Player Matchup

Jenos
Jenos
ATL4M
Jenos
Level 197
Champion Stats
50W - 34L
1,476 SR
Queue Stats
544W - 520L
1,533 Elo+
Solo
Grohk
Grohk
B1ackViper
Grohk
Level 650
Champion Stats
3W - 0L
1,881 SR
Queue Stats
68W - 67L
1,516 Elo+
Party 1
Viktor
Viktor
INeccu_
Viktor
Level 170
Champion Stats
11W - 15L
1,514 SR
Queue Stats
811W - 810L
1,559 Elo+
Party 2
VII
VII
SoZo12
VII
Level 732
Champion Stats
2W - 2L
1,368 SR
Queue Stats
160W - 163L
1,505 Elo+
Party 1
Ash
Ash
TuGfax49006
Ash
Level 11
Champion Stats
2W - 9L
1,370 SR
Queue Stats
10W - 15L
1,541 Elo+
Party 2
Team Averages
Level 352
1,522 SR
1,531 Elo+

VS

Team Averages
Level 130
1,481 SR
1,496 Elo+
Vatu
Vatu
Capyhawk
Vatu
Level 146
Champion Stats
9W - 13L
1,478 SR
Queue Stats
217W - 199L
1,578 Elo+
Solo
Maeve
Maeve
Link_Angel-_
Maeve
Level 366
Champion Stats
6W - 8L
1,593 SR
Queue Stats
36W - 38L
1,538 Elo+
Solo
Cassie
Cassie
bankur
Cassie
Level 32
Champion Stats
2W - 5L
1,155 SR
Queue Stats
66W - 75L
1,442 Elo+
Solo
Ying
Ying
nickevangrap1
Ying
Level 66
Champion Stats
38W - 29L
1,642 SR
Queue Stats
307W - 306L
1,483 Elo+
Solo
Fernando
Fernando
soled_by_GEMIDA_
Fernando
Level 39
Champion Stats
0W - 2L
1,535 SR
Queue Stats
2W - 4L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ATL4M
Jenos
53
12 / 8 / 33
3,951
263
49,774
45,974
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Grohk
58
12 / 4 / 37
4,054
270
84,139
50,850
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Viktor
INeccu_
Viktor
55
17 / 7 / 22
3,893
260
72,022
39,695
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

VII
SoZo12
VII
59
18 / 15 / 14
3,530
235
79,314
47,904
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

4
7 / 6 / 26
5,799
387
51,669
85,282
59,887
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
59
10 / 17 / 5
1,004
67
62,950
62,329
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 60%.

Level 4

Infiltration

Infiltration

Ambush

Heal for 350 after activating Ambush. This applies to each Ambush in the chain.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

59
14 / 14 / 9
1,221
81
54,896
53,641
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Cassie
bankur
Cassie
17
12 / 16 / 9
3,892
259
92,941
64,789
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

44
1 / 9 / 21
3,493
233
19,689
45,232
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

27
3 / 10 / 7
4,284
286
39,229
110,927
175,448
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
10m 14s
198
Kill Participation
91
66
Kills
40
40
Deaths
66
132
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jenos
ATL4M
Jenos
12
8
33
3.56
W
Grohk
12
4
37
7.63
L
Vatu
10
17
5
0.74
W
Viktor
INeccu_
Viktor
17
7
22
4
L
14
14
9
1.32
W
VII
SoZo12
VII
18
15
14
1.67
W
7
6
26
3.33
L
Cassie
bankur
Cassie
12
16
9
1.03
L
1
9
21
1.28
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,918
Damage
269,705
269,705
Taken
336,918
59,887
Shielding
175,448
154,749
Healing
157,532
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
ATL4M
Jenos
49,774
20,376
64,085
21,337
45,974
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grohk
84,139
38,807
31,462
25,428
50,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Vatu
62,950
41,411
0
11,909
62,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Viktor
INeccu_
Viktor
72,022
48,113
0
6,406
39,695
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
54,896
51,798
0
10,292
53,641
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
VII
SoZo12
VII
79,314
73,697
0
4,908
47,904
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
51,669
39,037
0
1,123
85,282
59,887

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
bankur
Cassie
92,941
80,011
0
7,887
64,789
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,689
19,689
102,213
22,945
45,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,229
27,729
0
2,286
110,927
175,448
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role