Player Matchup

Fernando
Fernando
Bronze I
BlitzPro8
Fernando
Bronze I
Level 52
Champion Stats
20W - 20L
1,532 SR
Queue Stats
70W - 86L
1,352 Elo+
Party 1
Kasumi
Kasumi
Bronze IV
Vhlentine
Kasumi
Bronze IV
Level 45
Champion Stats
0W - 4L
1,497 SR
Queue Stats
78W - 65L
1,154 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold IV
gododine
Betty la Bomba
Gold IV
Level 74
Champion Stats
4W - 6L
1,515 SR
Queue Stats
54W - 54L
1,470 Elo+
Party 1
Seris
Seris
Bronze I
gtojesse
Seris
Bronze I
Level 248
Champion Stats
15W - 16L
1,588 SR
Queue Stats
101W - 121L
1,373 Elo+
Solo
Torvald
Torvald
Gold V
wavyXsage-
Torvald
Gold V
Level 50
Champion Stats
10W - 13L
1,600 SR
Queue Stats
31W - 39L
1,371 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,546 SR
1,344 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 391
1,602 SR
1,414 Elo+
Dredge
Dredge
Silver II
MarthoElchido
Dredge
Silver II
Level 557
Champion Stats
40W - 42L
1,627 SR
Queue Stats
318W - 339L
1,420 Elo+
Solo
Koga
Koga
Silver III
Mateox2003
Koga
Silver III
Level 187
Champion Stats
38W - 30L
1,566 SR
Queue Stats
140W - 152L
1,533 Elo+
Solo
Inara
Inara
Bronze I
MemeMasheen
Inara
Bronze I
Level 999
Champion Stats
2W - 3L
1,736 SR
Queue Stats
77W - 108L
1,318 Elo+
Solo
Mal'Damba
Mal'Damba
Silver V
swishafullabud13
Mal'Damba
Silver V
Level 105
Champion Stats
8W - 11L
1,466 SR
Queue Stats
217W - 231L
1,396 Elo+
Party 2
Terminus
Terminus
Silver III
youngmuhammad13
Terminus
Silver III
Level 109
Champion Stats
104W - 69L
1,614 SR
Queue Stats
207W - 219L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BlitzPro8
Fernando
18
3 / 11 / 8
3,042
254
47,003
134,385
157,837
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
Vhlentine
Kasumi
41
7 / 11 / 3
2,834
236
48,153
38,364
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Betty la Bomba
gododine
Betty la Bomba
35
7 / 5 / 8
3,023
252
143,844
27,568
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 160%.

Level 4

Level 1

Seris
gtojesse
Seris
51
0 / 3 / 12
2,324
194
15,417
22,828
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Torvald
wavyXsage-
Torvald
15
8 / 10 / 9
2,739
228
59,371
54,900
85,686
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
KhanTyra
Team 1 Score

1

VS

Team 2 Score

4

Bans
CaspianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
14 / 4 / 10
3,643
304
101,772
47,970
4,472
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

46
9 / 3 / 17
4,794
400
70,413
30,919
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
7 / 8 / 14
3,498
292
37,089
82,211
16,346
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
23
3 / 3 / 19
3,747
312
16,213
24,925
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
55
7 / 4 / 17
4,017
335
52,558
127,763
0
Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
11m 19s
65
Kill Participation
117
25
Kills
40
40
Deaths
22
40
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fernando
BlitzPro8
Fernando
3
11
8
0.64
W
14
4
10
4.75
W
9
3
17
5.83
W
7
8
14
1.75
L
Kasumi
Vhlentine
Kasumi
7
11
3
0.77
L
Betty la Bomba
gododine
Betty la Bomba
7
5
8
2.2
L
Seris
gtojesse
Seris
0
3
12
2
W
Mal'Damba
3
3
19
4.17
L
Torvald
wavyXsage-
Torvald
8
10
9
1.25
W
Terminus
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,788
Damage
278,045
278,045
Taken
313,788
243,523
Shielding
20,818
136,040
Healing
211,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BlitzPro8
Fernando
47,003
38,050
0
2,753
134,385
157,837
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
101,772
92,771
0
4,434
47,970
4,472
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
70,413
64,563
0
9,034
30,919
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
37,089
25,957
0
5,420
82,211
16,346
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
Vhlentine
Kasumi
48,153
35,896
0
3,438
38,364
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
gododine
Betty la Bomba
143,844
71,010
0
6,513
27,568
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
gtojesse
Seris
15,417
12,734
109,416
13,310
22,828
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Mal'Damba
16,213
5,142
147,321
17,980
24,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
wavyXsage-
Torvald
59,371
44,888
0
610
54,900
85,686
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Terminus
52,558
22,395
0
27,375
127,763
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role