Player Matchup

Grohk
Grohk
Gold I
Costanza3
Grohk
Gold I
Level 819
Champion Stats
48W - 51L
1,601 SR
Queue Stats
822W - 790L
1,528 Elo+
Party 1
Kasumi
Kasumi
Platinum III
I10veY40i
Kasumi
Platinum III
Level 131
Champion Stats
14W - 12L
1,576 SR
Queue Stats
299W - 279L
1,574 Elo+
Solo
Inara
Inara
Platinum IV
Kweldii
Inara
Platinum IV
Level 734
Champion Stats
9W - 6L
1,649 SR
Queue Stats
102W - 88L
1,603 Elo+
Party 1
Lian
Lian
Gold IV
LF E Grl
Lian
Gold IV
Level 45
Champion Stats
2W - 2L
1,495 SR
Queue Stats
33W - 41L
1,412 Elo+
Party 1
Raum
Raum
Gold I
leafch1ef
Raum
Gold I
Level 75
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 361
1,564 SR
1,523 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 660
1,610 SR
1,547 Elo+
Vora
Vora
Qualifying
Bigen1ns4n1ty
Vora
Qualifying
Level 107
Champion Stats
1W - 2L
1,591 SR
Queue Stats
12W - 14L
1,547 Elo+
Solo
Maeve
Maeve
Platinum III
Ergia
Maeve
Platinum III
Level 999
Champion Stats
450W - 374L
1,692 SR
Queue Stats
1,794W - 1,739L
1,544 Elo+
Party 2
Saati
Saati
Platinum V
Manleg
Saati
Platinum V
Level 999
Champion Stats
0W - 1L
1,418 SR
Queue Stats
113W - 97L
1,604 Elo+
Solo
Jenos
Jenos
Platinum II
SWEETDREAMS_YM
Jenos
Platinum II
Level 195
Champion Stats
59W - 48L
1,648 SR
Queue Stats
573W - 561L
1,567 Elo+
Party 2
Barik
Barik
Gold I
adont3
Barik
Gold I
Level 999
Champion Stats
39W - 27L
1,702 SR
Queue Stats
474W - 479L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Costanza3
Grohk
55
7 / 7 / 17
4,052
270
33,445
58,378
0
Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Kasumi
I10veY40i
Kasumi
52
16 / 12 / 8
3,702
247
68,829
50,718
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Inara
Kweldii
Inara
59
3 / 8 / 24
3,863
258
49,791
134,575
16,091
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
41
18 / 11 / 8
4,774
318
73,899
46,944
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
47
5 / 9 / 13
4,024
268
64,349
138,543
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
TorvaldZhin
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
9 / 14 / 14
4,626
308
97,527
55,206
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Maeve
Ergia
Maeve
59
25 / 10 / 4
5,438
363
92,931
67,600
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Saati
Manleg
Saati
58
6 / 6 / 21
3,568
238
140,923
52,283
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

50
2 / 9 / 29
3,272
218
26,330
39,555
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
adont3
Barik
58
5 / 10 / 18
3,407
227
71,447
75,669
65,468
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 2s
Objective Time
6m 2s
119
Kill Participation
133
49
Kills
47
47
Deaths
49
70
Assists
86
Player
Kills
Deaths
Assists
KDA
L
9
14
14
1.14
W
Grohk
Costanza3
Grohk
7
7
17
2.21
L
Maeve
Ergia
Maeve
25
10
4
2.7
W
Kasumi
I10veY40i
Kasumi
16
12
8
1.67
W
Inara
Kweldii
Inara
3
8
24
1.88
W
Lian
18
11
8
2
L
Saati
Manleg
Saati
6
6
21
2.75
L
2
9
29
1.83
L
Barik
adont3
Barik
5
10
18
1.4
W
Raum
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,313
Damage
429,158
429,158
Taken
290,313
16,091
Shielding
65,468
197,758
Healing
159,459
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
97,527
56,070
0
11,015
55,206
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grohk
Costanza3
Grohk
33,445
19,765
115,263
41,411
58,378
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
Ergia
Maeve
92,931
81,903
0
9,545
67,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kasumi
I10veY40i
Kasumi
68,829
47,323
0
14,007
50,718
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Inara
Kweldii
Inara
49,791
38,143
0
5,968
134,575
16,091
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Lian
73,899
71,089
0
7,378
46,944
0

Level 1

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Saati
Manleg
Saati
140,923
78,523
0
816
52,283
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
26,330
20,785
109,112
19,719
39,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
adont3
Barik
71,447
71,447
0
9,252
75,669
65,468
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Raum
64,349
43,813
0
13,731
138,543
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role