Player Matchup

Ying
Ying
Gold V
GravityTaBill
Ying
Gold V
Level 421
Champion Stats
6W - 5L
1,563 SR
Queue Stats
904W - 900L
1,444 Elo+
Solo
Tiberius
Tiberius
Qualifying
KyzerBuhnzi
Tiberius
Qualifying
Level 239
Champion Stats
2W - 0L
1,529 SR
Queue Stats
4W - 2L
1,324 Elo+
Solo
Barik
Barik
Gold I
ORβIT
Barik
Gold I
Level 734
Champion Stats
50W - 38L
1,613 SR
Queue Stats
285W - 266L
1,506 Elo+
Solo
Tyra
Tyra
Gold I
Scuashi
Tyra
Gold I
Level 419
Champion Stats
10W - 10L
1,681 SR
Queue Stats
122W - 124L
1,516 Elo+
Solo
Bomb King
Bomb King
Gold III
tfrostw
Bomb King
Gold III
Level 734
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,569 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 509
1,577 SR
1,472 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 339
1,633 SR
1,495 Elo+
Seris
Seris
Gold II
BaddestLocket52
Seris
Gold II
Level 75
Champion Stats
21W - 24L
1,622 SR
Queue Stats
213W - 208L
1,504 Elo+
Party 1
Vora
Vora
Gold V
chrissempai
Vora
Gold V
Level 261
Champion Stats
2W - 4L
1,674 SR
Queue Stats
60W - 72L
1,459 Elo+
Solo
Koga
Koga
Silver V
jackkaber
Koga
Silver V
Level 390
Champion Stats
19W - 23L
1,518 SR
Queue Stats
197W - 209L
1,350 Elo+
Solo
Lian
Lian
Platinum III
misticalpanda
Lian
Platinum III
Level 785
Champion Stats
10W - 8L
1,721 SR
Queue Stats
681W - 648L
1,606 Elo+
Solo
Inara
Inara
Platinum V
sawyers451
Inara
Platinum V
Level 183
Champion Stats
224W - 215L
1,628 SR
Queue Stats
550W - 547L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 0 / 18
2,791
465
9,721
5,611
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tiberius
KyzerBuhnzi
Tiberius
50
16 / 1 / 5
2,412
402
38,298
12,755
2,771
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Barik
ORβIT
Barik
59
3 / 0 / 15
2,468
411
29,739
16,566
31,542
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tyra
Scuashi
Tyra
55
2 / 3 / 16
1,966
328
24,415
14,481
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bomb King
tfrostw
Bomb King
47
10 / 0 / 9
2,159
360
35,181
16,720
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Bans
NyxTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
StrixKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
0 / 6 / 1
1,306
218
3,054
19,753
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
4 / 7 / 0
1,244
207
16,973
23,947
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Koga
58
0 / 9 / 2
949
158
10,262
20,601
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

55
0 / 6 / 1
1,383
231
22,292
18,324
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
29
0 / 6 / 2
1,467
245
13,552
54,729
23,283
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
55s
96
Kill Participation
10
33
Kills
4
4
Deaths
34
63
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
0
18
11
W
Tiberius
KyzerBuhnzi
Tiberius
16
1
5
18.5
W
Barik
ORβIT
Barik
3
0
15
10.5
W
Tyra
Scuashi
Tyra
2
3
16
3.33
L
4
7
0
0.57
L
Koga
0
9
2
0.11
L
0
6
1
0.08
L
Inara
0
6
2
0.17
W
Bomb King
tfrostw
Bomb King
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,354
Damage
66,133
66,133
Taken
137,354
34,313
Shielding
23,283
50,212
Healing
42,132
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,054
3,054
22,507
5,035
19,753
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
9,721
2,600
34,829
5,511
5,611
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
KyzerBuhnzi
Tiberius
38,298
26,717
0
640
12,755
2,771
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
ORβIT
Barik
29,739
29,739
0
3,506
16,566
31,542

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
Scuashi
Tyra
24,415
16,290
0
0
14,481
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,973
9,328
0
2,989
23,947
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
10,262
8,112
0
1,949
20,601
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
22,292
22,292
0
3,660
18,324
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
13,552
11,602
0
5,992
54,729
23,283

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
tfrostw
Bomb King
35,181
30,933
0
5,726
16,720
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role