Player Matchup

Koga
Koga
Diamond III
IGMINaevia
Koga
Diamond III
Level 878
Champion Stats
136W - 96L
1,725 SR
Queue Stats
799W - 767L
1,638 Elo+
Solo
Saati
Saati
Diamond III
R3DH0OD
Saati
Diamond III
Level 999
Champion Stats
1W - 4L
1,631 SR
Queue Stats
142W - 105L
1,714 Elo+
Party 2
Inara
Inara
Platinum I
Scorp10nsmurf
Inara
Platinum I
Level 69
Champion Stats
2W - 3L
1,743 SR
Queue Stats
70W - 45L
1,666 Elo+
Party 2
Lillith
Lillith
Masters
quetness
Lillith
Masters
Level 999
Champion Stats
472W - 339L
1,777 SR
Queue Stats
768W - 671L
1,725 Elo+
Party 3
VII
VII
Masters
ÅrchañgelGabriel
VII
Masters
Level 999
Champion Stats
301W - 273L
1,870 SR
Queue Stats
1,162W - 1,099L
1,717 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 789
1,749 SR
1,692 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 810
1,709 SR
1,690 Elo+
Atlas
Atlas
Diamond II
Gragot
Atlas
Diamond II
Level 954
Champion Stats
3W - 2L
1,748 SR
Queue Stats
166W - 144L
1,652 Elo+
Party 1
Vora
Vora
Masters
LichtUndSchatten
Vora
Masters
Level 999
Champion Stats
5W - 8L
1,759 SR
Queue Stats
745W - 611L
1,752 Elo+
Party 4
Grover
Grover
Diamond IV
Sapheew
Grover
Diamond IV
Level 338
Champion Stats
21W - 24L
1,564 SR
Queue Stats
580W - 558L
1,659 Elo+
Solo
Lian
Lian
Diamond I
helpKvothe
Lian
Diamond I
Level 759
Champion Stats
9W - 7L
1,756 SR
Queue Stats
587W - 554L
1,717 Elo+
Party 4
Fernando
Fernando
Diamond II
ΚΘΤΘδΤΘΚδδ
Fernando
Diamond II
Level 999
Champion Stats
16W - 11L
1,719 SR
Queue Stats
442W - 373L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 25 / 14
3,407
213
99,074
67,235
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Saati
R3DH0OD
Saati
59
11 / 13 / 12
3,470
217
133,624
78,362
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

41
6 / 8 / 17
3,985
249
118,447
184,303
24,051
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
quetness
Lillith
58
4 / 2 / 26
4,362
273
66,356
44,888
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Level 1

59
13 / 16 / 15
3,575
223
120,774
110,948
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
LexTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Gragot
Atlas
58
10 / 7 / 17
4,154
260
94,535
161,674
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
20 / 11 / 23
6,645
415
142,356
101,895
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
Sapheew
Grover
54
9 / 7 / 42
5,732
358
34,934
53,596
2,391
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
17 / 12 / 22
4,836
302
136,219
76,312
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
8 / 9 / 19
5,069
317
77,692
144,798
123,714
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
12m 32s
130
Kill Participation
187
46
Kills
64
64
Deaths
46
84
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Atlas
Gragot
Atlas
10
7
17
2.64
L
12
25
14
0.76
W
20
11
23
2.86
L
Saati
R3DH0OD
Saati
11
13
12
1.31
W
Grover
Sapheew
Grover
9
7
42
4.29
L
6
8
17
1.81
W
17
12
22
2.33
L
Lillith
quetness
Lillith
4
2
26
8.5
L
13
16
15
1.28
W
8
9
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

538,275
Damage
485,736
485,736
Taken
538,275
24,051
Shielding
126,105
284,458
Healing
341,623
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Gragot
Atlas
94,535
94,535
0
23,288
161,674
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
99,074
54,323
1,142
13,262
67,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
142,356
103,611
0
20,282
101,895
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Saati
R3DH0OD
Saati
133,624
105,262
0
2,625
78,362
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
Sapheew
Grover
34,934
25,269
256,234
36,035
53,596
2,391
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
118,447
103,187
0
20,860
184,303
24,051
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
136,219
134,619
0
1,009
76,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
quetness
Lillith
66,356
33,664
241,857
203
44,888
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
120,774
113,374
0
4,509
110,948
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
77,692
56,230
0
4,775
144,798
123,714
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role