Player Matchup

Ying
Ying
Kasiru0
Ying
Level 162
Champion Stats
14W - 18L
1,569 SR
Queue Stats
397W - 372L
1,695 Elo+
Solo
Tiberius
Tiberius
UnlimitedFaiIs
Tiberius
Level 196
Champion Stats
36W - 37L
1,670 SR
Queue Stats
504W - 411L
1,665 Elo+
Party 2
Lex
Lex
ja1grant
Lex
Level 454
Champion Stats
7W - 1L
1,730 SR
Queue Stats
447W - 429L
1,725 Elo+
Solo
Ash
Ash
parfox205
Ash
Level 464
Champion Stats
1W - 1L
1,474 SR
Queue Stats
160W - 132L
1,679 Elo+
Solo
Zhin
Zhin
veecon
Zhin
Level 84
Champion Stats
15W - 12L
1,651 SR
Queue Stats
318W - 234L
1,650 Elo+
Party 2
Team Averages
Level 272
1,619 SR
1,683 Elo+

VS

Team Averages
Level 757
1,654 SR
1,703 Elo+
Kasumi
Kasumi
FilippoITA
Kasumi
Level 639
Champion Stats
41W - 31L
1,690 SR
Queue Stats
544W - 512L
1,654 Elo+
Solo
Vatu
Vatu
coldHbullet
Vatu
Level 999
Champion Stats
2W - 5L
1,476 SR
Queue Stats
297W - 319L
1,628 Elo+
Solo
Fernando
Fernando
mèlaメラ
Fernando
Level 906
Champion Stats
256W - 128L
1,798 SR
Queue Stats
1,398W - 1,041L
1,738 Elo+
Party 1
Ying
Ying
solracfs5
Ying
Level 404
Champion Stats
7W - 6L
1,608 SR
Queue Stats
417W - 423L
1,699 Elo+
Solo
Viktor
Viktor
χαΝυ
Viktor
Level 835
Champion Stats
29W - 25L
1,700 SR
Queue Stats
686W - 457L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Kasiru0
Ying
52
3 / 5 / 23
3,115
195
17,053
39,612
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
51
10 / 7 / 20
3,893
243
121,728
74,766
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

58
15 / 7 / 13
4,003
250
78,966
53,799
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
1 / 10 / 15
3,608
226
49,603
112,541
121,486
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Zhin
veecon
Zhin
47
16 / 9 / 10
3,678
230
109,222
72,008
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
FilippoITA
Kasumi
59
5 / 16 / 9
2,975
186
55,167
64,189
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
15 / 11 / 10
5,062
316
80,269
73,315
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
mèlaメラ
Fernando
59
9 / 7 / 10
4,068
254
95,048
154,806
66,041
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
59
0 / 6 / 24
3,938
246
14,685
39,475
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
χαΝυ
Viktor
58
9 / 5 / 16
3,796
237
107,557
44,787
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
5m 28s
126
Kill Participation
107
45
Kills
38
38
Deaths
45
81
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kasumi
FilippoITA
Kasumi
5
16
9
0.59
W
Ying
Kasiru0
Ying
3
5
23
2.9
W
Tiberius
10
7
20
2.86
L
15
11
10
1.82
W
15
7
13
3.07
L
Fernando
mèlaメラ
Fernando
9
7
10
2
W
1
10
15
0.85
L
Ying
0
6
24
2
W
Zhin
veecon
Zhin
16
9
10
2.33
L
Viktor
χαΝυ
Viktor
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,572
Damage
352,726
352,726
Taken
376,572
121,486
Shielding
66,041
212,488
Healing
236,346
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
FilippoITA
Kasumi
55,167
37,131
0
5,604
64,189
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Ying
Kasiru0
Ying
17,053
17,053
165,977
26,504
39,612
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Tiberius
121,728
102,296
0
9,831
74,766
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
80,269
52,609
0
18,553
73,315
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
78,966
77,520
0
1,398
53,799
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
mèlaメラ
Fernando
95,048
41,089
0
22,694
154,806
66,041
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,603
45,619
0
7,390
112,541
121,486
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Ying
14,685
14,685
162,489
24,193
39,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Zhin
veecon
Zhin
109,222
101,516
0
1,388
72,008
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Viktor
χαΝυ
Viktor
107,557
52,662
0
2,813
44,787
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role