881
6,826
9,876
45,233
5,444

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,055
17,437
0
4,604
52,394
14,865
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
Ðeoxys
Viktor
33,380
24,426
0
485
13,506
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role