Player Matchup

Tyra
Tyra
Qualifying
FranYoSoy
Tyra
Qualifying
Level 949
Champion Stats
2W - 2L
1,536 SR
Queue Stats
4W - 6L
1,546 Elo+
Solo
Fernando
Fernando
Platinum IV
MaeseOswaldo
Fernando
Platinum IV
Level 374
Champion Stats
5W - 9L
1,279 SR
Queue Stats
46W - 57L
1,477 Elo+
Solo
Lian
Lian
Diamond V
MiniCalisr1532
Lian
Diamond V
Level 774
Champion Stats
31W - 34L
1,629 SR
Queue Stats
846W - 801L
1,622 Elo+
Solo
Grover
Grover
Gold V
RedRexx8887
Grover
Gold V
Level 635
Champion Stats
6W - 6L
1,541 SR
Queue Stats
241W - 274L
1,482 Elo+
Solo
Khan
Khan
Silver I
lReais-
Khan
Silver I
Level 418
Champion Stats
3W - 1L
1,614 SR
Queue Stats
143W - 138L
1,482 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 630
1,520 SR
1,522 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 524
1,640 SR
1,560 Elo+
Atlas
Atlas
Gold II
BoneTekilla
Atlas
Gold II
Level 768
Champion Stats
8W - 4L
1,821 SR
Queue Stats
45W - 32L
1,590 Elo+
Solo
Grohk
Grohk
Gold III
ChocaTube
Grohk
Gold III
Level 507
Champion Stats
3W - 2L
1,584 SR
Queue Stats
85W - 81L
1,547 Elo+
Party 1
Rei
Rei
Platinum IV
Noblerojo740133
Rei
Platinum IV
Level 697
Champion Stats
26W - 24L
1,641 SR
Queue Stats
770W - 736L
1,541 Elo+
Solo
Barik
Barik
Gold II
PraiWhist
Barik
Gold II
Level 499
Champion Stats
13W - 9L
1,640 SR
Queue Stats
98W - 92L
1,546 Elo+
Party 1
Dredge
Dredge
Gold II
sendings-
Dredge
Gold II
Level 150
Champion Stats
4W - 1L
1,513 SR
Queue Stats
81W - 87L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
54
5 / 11 / 10
2,235
160
70,758
54,116
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
MaeseOswaldo
Fernando
53
4 / 10 / 7
3,636
260
57,989
135,937
208,514
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
12 / 8 / 10
3,873
277
143,649
56,927
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
58
3 / 10 / 20
5,067
362
38,555
65,213
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Khan
lReais-
Khan
56
4 / 10 / 5
2,819
201
51,238
110,127
48,612
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
LexEvie
Team 1 Score

2

VS

Team 2 Score

4

Bans
VIITorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 12 / 9
3,342
239
72,838
129,051
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grohk
ChocaTube
Grohk
56
9 / 4 / 29
3,909
279
97,712
56,328
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
7 / 4 / 21
3,701
264
33,502
35,496
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
PraiWhist
Barik
59
8 / 2 / 26
4,459
319
84,481
79,944
156,478
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
sendings-
Dredge
51
16 / 6 / 16
3,978
284
133,787
61,370
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
10m 6s
80
Kill Participation
150
28
Kills
49
49
Deaths
28
52
Assists
101
Player
Kills
Deaths
Assists
KDA
W
9
12
9
1.13
W
Grohk
ChocaTube
Grohk
9
4
29
5.88
L
Tyra
5
11
10
0.91
L
Fernando
MaeseOswaldo
Fernando
4
10
7
0.75
L
12
8
10
2.13
W
7
4
21
4.38
W
Barik
PraiWhist
Barik
8
2
26
10.5
L
Grover
3
10
20
1.3
L
Khan
lReais-
Khan
4
10
5
0.65
W
Dredge
sendings-
Dredge
16
6
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,189
Damage
422,320
422,320
Taken
362,189
257,126
Shielding
156,478
254,244
Healing
233,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,838
72,838
0
13,029
129,051
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grohk
ChocaTube
Grohk
97,712
49,173
49,179
28,867
56,328
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Tyra
70,758
31,448
0
1,191
54,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
MaeseOswaldo
Fernando
57,989
32,697
0
11,500
135,937
208,514
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
143,649
135,400
0
3,524
56,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
33,502
30,717
110,340
18,500
35,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Barik
PraiWhist
Barik
84,481
84,481
0
1,356
79,944
156,478

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
38,555
31,577
162,158
39,889
65,213
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
lReais-
Khan
51,238
44,198
7,436
28,546
110,127
48,612
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
sendings-
Dredge
133,787
92,136
0
12,725
61,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role