Player Matchup

Lex
Lex
Silver III
Chupik9
Lex
Silver III
Level 81
Champion Stats
0W - 1L
1,405 SR
Queue Stats
21W - 46L
1,229 Elo+
Party 1
Makoa
Makoa
Gold II
Georgven
Makoa
Gold II
Level 98
Champion Stats
55W - 57L
1,522 SR
Queue Stats
345W - 311L
1,487 Elo+
Party 1
Io
Io
Gold III
PanDockaKate
Io
Gold III
Level 86
Champion Stats
20W - 10L
1,738 SR
Queue Stats
51W - 53L
1,543 Elo+
Party 1
Barik
Barik
Bronze II
alisssher
Barik
Bronze II
Level 53
Champion Stats
7W - 11L
1,572 SR
Queue Stats
21W - 32L
1,287 Elo+
Party 1
Vivian
Vivian
Gold V
lookeeybee22
Vivian
Gold V
Level 270
Champion Stats
20W - 21L
1,566 SR
Queue Stats
776W - 812L
1,474 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,561 SR
1,404 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 314
1,604 SR
1,412 Elo+
Moji
Moji
Silver II
CaptainBlack
Moji
Silver II
Level 97
Champion Stats
23W - 3L
1,863 SR
Queue Stats
46W - 37L
1,451 Elo+
Solo
Terminus
Terminus
Silver III
Impel Down 47
Terminus
Silver III
Level 763
Champion Stats
38W - 36L
1,565 SR
Queue Stats
204W - 212L
1,397 Elo+
Solo
Ying
Ying
Gold IV
Jopa3012
Ying
Gold IV
Level 327
Champion Stats
34W - 29L
1,676 SR
Queue Stats
156W - 155L
1,461 Elo+
Solo
Atlas
Atlas
Silver V
O_Zio-pupo
Atlas
Silver V
Level 273
Champion Stats
7W - 3L
1,285 SR
Queue Stats
103W - 99L
1,356 Elo+
Solo
Lian
Lian
Silver II
Philosopher97
Lian
Silver II
Level 112
Champion Stats
12W - 23L
1,630 SR
Queue Stats
165W - 164L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
36
1 / 9 / 5
1,611
161
24,532
30,348
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Makoa
Georgven
Makoa
49
4 / 9 / 6
2,311
231
48,220
86,706
21,958
Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

29
3 / 4 / 8
2,418
242
50,457
28,924
3,000
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Barik
alisssher
Barik
31
0 / 10 / 6
2,242
224
38,001
58,103
51,920
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vivian
50
8 / 8 / 1
2,159
216
78,695
25,259
16,858
Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Bans
ImaniTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KogaVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
18 / 7 / 8
3,328
333
65,108
39,855
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Terminus
Impel Down 47
Terminus
57
9 / 2 / 12
2,976
298
44,745
67,559
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ying
59
1 / 1 / 27
3,583
358
8,760
15,518
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
59
7 / 3 / 13
3,529
353
48,726
88,510
4,995
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

45
5 / 2 / 14
2,922
292
62,001
28,463
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 27s
Objective Time
12m 6s
42
Kill Participation
114
16
Kills
40
40
Deaths
15
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
18
7
8
3.14
L
Lex
1
9
5
0.39
L
Makoa
Georgven
Makoa
4
9
6
0.78
W
Terminus
Impel Down 47
Terminus
9
2
12
7.5
W
Ying
1
1
27
14.5
W
Atlas
7
3
13
4.5
L
3
4
8
1.75
W
5
2
14
6
L
Barik
alisssher
Barik
0
10
6
0.3
L
Vivian
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,905
Damage
229,340
229,340
Taken
239,905
93,736
Shielding
4,995
99,097
Healing
164,296
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
65,108
61,708
0
2,759
39,855
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lex
24,532
23,344
0
0
30,348
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Georgven
Makoa
48,220
45,352
0
3,578
86,706
21,958

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Impel Down 47
Terminus
44,745
35,445
0
9,591
67,559
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
8,760
8,760
134,413
13,209
15,518
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Atlas
48,726
48,726
0
2,357
88,510
4,995
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,457
47,757
65,778
19,050
28,924
3,000
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
62,001
58,801
0
1,967
28,463
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
alisssher
Barik
38,001
38,001
0
10,212
58,103
51,920
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vivian
78,695
72,624
0
479
25,259
16,858
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role