Player Matchup

Octavia
Octavia
Choc2Shiesty
Octavia
Level 155
Champion Stats
57W - 67L
1,516 SR
Queue Stats
799W - 712L
1,669 Elo+
Solo
Azaan
Azaan
TF141_RPG-7
Azaan
Level 101
Champion Stats
8W - 9L
1,518 SR
Queue Stats
10W - 17L
1,467 Elo+
Party 2
Ying
Ying
coro1490
Ying
Level 184
Champion Stats
7W - 6L
1,596 SR
Queue Stats
21W - 30L
1,474 Elo+
Party 2
Dredge
Dredge
nemnemdoragonn
Dredge
Level 144
Champion Stats
4W - 3L
1,547 SR
Queue Stats
21W - 31L
1,472 Elo+
Party 2
Koga
Koga
pine_tail__
Koga
Level 280
Champion Stats
3W - 2L
1,790 SR
Queue Stats
20W - 27L
1,483 Elo+
Party 2
Team Averages
Level 173
1,593 SR
1,513 Elo+

VS

Team Averages
Level 471
1,547 SR
1,572 Elo+
Maeve
Maeve
Nobunaga0w0
Maeve
Level 37
Champion Stats
10W - 9L
1,530 SR
Queue Stats
101W - 101L
1,484 Elo+
Solo
Ying
Ying
SeñorPelicano
Ying
Level 999
Champion Stats
13W - 9L
1,685 SR
Queue Stats
117W - 119L
1,582 Elo+
Party 1
Tyra
Tyra
StealthyArmied
Tyra
Level 112
Champion Stats
5W - 5L
1,526 SR
Queue Stats
180W - 180L
1,569 Elo+
Solo
Vatu
Vatu
offFernando52
Vatu
Level 712
Champion Stats
5W - 9L
1,487 SR
Queue Stats
526W - 531L
1,656 Elo+
Solo
Fernando
Fernando
raeve117
Fernando
Level 495
Champion Stats
8W - 5L
1,505 SR
Queue Stats
13W - 8L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Choc2Shiesty
Octavia
39
0 / 2 / 0
582
116
4,045
7,656
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

23
0 / 8 / 0
1,138
228
10,022
49,808
13,920
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Ying
55
0 / 2 / 0
1,106
221
8,184
12,800
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
0 / 6 / 0
1,092
218
6,733
22,887
3,750
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
0 / 6 / 0
864
173
19,380
23,802
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
9 / 0 / 5
1,870
374
22,883
8,570
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
5 / 0 / 10
2,546
509
9,342
4,242
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
4 / 0 / 12
2,064
413
31,033
9,013
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
5 / 0 / 10
1,923
385
44,780
20,516
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
raeve117
Fernando
58
1 / 0 / 6
1,920
384
8,915
6,023
5,429
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

31s
Objective Time
6m 15s
0
Kill Participation
67
0
Kills
24
24
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Octavia
Choc2Shiesty
Octavia
0
2
0
0
W
9
0
5
11.5
W
5
0
10
10
W
4
0
12
10
L
0
8
0
0
L
Ying
0
2
0
0
L
0
6
0
0
W
5
0
10
10
L
0
6
0
0
W
Fernando
raeve117
Fernando
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
116,953
116,953
Taken
48,364
17,670
Shielding
5,429
32,577
Healing
46,420
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Choc2Shiesty
Octavia
4,045
4,045
0
1,697
7,656
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,883
17,338
0
567
8,570
0

Level 1

W
9,342
9,342
38,648
3,920
4,242
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,033
20,723
0
0
9,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
10,022
6,524
0
2,754
49,808
13,920

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
8,184
7,684
18,284
6,556
12,800
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,733
6,733
0
0
22,887
3,750

Level 1

W
44,780
30,484
0
3,285
20,516
0

Level 1

L
19,380
18,330
0
3,286
23,802
0

Level 1

W
Fernando
raeve117
Fernando
8,915
4,587
0
0
6,023
5,429
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role