Player Matchup

Strix
Strix
Luanzitow2576
Strix
Level 41
Champion Stats
30W - 48L
1,419 SR
Queue Stats
43W - 65L
1,326 Elo+
Solo
Bomb King
Bomb King
ShrimpShrimpity
Bomb King
Level 43
Champion Stats
3W - 2L
1,304 SR
Queue Stats
47W - 37L
1,570 Elo+
Solo
Ruckus
Ruckus
SkullKrushr4977
Ruckus
Level 75
Champion Stats
45W - 52L
1,536 SR
Queue Stats
344W - 339L
1,489 Elo+
Solo
Viktor
Viktor
TeenyWeeny2936
Viktor
Level 43
Champion Stats
13W - 13L
1,591 SR
Queue Stats
48W - 47L
1,516 Elo+
Solo
Lillith
Lillith
gustagow
Lillith
Level 93
Champion Stats
5W - 7L
1,501 SR
Queue Stats
166W - 144L
1,560 Elo+
Solo
Team Averages
Level 59
1,470 SR
1,492 Elo+

VS

Team Averages
Level 278
1,486 SR
1,457 Elo+
Lian
Lian
Battleboy24804
Lian
Level 249
Champion Stats
2W - 2L
1,471 SR
Queue Stats
14W - 18L
1,505 Elo+
Solo
Raum
Raum
Clinterr
Raum
Level 999
Champion Stats
641W - 629L
1,589 SR
Queue Stats
1,391W - 1,403L
1,487 Elo+
Solo
Galaxykittys123
Unknown
Level 55
Champion Stats
23W - 21L
1,603 SR
Queue Stats
51W - 58L
1,582 Elo+
Solo
Moji
Moji
rarequinnn
Moji
Level 76
Champion Stats
40W - 42L
1,430 SR
Queue Stats
294W - 304L
1,447 Elo+
Solo
Grover
Grover
thiccwaffle
Grover
Level 13
Champion Stats
1W - 1L
1,338 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
0 / 5 / 0
822
164
6,341
13,050
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Bomb King
ShrimpShrimpity
Bomb King
41
0 / 6 / 1
917
183
14,875
22,291
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

17
0 / 3 / 1
927
185
10,151
23,898
10,927
Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

33
3 / 5 / 0
1,464
293
31,997
17,279
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
gustagow
Lillith
46
0 / 2 / 2
951
190
7,526
21,312
347
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
8 / 0 / 8
2,084
417
44,142
8,806
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Raum
58
3 / 0 / 11
1,907
381
9,001
23,497
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

20
3 / 0 / 10
2,040
408
21,654
11,940
1,890

Level 5

Level 3

Level 2

Level 3

Level 2

Level 1

39
5 / 2 / 6
1,814
363
11,781
8,654
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
10
2 / 1 / 12
2,111
422
11,252
17,993
948
Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
7m 35s
7
Kill Participation
68
3
Kills
21
21
Deaths
3
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
Raum
3
0
11
8.5
W
3
0
10
8
L
0
5
0
0
L
Bomb King
ShrimpShrimpity
Bomb King
0
6
1
0.08
L
0
3
1
0.17
L
3
5
0
0.6
L
Lillith
gustagow
Lillith
0
2
2
0.5
W
5
2
6
4
W
Grover
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,890
Damage
97,830
97,830
Taken
70,890
11,274
Shielding
2,838
19,443
Healing
44,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,142
44,142
0
1,572
8,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
9,001
9,001
8,012
6,998
23,497
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
21,654
18,733
505
2,205
11,940
1,890
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
6,341
6,341
0
0
13,050
0
L
Bomb King
ShrimpShrimpity
Bomb King
14,875
10,634
0
1,877
22,291
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
10,151
6,721
0
1,251
23,898
10,927

Level 1

L
31,997
21,053
0
1,392
17,279
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
gustagow
Lillith
7,526
6,757
14,868
55
21,312
347
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
11,781
11,781
0
690
8,654
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
11,252
9,914
12,668
11,986
17,993
948
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role