Player Matchup

Androxus
Androxus
Gold I
HellRunner0710
Androxus
Gold I
Level 208
Champion Stats
36W - 30L
1,629 SR
Queue Stats
122W - 113L
1,572 Elo+
Solo
Seris
Seris
Gold I
MrLlama7u7
Seris
Gold I
Level 450
Champion Stats
0W - 2L
1,574 SR
Queue Stats
26W - 24L
1,540 Elo+
Party 1
Raum
Raum
Platinum IV
nombre89e
Raum
Platinum IV
Level 272
Champion Stats
2W - 2L
2,016 SR
Queue Stats
30W - 31L
1,520 Elo+
Party 1
Lian
Lian
Diamond III
pingúi
Lian
Diamond III
Level 999
Champion Stats
35W - 26L
1,786 SR
Queue Stats
1,046W - 1,052L
1,610 Elo+
Solo
Inara
Inara
Silver II
shadownight92
Inara
Silver II
Level 660
Champion Stats
1W - 2L
1,320 SR
Queue Stats
19W - 18L
1,525 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 518
1,665 SR
1,554 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 537
1,700 SR
1,559 Elo+
Vora
Vora
Platinum V
BlackBullet6660
Vora
Platinum V
Level 945
Champion Stats
56W - 52L
1,674 SR
Queue Stats
902W - 866L
1,604 Elo+
Solo
Barik
Barik
Platinum IV
GabrielTDM
Barik
Platinum IV
Level 819
Champion Stats
27W - 27L
1,676 SR
Queue Stats
110W - 108L
1,529 Elo+
Solo
Octavia
Octavia
Platinum I
PanditaGoloso
Octavia
Platinum I
Level 707
Champion Stats
7W - 5L
1,960 SR
Queue Stats
136W - 111L
1,631 Elo+
Solo
Fernando
Fernando
Gold II
bantheesenuts
Fernando
Gold II
Level 41
Champion Stats
33W - 20L
1,673 SR
Queue Stats
221W - 205L
1,509 Elo+
Solo
Rei
Rei
Gold II
mammid3295
Rei
Gold II
Level 171
Champion Stats
1W - 0L
1,519 SR
Queue Stats
381W - 356L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
55
2 / 8 / 0
1,295
216
18,600
23,327
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Seris
48
0 / 7 / 2
1,218
203
9,795
21,562
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Raum
53
0 / 5 / 2
1,306
218
26,192
80,850
1,750
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Lian
pingúi
Lian
59
0 / 8 / 1
1,087
181
28,029
26,796
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
1 / 7 / 0
1,291
215
27,152
62,656
4,802
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
RuckusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 1 / 9
2,129
355
40,873
17,829
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Barik
58
1 / 1 / 12
2,329
388
30,657
32,192
11,805
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Octavia
59
14 / 0 / 10
2,675
446
80,007
22,232
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
bantheesenuts
Fernando
18
9 / 0 / 10
2,174
362
43,649
28,254
15,352
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
2 / 1 / 14
2,334
389
20,005
9,261
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 22s
Objective Time
6m 4s
8
Kill Participation
90
3
Kills
35
35
Deaths
3
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Barik
1
1
12
7
L
Androxus
2
8
0
0.25
L
Seris
0
7
2
0.14
W
Octavia
14
0
10
19
W
Fernando
bantheesenuts
Fernando
9
0
10
14
W
2
1
14
9
L
Raum
0
5
2
0.2
L
Lian
pingúi
Lian
0
8
1
0.06
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,768
Damage
215,191
215,191
Taken
109,768
6,552
Shielding
27,157
85,304
Healing
95,585
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,873
35,742
0
4,716
17,829
0

Level 1

Level 1

W
Barik
30,657
30,657
0
2,688
32,192
11,805
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
18,600
14,336
0
2,631
23,327
0

Level 1

L
Seris
9,795
7,958
32,156
4,393
21,562
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
80,007
70,002
0
4,009
22,232
0

Level 2

W
Fernando
bantheesenuts
Fernando
43,649
27,876
0
6,776
28,254
15,352
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
20,005
19,948
70,455
6,941
9,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Raum
26,192
21,395
11,322
25,054
80,850
1,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
pingúi
Lian
28,029
26,429
0
3,092
26,796
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
27,152
23,112
0
6,656
62,656
4,802
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role