Player Matchup

Pip
Pip
Apocarteresis
Pip
Level 295
Champion Stats
231W - 221L
1,606 SR
Queue Stats
1,278W - 1,235L
1,660 Elo+
Solo
Vora
Vora
Nitrato
Vora
Level 999
Champion Stats
3W - 8L
1,304 SR
Queue Stats
558W - 561L
1,609 Elo+
Solo
Fernando
Fernando
TempLimey
Fernando
Level 285
Champion Stats
8W - 4L
1,764 SR
Queue Stats
183W - 187L
1,606 Elo+
Party 3
Tiberius
Tiberius
Yudxe
Tiberius
Level 171
Champion Stats
2W - 4L
1,747 SR
Queue Stats
80W - 73L
1,633 Elo+
Solo
Koga
Koga
eNJayKool
Koga
Level 234
Champion Stats
138W - 89L
1,673 SR
Queue Stats
347W - 334L
1,684 Elo+
Party 3
Team Averages
Level 397
1,619 SR
1,638 Elo+

VS

Team Averages
Level 277
1,706 SR
1,670 Elo+
Tiberius
Tiberius
AloraTaedrian
Tiberius
Level 159
Champion Stats
81W - 78L
1,603 SR
Queue Stats
85W - 84L
1,630 Elo+
Solo
Dredge
Dredge
Antraxor
Dredge
Level 242
Champion Stats
12W - 9L
1,643 SR
Queue Stats
175W - 178L
1,542 Elo+
Party 1
Atlas
Atlas
Gurtjaar
Atlas
Level 70
Champion Stats
19W - 9L
1,831 SR
Queue Stats
28W - 19L
1,769 Elo+
Party 2
Io
Io
Haircuts
Io
Level 310
Champion Stats
2W - 1L
1,844 SR
Queue Stats
24W - 17L
1,774 Elo+
Party 2
Vora
Vora
PotatoAwawi
Vora
Level 606
Champion Stats
23W - 18L
1,607 SR
Queue Stats
459W - 454L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
2 / 9 / 20
4,785
252
33,265
56,106
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Vora
Nitrato
Vora
59
12 / 21 / 13
5,677
299
94,318
89,599
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
TempLimey
Fernando
57
3 / 16 / 16
4,944
260
96,183
225,615
114,961
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
Yudxe
Tiberius
57
16 / 12 / 14
4,881
257
182,726
80,570
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Koga
23
19 / 18 / 14
5,502
290
96,137
67,213
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AloraTaedrian
Tiberius
44
12 / 12 / 14
4,798
253
99,625
65,563
13,062
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 375-Health Shield for 3s after activating Crouching Tigron.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Dredge
Antraxor
Dredge
49
20 / 14 / 13
4,466
235
103,758
76,905
8,440
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Atlas
Gurtjaar
Atlas
29
7 / 10 / 21
6,980
367
98,844
198,993
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
14 / 6 / 33
5,367
282
85,475
79,947
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

58
23 / 10 / 20
4,567
240
131,401
81,221
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 35s
Objective Time
10m 37s
129
Kill Participation
177
52
Kills
76
76
Deaths
52
77
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AloraTaedrian
Tiberius
12
12
14
1.58
W
Dredge
Antraxor
Dredge
20
14
13
1.89
L
2
9
20
1.33
W
Atlas
Gurtjaar
Atlas
7
10
21
1.75
W
14
6
33
5.08
L
Vora
Nitrato
Vora
12
21
13
0.88
W
23
10
20
3.3
L
Fernando
TempLimey
Fernando
3
16
16
0.69
L
Tiberius
Yudxe
Tiberius
16
12
14
1.92
L
Koga
19
18
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

502,629
Damage
519,103
519,103
Taken
502,629
114,961
Shielding
21,502
313,985
Healing
306,194
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AloraTaedrian
Tiberius
99,625
70,207
0
9,894
65,563
13,062

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
Antraxor
Dredge
103,758
83,830
1,017
3,610
76,905
8,440
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

L
33,265
31,013
206,585
34,684
56,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
Atlas
Gurtjaar
Atlas
98,844
98,844
0
16,974
198,993
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
85,475
78,860
182,916
63,888
79,947
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Vora
Nitrato
Vora
94,318
49,941
0
14,467
89,599
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
131,401
95,838
1,260
26,635
81,221
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Level 1

L
Fernando
TempLimey
Fernando
96,183
44,988
1,667
17,932
225,615
114,961

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Tiberius
Yudxe
Tiberius
182,726
110,120
0
7,757
80,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

L
Koga
96,137
54,538
3,440
27,453
67,213
0

Level 2

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role