Player Matchup

Saati
Saati
CHAMP KARMA
Saati
Level 23
Champion Stats
3W - 4L
1,494 SR
Queue Stats
25W - 26L
1,490 Elo+
Party 2
Ying
Ying
DEADRENAGADE
Ying
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Grohk
Grohk
Syq3 jdublu
Grohk
Level 84
Champion Stats
6W - 10L
1,482 SR
Queue Stats
200W - 215L
1,549 Elo+
Party 2
Khan
Khan
amanacer
Khan
Level 14
Champion Stats
1W - 1L
1,909 SR
Queue Stats
8W - 5L
1,617 Elo+
Party 3
callofduti1234
Unknown
Level 40
Champion Stats
10W - 11L
1,563 SR
Queue Stats
35W - 34L
1,514 Elo+
Party 3
Team Averages
Level 33
1,590 SR
1,534 Elo+

VS

Team Averages
Level 31
1,451 SR
1,553 Elo+
Io
Io
FlamingOmega
Io
Level 28
Champion Stats
1W - 1L
1,379 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ruckus
Ruckus
Ninjatron11
Ruckus
Level 37
Champion Stats
3W - 3L
1,451 SR
Queue Stats
52W - 43L
1,462 Elo+
Party 1
Vora
Vora
PuRe_Happii
Vora
Level 16
Champion Stats
1W - 1L
1,195 SR
Queue Stats
25W - 21L
1,357 Elo+
Party 1
Ying
Ying
Shuyy
Ying
Level 4
Champion Stats
5W - 1L
1,728 SR
Queue Stats
5W - 2L
1,694 Elo+
Party 4
Bomb King
Bomb King
rysusu
Bomb King
Level 71
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,750 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
4 / 6 / 3
2,961
329
64,030
29,625
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

6
0 / 11 / 1
1,741
193
9,532
32,429
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

41
1 / 3 / 3
2,008
223
42,039
35,555
900
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 50%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Khan
7
0 / 8 / 5
2,431
270
14,054
79,924
99,500
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

37
4 / 8 / 2
2,318
258
63,870
36,660
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
5 / 2 / 16
3,048
339
32,259
45,077
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Ruckus
35
7 / 0 / 18
3,154
350
61,188
58,383
36,229
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

7
3 / 3 / 6
2,022
225
27,327
28,730
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Shuyy
Ying
1
6 / 1 / 15
2,750
306
40,470
28,360
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
rysusu
Bomb King
46
14 / 3 / 8
2,916
324
52,949
32,975
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 4s
Objective Time
9m 46s
23
Kill Participation
98
9
Kills
35
36
Deaths
9
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
0
11
1
0.05
W
5
2
16
6.5
W
Ruckus
7
0
18
16
W
3
3
6
2
W
Ying
Shuyy
Ying
6
1
15
13.5
L
1
3
3
0.83
L
Khan
0
8
5
0.31
L
4
8
2
0.63
W
Bomb King
rysusu
Bomb King
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,525
Damage
214,193
214,193
Taken
193,525
100,400
Shielding
36,229
111,115
Healing
168,834
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,030
43,171
0
903
29,625
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
9,532
9,532
11,642
3,351
32,429
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,259
29,291
63,481
25,581
45,077
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
61,188
47,989
0
4,541
58,383
36,229
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
27,327
25,619
0
1,841
28,730
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
Shuyy
Ying
40,470
36,530
54,215
16,955
28,360
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,039
21,856
53,038
25,672
35,555
900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
14,054
13,454
3,954
8,816
79,924
99,500
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,870
39,046
0
3,739
36,660
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
rysusu
Bomb King
52,949
33,447
0
2,220
32,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role