Player Matchup

Imani
Imani
BROWNMONKY
Imani
Level 44
Champion Stats
14W - 9L
1,671 SR
Queue Stats
118W - 109L
1,576 Elo+
Party 2
Zhin
Zhin
BigSloppyBJ
Zhin
Level 51
Champion Stats
30W - 22L
1,592 SR
Queue Stats
138W - 128L
1,575 Elo+
Party 2
Seris
Seris
Cuard
Seris
Level 53
Champion Stats
3W - 0L
1,704 SR
Queue Stats
7W - 3L
1,853 Elo+
Party 3
Barik
Barik
PunkNizzles
Barik
Level 216
Champion Stats
4W - 1L
1,757 SR
Queue Stats
291W - 295L
1,633 Elo+
Solo
VII
VII
Serok69
VII
Level 64
Champion Stats
4W - 1L
1,644 SR
Queue Stats
28W - 19L
1,687 Elo+
Party 3
Team Averages
Level 86
1,674 SR
1,665 Elo+

VS

Team Averages
Level 50
1,585 SR
1,562 Elo+
Willo
Willo
Baddie decaf
Willo
Level 24
Champion Stats
7W - 6L
1,730 SR
Queue Stats
15W - 19L
1,481 Elo+
Party 1
Yagorath
Yagorath
ChubbiestFish37
Yagorath
Level 45
Champion Stats
4W - 6L
1,434 SR
Queue Stats
10W - 11L
1,542 Elo+
Party 1
Rei
Rei
Damaso008
Rei
Level 73
Champion Stats
110W - 111L
1,562 SR
Queue Stats
257W - 260L
1,568 Elo+
Solo
Corvus
Corvus
LawyerLaw26
Corvus
Level 40
Champion Stats
2W - 3L
1,636 SR
Queue Stats
9W - 7L
1,632 Elo+
Party 1
Io
Io
SharkyBoi4104
Io
Level 69
Champion Stats
3W - 5L
1,565 SR
Queue Stats
39W - 40L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
22
13 / 5 / 11
3,323
302
102,833
32,675
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

17
4 / 7 / 12
2,592
236
59,442
34,716
0
Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Seris
Cuard
Seris
37
2 / 3 / 29
3,120
284
32,174
15,644
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

59
4 / 5 / 12
3,119
284
48,422
63,197
58,453
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

VII
56
30 / 6 / 3
3,730
339
111,435
34,333
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
5 / 14 / 4
2,998
273
36,374
50,352
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Yagorath
26
7 / 6 / 9
3,164
288
66,016
133,656
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

29
3 / 14 / 10
2,375
216
17,646
65,460
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Corvus
15
5 / 10 / 10
2,307
210
28,817
42,623
6,080
Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

40
6 / 10 / 7
2,512
228
31,712
49,991
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 5s
Objective Time
5m 58s
120
Kill Participation
66
53
Kills
26
26
Deaths
54
67
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Imani
13
5
11
3.7
L
5
14
4
0.5
W
4
7
12
1.43
L
Yagorath
7
6
9
1.92
W
Seris
Cuard
Seris
2
3
29
5.5
L
3
14
10
0.57
L
Corvus
5
10
10
1
W
4
5
12
2
W
VII
30
6
3
5.25
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,306
Damage
180,565
180,565
Taken
342,082
58,453
Shielding
6,080
110,260
Healing
179,101
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
102,833
49,118
0
3,771
32,675
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
36,374
18,457
0
239
50,352
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
59,442
49,807
0
7,468
34,716
0
L
Yagorath
66,016
47,867
0
3,867
133,656
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
Cuard
Seris
32,174
20,569
77,697
8,156
15,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,646
14,496
42,717
21,695
65,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
28,817
25,611
37,561
0
42,623
6,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,422
48,422
0
12,369
63,197
58,453
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
VII
111,435
108,265
0
799
34,333
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
31,712
29,712
54,378
18,644
49,991
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role