Player Matchup

Vivian
Vivian
Abulbahub
Vivian
Level 37
Champion Stats
2W - 1L
1,683 SR
Queue Stats
13W - 8L
1,663 Elo+
Party 2
Khan
Khan
Mukuna12321
Khan
Level 57
Champion Stats
14W - 8L
1,725 SR
Queue Stats
22W - 15L
1,562 Elo+
Solo
Corvus
Corvus
Zpunkk
Corvus
Level 28
Champion Stats
4W - 0L
1,567 SR
Queue Stats
13W - 19L
1,182 Elo+
Solo
Lillith
Lillith
mwxroon
Lillith
Level 38
Champion Stats
2W - 5L
1,568 SR
Queue Stats
68W - 78L
1,521 Elo+
Solo
Octavia
Octavia
Хуярский
Octavia
Level 22
Champion Stats
2W - 5L
1,735 SR
Queue Stats
15W - 31L
1,272 Elo+
Party 2
Team Averages
Level 36
1,656 SR
1,440 Elo+

VS

Team Averages
Level 252
1,575 SR
1,596 Elo+
Koga
Koga
ChloeUPW
Koga
Level 120
Champion Stats
26W - 18L
1,484 SR
Queue Stats
92W - 103L
1,564 Elo+
Party 1
Kasumi
Kasumi
MisterrrSam
Kasumi
Level 25
Champion Stats
5W - 6L
1,447 SR
Queue Stats
24W - 23L
1,483 Elo+
Solo
Tyra
Tyra
SteveYellowston
Tyra
Level 92
Champion Stats
37W - 40L
1,542 SR
Queue Stats
475W - 592L
1,513 Elo+
Solo
Tiberius
Tiberius
jsaipa_mamen13
Tiberius
Level 999
Champion Stats
0W - 2L
1,650 SR
Queue Stats
31W - 46L
1,470 Elo+
Party 1
Lex
Lex
みみたまそ
Lex
Level 25
Champion Stats
0W - 1L
1,750 SR
Queue Stats
33W - 11L
1,950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Abulbahub
Vivian
15
11 / 6 / 6
3,973
568
50,596
34,794
13,420
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Crack the Whip

Crack the Whip

Sensor Drone

Gain 16% Lifesteal against enemies Revealed by Sensor Drone.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

55
13 / 3 / 10
3,673
525
36,436
71,089
33,548
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Corvus
Zpunkk
Corvus
20
3 / 5 / 17
3,658
523
12,732
25,004
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 6 Ammo after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Lillith
mwxroon
Lillith
41
8 / 4 / 19
4,272
610
31,266
26,798
1,450
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

13
7 / 5 / 10
3,249
464
29,720
29,382
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
47
8 / 8 / 6
3,785
541
36,214
32,887
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Kasumi
7
4 / 14 / 5
3,763
538
35,735
37,841
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

41
2 / 6 / 5
3,179
454
33,385
26,840
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Tiberius
59
2 / 8 / 3
3,105
444
35,591
32,501
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

22
7 / 6 / 5
3,634
519
46,142
30,681
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
2m 53s
104
Kill Participation
47
42
Kills
23
23
Deaths
42
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vivian
Abulbahub
Vivian
11
6
6
2.33
L
Koga
8
8
6
1.38
L
Kasumi
4
14
5
0.46
W
13
3
10
6
L
2
6
5
0.75
W
Corvus
Zpunkk
Corvus
3
5
17
2.3
L
Tiberius
2
8
3
0.44
W
Lillith
mwxroon
Lillith
8
4
19
4.38
W
7
5
10
2.4
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,750
Damage
187,067
187,067
Taken
160,750
48,418
Shielding
0
99,027
Healing
47,670
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vivian
Abulbahub
Vivian
50,596
45,324
0
1,710
34,794
13,420
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
36,214
34,093
915
15,651
32,887
0

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
35,735
31,936
0
1,341
37,841
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,436
31,112
1,874
16,149
71,089
33,548
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
33,385
11,390
0
8,904
26,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Corvus
Zpunkk
Corvus
12,732
10,385
32,734
6,045
25,004
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tiberius
35,591
23,062
0
10,401
32,501
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lillith
mwxroon
Lillith
31,266
23,670
36,542
560
26,798
1,450
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,720
25,552
961
2,452
29,382
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,142
44,942
0
10,458
30,681
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role