Player Matchup

Fernando
Fernando
Platinum III
DSChINNo2008
Fernando
Platinum III
Level 228
Champion Stats
3W - 11L
1,462 SR
Queue Stats
71W - 72L
1,504 Elo+
Solo
Inara
Inara
Gold II
RespectMorita
Inara
Gold II
Level 346
Champion Stats
14W - 13L
1,634 SR
Queue Stats
143W - 124L
1,529 Elo+
Solo
Rei
Rei
Gold V
TriaXxisS
Rei
Gold V
Level 312
Champion Stats
5W - 6L
1,681 SR
Queue Stats
165W - 185L
1,478 Elo+
Solo
Tiberius
Tiberius
Diamond IV
Yudxe
Tiberius
Diamond IV
Level 170
Champion Stats
30W - 17L
1,764 SR
Queue Stats
151W - 124L
1,633 Elo+
Party 1
Vora
Vora
Platinum III
msuki
Vora
Platinum III
Level 253
Champion Stats
8W - 9L
1,537 SR
Queue Stats
129W - 106L
1,634 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 262
1,616 SR
1,556 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 313
1,645 SR
1,560 Elo+
Vatu
Vatu
Platinum II
RienRaccoom
Vatu
Platinum II
Level 38
Champion Stats
45W - 26L
1,848 SR
Queue Stats
93W - 70L
1,683 Elo+
Solo
Grohk
Grohk
Gold IV
SpeedyMouse9
Grohk
Gold IV
Level 557
Champion Stats
2W - 1L
1,462 SR
Queue Stats
38W - 39L
1,500 Elo+
Party 2
Barik
Barik
Platinum IV
WateredBread
Barik
Platinum IV
Level 152
Champion Stats
6W - 4L
1,697 SR
Queue Stats
253W - 236L
1,510 Elo+
Solo
Terminus
Terminus
Platinum III
misticalpanda
Terminus
Platinum III
Level 785
Champion Stats
29W - 26L
1,643 SR
Queue Stats
681W - 649L
1,598 Elo+
Solo
Koga
Koga
Gold IV
shadowlord00021
Koga
Gold IV
Level 32
Champion Stats
33W - 14L
1,576 SR
Queue Stats
129W - 90L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DSChINNo2008
Fernando
59
6 / 7 / 8
2,486
249
55,174
65,457
42,043
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
5 / 7 / 8
2,156
216
43,884
63,925
6,163
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

54
0 / 10 / 12
2,032
203
9,462
31,420
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
Yudxe
Tiberius
57
9 / 11 / 7
2,462
246
73,137
48,249
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Vora
msuki
Vora
59
10 / 9 / 6
2,360
236
35,828
34,376
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
LianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
LexTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
13 / 5 / 10
3,104
310
70,910
35,497
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
3 / 6 / 19
3,246
325
28,473
40,057
980
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

47
3 / 4 / 13
3,232
323
45,551
46,042
59,511
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
misticalpanda
Terminus
55
14 / 4 / 12
2,936
294
43,946
59,288
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

25
11 / 9 / 10
2,871
287
54,547
36,601
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 16s
Objective Time
9m 44s
71
Kill Participation
108
30
Kills
44
44
Deaths
28
41
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
DSChINNo2008
Fernando
6
7
8
1.43
L
5
7
8
1.29
W
13
5
10
3.6
W
3
6
19
2.08
L
0
10
12
0.6
W
3
4
13
2.38
L
Tiberius
Yudxe
Tiberius
9
11
7
1.14
W
Terminus
misticalpanda
Terminus
14
4
12
5
L
Vora
msuki
Vora
10
9
6
1.44
W
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,485
Damage
243,427
243,427
Taken
217,485
48,206
Shielding
60,491
105,751
Healing
135,989
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DSChINNo2008
Fernando
55,174
32,586
0
4,579
65,457
42,043
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
43,884
32,158
0
4,192
63,925
6,163
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
70,910
54,278
0
15,963
35,497
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
28,473
10,403
65,979
26,327
40,057
980
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
9,462
8,685
79,358
9,202
31,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,551
45,551
0
1,993
46,042
59,511
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Yudxe
Tiberius
73,137
41,348
0
3,834
48,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
misticalpanda
Terminus
43,946
34,935
0
14,538
59,288
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Vora
msuki
Vora
35,828
27,324
0
4,586
34,376
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
54,547
51,293
0
11,189
36,601
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role