Player Matchup

Kasumi
Kasumi
Bronze III
Bandarik
Kasumi
Bronze III
Level 92
Champion Stats
16W - 19L
1,446 SR
Queue Stats
284W - 307L
1,363 Elo+
Party 2
Ruckus
Ruckus
Gold IV
EXC2000
Ruckus
Gold IV
Level 158
Champion Stats
21W - 20L
1,533 SR
Queue Stats
371W - 363L
1,389 Elo+
Party 2
Grohk
Grohk
Bronze IV
ScarlettCroft
Grohk
Bronze IV
Level 111
Champion Stats
4W - 5L
1,144 SR
Queue Stats
268W - 271L
1,231 Elo+
Solo
Inara
Inara
Silver III
UNOreverse101
Inara
Silver III
Level 573
Champion Stats
1W - 2L
1,336 SR
Queue Stats
552W - 574L
1,351 Elo+
Solo
Lian
Lian
Silver III
xXapatchyXx
Lian
Silver III
Level 170
Champion Stats
2W - 1L
1,389 SR
Queue Stats
42W - 53L
1,391 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 221
1,370 SR
1,345 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,436 SR
1,314 Elo+
Cassie
Cassie
Silver II
BismarkSMP
Cassie
Silver II
Level 212
Champion Stats
2W - 1L
1,292 SR
Queue Stats
14W - 17L
1,421 Elo+
Solo
Grover
Grover
Bronze I
FloasisKing974
Grover
Bronze I
Level 106
Champion Stats
1W - 1L
1,300 SR
Queue Stats
13W - 11L
1,306 Elo+
Solo
Makoa
Makoa
Silver II
KritikDamage
Makoa
Silver II
Level 181
Champion Stats
8W - 3L
1,742 SR
Queue Stats
76W - 78L
1,373 Elo+
Party 1
Koga
Koga
Silver IV
tlptasova
Koga
Silver IV
Level 125
Champion Stats
6W - 3L
1,493 SR
Queue Stats
60W - 73L
1,315 Elo+
Party 1
Ash
Ash
Silver V
xFelixxyz
Ash
Silver V
Level 103
Champion Stats
2W - 4L
1,353 SR
Queue Stats
54W - 41L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Bandarik
Kasumi
39
2 / 6 / 1
1,124
187
7,378
14,200
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
EXC2000
Ruckus
57
3 / 7 / 7
2,164
361
47,644
35,248
18,979
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

42
2 / 7 / 5
1,266
211
8,608
23,336
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

58
1 / 6 / 3
1,234
206
18,115
38,871
14,803
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
3 / 4 / 0
1,176
196
28,921
23,221
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
VIIKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
BismarkSMP
Cassie
40
6 / 3 / 5
1,925
321
21,314
11,292
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

49
4 / 3 / 20
2,628
438
31,632
26,784
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
5 / 1 / 12
2,746
458
23,809
30,134
4,258
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Koga
53
12 / 3 / 7
2,365
394
35,699
17,034
0
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

42
3 / 1 / 14
2,400
400
22,422
25,422
30,413
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 14s
Objective Time
8m 8s
27
Kill Participation
88
11
Kills
30
30
Deaths
11
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Bandarik
Kasumi
2
6
1
0.42
W
Cassie
BismarkSMP
Cassie
6
3
5
2.83
L
Ruckus
EXC2000
Ruckus
3
7
7
0.93
W
4
3
20
4.67
W
5
1
12
11
L
2
7
5
0.64
L
1
6
3
0.42
W
Koga
12
3
7
5.17
W
3
1
14
10
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,666
Damage
134,876
134,876
Taken
110,666
33,782
Shielding
34,671
34,094
Healing
64,169
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Bandarik
Kasumi
7,378
6,211
0
1,038
14,200
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
BismarkSMP
Cassie
21,314
19,142
532
1,106
11,292
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Ruckus
EXC2000
Ruckus
47,644
26,519
0
1,885
35,248
18,979

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
31,632
26,717
33,194
18,545
26,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
23,809
22,831
0
5,041
30,134
4,258
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
8,608
6,608
20,365
7,938
23,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
18,115
9,925
0
811
38,871
14,803
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
35,699
33,533
0
1,136
17,034
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
22,422
20,262
0
4,615
25,422
30,413
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
28,921
28,921
0
2,057
23,221
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role