Player Matchup

Makoa
Makoa
Gold I
Antopaze7045
Makoa
Gold I
Level 999
Champion Stats
22W - 20L
1,610 SR
Queue Stats
357W - 366L
1,517 Elo+
Solo
Torvald
Torvald
Gold I
Ohh_DestructoR
Torvald
Gold I
Level 336
Champion Stats
29W - 27L
1,596 SR
Queue Stats
297W - 299L
1,546 Elo+
Solo
Willo
Willo
Gold IV
Viciado3D
Willo
Gold IV
Level 796
Champion Stats
13W - 8L
1,818 SR
Queue Stats
107W - 117L
1,492 Elo+
Solo
Rei
Rei
Platinum II
chiuu
Rei
Platinum II
Level 558
Champion Stats
195W - 167L
1,613 SR
Queue Stats
1,092W - 1,064L
1,528 Elo+
Solo
Androxus
Androxus
Platinum V
jesussete
Androxus
Platinum V
Level 104
Champion Stats
37W - 25L
1,629 SR
Queue Stats
465W - 419L
1,549 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 559
1,653 SR
1,526 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 231
1,611 SR
1,533 Elo+
Barik
Barik
Silver IV
Hallower87
Barik
Silver IV
Level 63
Champion Stats
1W - 1L
1,740 SR
Queue Stats
39W - 41L
1,468 Elo+
Party 1
Fernando
Fernando
Platinum V
Koocalack_95
Fernando
Platinum V
Level 711
Champion Stats
0W - 5L
1,641 SR
Queue Stats
163W - 167L
1,526 Elo+
Solo
Corvus
Corvus
Gold IV
OnjeMad
Corvus
Gold IV
Level 76
Champion Stats
0W - 1L
1,303 SR
Queue Stats
44W - 26L
1,536 Elo+
Solo
Grover
Grover
Platinum III
joovittujoo
Grover
Platinum III
Level 59
Champion Stats
6W - 5L
1,750 SR
Queue Stats
72W - 64L
1,536 Elo+
Party 1
Dredge
Dredge
Gold I
vEn3zZ_-
Dredge
Gold I
Level 247
Champion Stats
4W - 7L
1,623 SR
Queue Stats
343W - 331L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 1 / 19
3,303
275
82,416
80,909
24,090
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
13 / 2 / 20
4,028
336
62,684
15,459
84,978
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Willo
Viciado3D
Willo
58
4 / 5 / 27
2,931
244
72,727
24,356
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Rei
chiuu
Rei
52
6 / 1 / 26
3,329
277
35,289
40,303
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
jesussete
Androxus
37
16 / 4 / 14
3,075
256
71,317
35,428
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Bans
LianVII
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAsh
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
2 / 11 / 5
2,560
213
43,573
60,988
50,500
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
Koocalack_95
Fernando
58
1 / 8 / 4
3,043
254
41,754
124,414
84,843
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
OnjeMad
Corvus
27
3 / 13 / 4
2,475
206
35,400
49,797
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Grover
41
1 / 11 / 5
2,495
208
15,631
50,816
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
vEn3zZ_-
Dredge
59
6 / 9 / 4
2,702
225
60,097
38,418
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
5m 30s
158
Kill Participation
35
52
Kills
13
13
Deaths
52
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
13
1
19
22.5
L
Barik
2
11
5
0.41
L
Fernando
Koocalack_95
Fernando
1
8
4
0.38
W
13
2
20
11.5
L
Corvus
OnjeMad
Corvus
3
13
4
0.38
W
Willo
Viciado3D
Willo
4
5
27
3.5
W
Rei
chiuu
Rei
6
1
26
19
W
Androxus
jesussete
Androxus
16
4
14
5.75
L
Grover
1
11
5
0.32
L
Dredge
vEn3zZ_-
Dredge
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,433
Damage
196,455
196,455
Taken
324,433
109,068
Shielding
135,343
136,454
Healing
169,344
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
82,416
76,954
0
1,623
80,909
24,090
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
43,573
43,573
0
2,418
60,988
50,500
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Koocalack_95
Fernando
41,754
31,129
0
13,840
124,414
84,843
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,684
51,650
3,015
1,168
15,459
84,978
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
OnjeMad
Corvus
35,400
25,467
42,555
6,302
49,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Willo
Viciado3D
Willo
72,727
43,354
0
830
24,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Rei
chiuu
Rei
35,289
32,989
86,279
35,543
40,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
jesussete
Androxus
71,317
55,674
0
7,996
35,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
15,631
11,956
76,514
20,981
50,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Dredge
vEn3zZ_-
Dredge
60,097
26,323
0
6,734
38,418
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role